Air Fortress: Difference between revisions

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'''Air Fortress''' is a game published in Japan for the [[Famicom]] in 1987 and later in North America for the [[NES]] in 1989. According to a publication by IGN.com only a total of 385 copies of the game were shipped to the United States in 1987, and it is believed that only 20 were shipped before hand as a test run for the system.  
'''Air Fortress''' is a game published in Japan for the [[Famicom]] in 1987 and later in North America for the [[NES]] in 1989. According to a publication by IGN.com only a total of 385 copies of the game were shipped to the United States in 1987, and it is believed that only 20 were shipped before hand as a test run for the system.  


The game is made up of two parts. The first part is a side-scrolling shooter on the surface of the air fortress where you must avoid various flying enemies and try to destroy as many waves as possible. This lasts until you dock with the airlock. Once docked, you walk the inside of the Air Fortress at your own pace. Hal is equipped with a jetpack rather than a jump as well as a blaster weapon and a more powerful bomb weapon. Any movement or firing you do consumes energy which is regenerated by standing still. Your goal is to blow up the core and find the escape ship before explosion.
The game is made up of two parts. Power-ups to increase Energy or Bombs can be found in each part of the game. Additionally, Super-bombs (clear screen of enemies) and Invulnerability can be found while flying the lightship.  The first part is a side-scrolling shooter on the surface of the air fortress where you must avoid various flying enemies and try to destroy as many waves as possible. It is similar to many side-scrolling shooters such as [[Gradius]].  This lasts until you dock with the airlock.  


Power-ups to increase Energy or Bombs can be found in each part of the game. Additionally, Super-bombs (clear screen of enemies) and Invulnerability can be found while flying the lightship.
Once docked, you walk the inside of the Air Fortress at your own pace. Hal is equipped with a jetpack along with a blaster weapon and a more powerful bomb weapon. Any movement or firing you do consumes energy which is regenerated by standing still. Your goal is to blow up the core and find the escape ship before explosion.  The game play of this portion is seen to be directly inspired by Namco's [[Baraduke]].


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