Super Mario Bros./World 4: Difference between revisions

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Revert to revision 174136 dated 2007-08-16 21:32:31 by Dukeruckley using popups
m (formatting for Super Mario Bros. Deluxe compatibility)
(Revert to revision 174136 dated 2007-08-16 21:32:31 by Dukeruckley using popups)
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<noinclude>{{Header Nav|game=Super Mario Bros.}}</noinclude>
{{Header Nav|game=Super Mario Bros.}}
__NOTOC__
== World 4-1 ==
== World 4-1 ==
{| style="margin:0 auto" id=toc
{| style="margin:0 auto" id=toc
|-  
|-  
|<big><font color="blue">Meet Lakitu, the flying menace</font></big>__NOTOC__
|<big><font color="blue">Meet Lakitu, the flying menace</font></big>
|-
|-
|This troublesome creature from the sky will pop up and try to stop Mario's noble quest.  The egg-to-Spiney combination is the most challenging and dangerous enemy on this level.  Why are these guys so bad?  Because they never quit.
|This troublesome creature from the sky will pop up and try to stop Mario's noble quest.  The egg-to-Spiney combination is the most challenging and dangerous enemy on this level.  Why are these guys so bad?  Because they never quit.
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* Collect all of the coins in the "?" block platform.  Then quickly get back to the top.  Stand on top of the third block, and jump to collect a hidden 1-up mushroom.
* Collect all of the coins in the "?" block platform.  Then quickly get back to the top.  Stand on top of the third block, and jump to collect a hidden 1-up mushroom.
* You can't reach the coins from the ground, so use the wall as a stepping stone.  Then clean up!
* You can't reach the coins from the ground, so use the wall as a stepping stone.  Then clean up!
* The second pipe leads to [[Super Mario Bros.<noinclude>/</noinclude><includeonly> Deluxe/Original </includeonly>Coin Rooms#Coin Room D|coin room D]].
* The second pipe leads to [[Super_Mario_Bros./Coin_Rooms#Coin_Room_D|coin room D]].
=== part 3 ===
=== part 3 ===
{{Scrolling map|SMB1_Map_4-1_p3.png}}
{{Scrolling map|SMB1_Map_4-1_p3.png}}
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|<big><font color="blue">Will the real warp zone please stand up</font></big>
|<big><font color="blue">Will the real warp zone please stand up</font></big>
|-
|-
|World 4-2 gives Mario access to not one, but two warp zones.  If you follow the conventional route laid out by World 1-2 and travel along the ceiling, you'll reach the warp zone where a lonely pipe will only advance you to [[Super Mario Bros.<noinclude>/World</noinclude><includeonly> Deluxe/Original</includeonly> 5|World 5]]. The warp zone that leads to Worlds [[Super Mario Bros.<noinclude>/World</noinclude><includeonly> Deluxe/Original</includeonly> 6|World 6]], [[Super Mario Bros.<noinclude>/World</noinclude><includeonly> Deluxe/Original</includeonly> 7|World 7]], and [[Super Mario Bros.<noinclude>/World</noinclude><includeonly> Deluxe/Original</includeonly> 8|World 8]] is preceded by a tree top world full of coins.
|World 4-2 gives Mario access to not one, but two warp zones.  If you follow the conventional route laid out by World 1-2 and travel along the ceiling, you'll reach the warp zone where a lonely pipe will only advance you to World 5. The warp zone that leads to Worlds 6, 7, and 8 is preceded by a tree top world full of coins.
|}
|}
=== part 1 ===
=== part 1 ===
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* It's difficult to deal with Goombas when the ceiling is low.  But if you are Super Mario, you can blast through the overhead blocks and gain valuable headroom.
* It's difficult to deal with Goombas when the ceiling is low.  But if you are Super Mario, you can blast through the overhead blocks and gain valuable headroom.
* There is a 10-coin block hidden inside the low ceiling.  It's the 5th block from the right, second one up.  Cash in!
* There is a 10-coin block hidden inside the low ceiling.  It's the 5th block from the right, second one up.  Cash in!
* The area after the lift is full of hidden coin blocks and a secret beanstalk.  Punch the blocks except for the hidden coin directly beneath the beanstalk.  If you reveal the highest coin too early, it will be difficult to make the beanstalk appear.  Climb the beanstalk to find a [[Super Mario Bros.<noinclude>/</noinclude><includeonly> Deluxe/Original </includeonly>Coin Rooms#Warp Zone|Warp Zone]].
* The area after the lift is full of hidden coin blocks and a secret beanstalk.  Punch the blocks except for the hidden coin directly beneath the beanstalk.  If you reveal the highest coin too early, it will be difficult to make the beanstalk appear.  Climb the beanstalk to find a [[Super_Mario_Bros./Coin_Rooms#Warp_Zone|Warp Zone]].


=== part 2 ===
=== part 2 ===
{{Scrolling map|SMB1_Map_4-2_p2.png}}
{{Scrolling map|SMB1_Map_4-2_p2.png}}
* There is a 10-coin block hidden to the left of the first pipe, and a star to the right of the pipe.  Beware of the Troopas and Buzzies lurking below.
* There is a 10-coin block hidden to the left of the first pipe, and a star to the right of the pipe.  Beware of the Troopas and Buzzies lurking below.
* The second pipe in this section leads to [[Super Mario Bros.<noinclude>/</noinclude><includeonly> Deluxe/Original </includeonly>Coin Rooms#Coin Room E|coin room E]].
* The second pipe in this section leads to [[Super_Mario_Bros./Coin_Rooms#Coin_Room_E|coin room E]].
* By pressing the "right" button while you jump to the right lift from the left lift, you can land on the lower block even if you hit the blocks above you.  The center block of the second block set contains a power-up.  You can also use the lifts to go above the ceiling to the Warp Zone which leads to [[Super Mario Bros.<noinclude>/World</noinclude><includeonly> Deluxe/Original</includeonly> 5|World 5]].
* By pressing the "right" button while you jump to the right lift from the left lift, you can land on the lower block even if you hit the blocks above you.  The center block of the second block set contains a power-up.  You can also use the lifts to go above the ceiling to the Warp Zone which leads to World 5.
=== part 3 ===
=== part 3 ===
{{Scrolling map|SMB1_Map_4-2_p3.png}}
{{Scrolling map|SMB1_Map_4-2_p3.png}}
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{{Scrolling map|SMB1_Map_4-4_p3.png}}
{{Scrolling map|SMB1_Map_4-4_p3.png}}
* Be careful not to get hit by Bowser's fire breath.  You can rest for a while in the low spot to plan your next move.
* Be careful not to get hit by Bowser's fire breath.  You can rest for a while in the low spot to plan your next move.
<noinclude>{{Footer Nav|game=Super Mario Bros.|prevpage=World 3|nextpage=World 5}}</noinclude>
{{Footer Nav|game=Super Mario Bros.|prevpage=World 3|nextpage=World 5}}
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