Metroid Prime Hunters/Combat Hall: Difference between revisions

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*'''Conditon''': Available from the beginning
*'''Conditon''': Available from the beginning
*'''Supported Modes''': Battle, Survival, Prime Hunter, Defender, Nodes
*'''Supported Modes''': Battle, Survival, Prime Hunter, Defender, Nodes
==Strategy==
*Sylux can use the lockjaw to bombglide from the top floor to any other section of the top floor with relative ease without use the alt tunnels, it does require a certian level of speed at pressing the L(or R in left hand mode) button though.
*Weavile can use weaviles super jump by firing 2 battlehammer shots at the ground with correct timing, then space jumping and at the peak of the jump going into alt, doing so can get you to the second floor without a jump pad.
*If alts are in the alt tunnel, you can fire magmauls into the tunnel to damage them or flush them out.
==Glitches==
==Glitches==
*'''Anyone'''
*'''Anyone'''
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