Mega Man 7/Wily Stage 4: Difference between revisions

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;Strategy
;Strategy
Blast him when he appears, since he becomes invisible between attacks. Have fun, he takes 28 normal hits (or 10 charged Wild Coil hits), so this might take a few tries. To eliminate the four balls from being summoned, use Thunder Bolts (strike him), this should increase your health capacity by a lot.  
Blast him when he appears, since he becomes invisible between attacks. Have fun, he takes 28 normal hits (or 14 charged Wild Coil hits), so this might take a few tries. To eliminate the four balls from being summoned, use Thunder Bolts (strike him), this should increase your health capacity by a lot.  


Try to hit him with a charged '''Wild Coil''', change to '''Thunder Bolt''' (through the menu) and then jump up and hit him with a Thunder Bolt immediately after he stops flashing. This way you will damage him and he won't be able to hit you. If he's too high to hit with your other weapons, remember to raise the height of the charged Wild Coil by pressing UP {{snes|up|dpad}} as you fire.  
Try to hit him with a charged '''Wild Coil''', change to '''Thunder Bolt''' (through the menu) and then jump up and hit him with a Thunder Bolt immediately after he stops flashing. This way you will damage him and he won't be able to hit you. If he's too high to hit with your other weapons, remember to raise the height of the charged Wild Coil by pressing UP {{snes|up|dpad}} as you fire.  
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