Battlefield: Bad Company 2/Specializations: Difference between revisions

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(Given actual numbers for Medkit Range)
 
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| [[Image:BFBC2_LightweightCombatEquip.png|200px]] || Lightweight Combat Equipment || Rank 5 || Primary ||Designed to maximize the carrier’s mobility during battle by employing more compact equipment options. This setup dramatically spreads load and allows for a more efficient carry. || Improves the user's ability to sprint 10% faster than normal. Useful as a starting specialization or to try to quickly evade snipers, but otherwise has limited use.
| [[Image:BFBC2_LightweightCombatEquip.png|200px]] || Lightweight Combat Equipment || Rank 5 || Primary ||Designed to maximize the carrier’s mobility during battle by employing more compact equipment options. This setup dramatically spreads load and allows for a more efficient carry. || Improves the user's ability to sprint 10% faster than normal. Useful as a starting specialization or to try to quickly evade snipers, but otherwise has limited use.
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| [[Image:BFBC2_AmmoBandolier.png|200px|center]] || Ammo Hip Bandolier || Rank 6 (Corporal II) || Primary || This upgraded ammunition pack allows a soldier to stow double the amount of magazines resulting in extended time in contact before resupply. || Maximizes the player's ammunition reserves. Effective when combined with weapons that chew through ammo quickly, such as the medic's machine guns. Affects both standard weapons and sidearms.
| [[Image:BFBC2_AmmoBandolier.png|200px|center]] || Ammo Hip Bandolier || Rank 6 (Corporal II) || Primary || This upgraded ammunition pack allows a soldier to stow double the amount of magazines resulting in extended time in contact before resupply. || Maximizes the player's ammunition reserves. Effective when combined with weapons that chew through ammo quickly, such as the medic's machine guns. Affects both standard weapons and sidearms. Do not employ as an Assault class, who carry ammo for the team, or if you die often and cannot use the extra ammunition the bonus provides.
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| [[Image:BFBC2_GrenVest.png|200px|center]] || Grenade Vest || Rank 7 (Corporal III) || Primary || This enhanced Load Bearing Vest doubles the amount of 40MM and hand grenade ammunition a soldier can carry into battle thus extended the time between resupply. || As stated in the description, this upgrade doubles the number of both hand and 40mm grenades carried by the player. Also affects 40mm shotgun shells if an assault player chose the underbarrel shotgun instead of the standard grenade launcher. Does not affect the number of rockets, mines, or explosives carried.
| [[Image:BFBC2_GrenVest.png|200px|center]] || Grenade Vest || Rank 7 (Corporal III) || Primary || This enhanced Load Bearing Vest doubles the amount of 40MM and hand grenade ammunition a soldier can carry into battle thus extended the time between resupply. || As stated in the description, this upgrade doubles the number of both hand and 40mm grenades carried by the player. Also affects 40mm shotgun shells if an assault player chose the underbarrel shotgun instead of the standard grenade launcher. Does not affect the number of rockets, mines, or explosives carried.
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