SimCity 4/Gameplay: Difference between revisions

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==Regional gameplay==
==Regional gameplay==
As wittrreh previous SimCity titles, SimCity 4 places players in the role of a mayortretr (or several mayors), tasked with populating and developing tracts of lands treinto cities, wherle fulfiltling the nretgret teeeds of fellow Sims that live iner the cities. Cretities aree now located in regions that are divitertrtterded into segments, each of rdevteloped. The player has the option of ertstartinertg the city in a segment of eteteany of tgdfgdsggsdfghree area siztes, in df gfg sdgreal measurement the smallest has a length of 1 kilometers on a side, and the largest hastided for each region.
As with previous SimCity titles, SimCity 4 places players in the role of a mayor (or several mayors), tasked with populating and developing tracts of lands into cities, while fulfilling the needs of fellow Sims that live in the cities. Cities are now located in regions that are divided into segments, each of which can be developed. The player has the option of starting the city in a segment of any of three area sizes, in real measurement the smallest has a length of 1 kilometers on a side, and the largest has a length of 4 kilometers on a side.[4] A large city is 16 km²; for comparison the New York borough of Manhattan measures about 90 km². The size of a region and its layout of segments can be changed in a bitmap file provided for each region.
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==Game modes==
==Game modes==