Exteel: Difference between revisions

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=== Cannons: ===  
=== Cannons: ===  
are also to be know as "Snipers". They possess huge range, furthest amongst all weapons to-date. The damage is also extremely high, as is accuracy. The Cannon uses "Lock on" system. You must take time to stop moving, run your reticle over a player until it says LOCK. Cannons are recieving much speculation lately on how it does not live up to the difficulty of use. Cannon shots are easy to dodge, and take to much time to set up and are not worth the damage they deal. Cannons are a Two Handed Weapon.
are also to be know as "Snipers". They possess huge range, furthest amongst all weapons to-date. The damage is also extremely high, as is accuracy. The Cannon uses "Lock on" system. You must take time to stop moving, run your reticle over a player until it says LOCK. Cannons are recieving much speculation lately on how it does not live up to the difficulty of use. Cannon shots are easy to dodge, and take to much time to set up and are not worth the damage they deal. Cannons are a Two Handed Weapon.
=== Rockets: ===
Rockets are a favored weapon amongst many players. Rockets shoot... rockets. Rockets are allowed to fire while firing and deal decent damage. At the beginning of Open Beta, most new players to the game believe rockets to be cannon hacking, in which a character is using a cannon while moving, and firing more than one shot. This is scoffed and laughed at by smarter players. Rockets are also receiving much speculation as to whether they are fine as is, or deserve a slight buff. Rockets take around 5-6 shots to kill a fully healed player. Most of the time this will cause the weapon to overheat. The main reason rockets are thought to need buff is due to the fact that they have absolutely no Auto Lock on system and its target reticle is the smallest.. It requires some of the most skill to land a hit, and is not worth the little damage.


==External links==
==External links==
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