Resident Evil 4/Weapons and upgrades: Difference between revisions

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===P.R.L. 412 (PS2- and Wii-exclusive unlockable)===
===P.R.L. 412 (PS2- and Wii-exclusive unlockable)===
This weapon is unlocked once you have completed the game on Professional.  A weakly or uncharged shot acts as a flash-bang grenade that does a moderate amount of damage to enemies in front of the weapon.  A fully charged shot will automatically fire at any enemy or breakable object in view, and will kill all enemies (and most bosses) in one shot.  This weapon is free (0 pesetas from any merchant) upon completion of Professional, in any file that has completed the game.  It occupies 3x7 spaces in your inventory.
This weapon is unlocked once you have completed the game on Professional.  A weakly or uncharged shot acts as a flash-bang grenade that does a moderate amount of damage to enemies in front of the weapon.  A fully charged shot will automatically fire at any enemy or breakable object in view, and will kill all enemies (and most bosses) in one shot.  This weapon is free (0 pesetas from any merchant) upon completion of Professional, in any file that has completed the game.  It occupies 3x7 spaces in your inventory.
==Ammunition conservation==
If you want to try to save as much ammo as possible, here are some good tips:
*Utilize your Knife — use the knife to break open crates and barrels and as a backup weapon against enemies.
*Don't overuse a weapon — pistol ammo may be very common but don't use a pistol against every single enemy. The same is true for the TMP and Shotgun.
*Use bullets wisely — ''be accurate''! Don't fire unless you can hit your target and be sure to empty the entire magazine; one bullet could be the difference between life and death!


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