Lineage II/Notable Locations/Field of Whispers: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m
→‎Mobs: refined information.
*>Lynx7725
(→‎Layout: adjusted pic size, added pic of entrance to Saints Necropolis)
*>Lynx7725
m (→‎Mobs: refined information.)
Line 41: Line 41:
** Crokians (basic)
** Crokians (basic)
** Crokian Warriors
** Crokian Warriors
** Taalions (sp?)
** Dailaons
** Nos (?)
** Nos (?)
** Felyians (sp?)
** Farhite (?)
* Rakuls
* Rakuls
* Lemnik Lads
* Lemnik Lads
Line 50: Line 50:
''²'': These [[Lineage_2/Definitions#M|mobs]] are newly added in Chronicle 3. Their behaviour and abilities are not known at this time.
''²'': These [[Lineage_2/Definitions#M|mobs]] are newly added in Chronicle 3. Their behaviour and abilities are not known at this time.


These varies from mid 30's to low 40's. The density of mobs is moderate, but adequate for hunting purposes.
These varies from mid 30's to low 40's. The density of [[Lineage_2/Definitions#M|mobs]] is moderate, but adequate for hunting purposes. The range of [[Lineage_2/Definitions#M|mobs]] make this an ideal hunting ground for [[Lineage_2/Definitions#P|PCs]] who are close to their 2nd Profession Change, or around level 35 or so. Solo level 32s or so can also hunt here, as the ''Rakuls'' and ''Crokians (basic)'' in particular are only yellow, and give very good [[Lineage_2/Definitions#X|XP]]/ [[Lineage_2/Definitions#S|SP]] and [[Lineage_2/Definitions#A|adena]].


The range of mobs make this an ideal hunting ground for PCs who are close to their 2nd Profession Change, or around level 35 or so. Solo level 32s or so can also hunt here, as the ''Rakuls'' and ''Crokians (basic)'' in particular are only yellow, and give very good XP/ SP and adena drops.
[[Image:FoW_Crokian.jpg|left|400px|thumb|Nice Crokian, Good Crokian...]]''Crokian (basic)'' are known to be aggressive, and typically will cause the most problems as they are plentiful. ''Crokians (basic)'' also use ''Might'' to self-buff. ''Crokians (basic)'' seem extremely vulnerable to stuns; it is fairly easy to chain-stun them. ''Crokians (basic)'' and ''Dailaons'' are known to be social to each other, which creates a lot of problems as the two are typically spawned near each other. Care must be taken when engaging or being engaged by ''Crokians (basic)'', especially if a ''Dailaon'' is nearby.<BR style="clear:both;"><!-- This BR is to adjust for images -->


[[Image:FoW_Crokian.jpg|left|thumb|Nice Crokian, Good Crokian...]]''Crokian (basic)'' are known to be aggressive, and typically will cause the most problems as they are plentiful. ''Crokians (basic)'' also use ''Might'' to self-buff. ''Crokians (basic)'' seem extremely vulnerable to stuns; it is fairly easy to chain-stun them. ''Crokians (basic)'' and ''Taalions'' are known to be social to each other, which creates a lot of problems as the two are typically spawned near each other. Care must be taken when engaging or being engaged by ''Crokians (basic)'', especially if a ''Taalion'' is nearby.<BR style="clear:both;"><!-- This BR is to adjust for images -->
''Crokian Warriors'' are known to be aggressive. It is assumed that ''Crokian Warriors'' are social to all ''Crokians''.


''Crokian Warriors'' are assumed to be aggressive, given the [[wikipedia:Lineage_2|Lineage 2]] general naming convention. It is assumed that ''Crokian Warriors'' are social to all ''Crokians''.
''Dailaons'' are non-aggressive ranged mobs and deal a good deal of damage, even to Knights. As noted above, they are social to at least ''Crokians (basic)'' and likely to all ''Crokians''.


''Taalions'' are non-aggressive ranged mobs and deal a good deal of damage, even to Knights. As noted above, they are social to at least ''Crokians (basic)'' and likely to all ''Crokians''.
''Farhites'' are known to be non-aggressive.  


''Felyians'' are known to be non-aggressive.  
[[Image:FoW_Rakul.jpg|400px|right|thumb|One Undead Fish, coming up!]]''Rakuls'' are Undead Fish (and smelly to boot), and have a spinning special attack that can do a lot of damage. Thankfully, this special attack is interruptable, and they are vulnerable to stuns. ''Rakuls'' are non-aggressive, but are social to other ''Rakuls''. In Chronicle 3, their statistics and abilities seems to have been tweaked to be better than previously.<BR style="clear:both;"><!-- This BR is to adjust for images -->


[[Image:FoW_Rakul.jpg|right|thumb|One Undead Fish, coming up!]]''Rakuls'' are Undead Fish (and smelly to boot), and have a spinning special attack that can do a lot of damage. Thankfully, this special attack is interruptable, and they are vulnerable to stuns. ''Rakuls'' are non-aggressive, but are social to other ''Rakuls''.<BR style="clear:both;"><!-- This BR is to adjust for images -->
''Lemnik Lads'' are aggressive, and can use ''Poison'' (about Intensity 3).This is fairly annoying as the ''Lemnik Lads'' are actually fairly easy prey otherwise.
 
''Lemnik Lads'' are aggressive, and can use Poison (about Intensity 3).This is fairly annoying as the ''Lemnik Lads'' are actually fairly easy prey otherwise.


= Special Mention =
= Special Mention =
{To be continued}
{To be continued}
Anonymous user