Golden Sun: The Lost Age/Sea of Time Islet Cave: Difference between revisions

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The important thing to remember about this battle is one simple fact; the Sentinel is immune to Psynergy. Any Psynergy you attempt to use on him will just be dispersed and do nothing. This does not stop you using things like Cool Aura on yourself, however. He has about 8000 HP.
The important thing to remember about this battle is one simple fact; the Sentinel is immune to Psynergy. Any Psynergy you attempt to use on him will just be dispersed and do nothing. This does not stop you using things like Cool Aura on yourself, however. He has about 8000 HP.


He is also weak to Venus, so Felix or whoever can use the Sol Blade's Megiddo if they have it to continually inflict a lot of damage. Repeatedly using Haures and Judgment will also help. As for the Sentinel's attacks, he has Armor Crush (which inflicts a lot of damage to one person and has a fairly reliable effect of lowering their Defence), Break (which returns everyone's Attack to normal) and a selection of Jupiter, Mercury and Mars Psynergies like Searing Beam, Destruct Ray and Freeze Prism.
He is also weak to Venus, so Felix or whoever can use the Sol Blade's Megiddo if they have it to continually inflict a lot of damage. Repeatedly using Haures and Judgment will also help. As for the Sentinel's attacks, he has Armor Crush (which inflicts a lot of damage to one person and has a fairly reliable effect of lowering their Defence), Break (which returns everyone's Attack to normal) and a selection of Jupiter, Mercury and Mars Psynergies like Searing Beam, Destruct Ray and Freeze Prism. Also, try cycling defensive djinn, like Flash and Shade, to minimize damage so you can lessen need to heal your party constantly. This takes a long time, but it is very effective. I speak from experience.


The order of the day really, then, is to just tear him apart with attack Djinn and then unleash summons on him when the time comes. Remember to stay well-healed, too, since he gets three attacks per turn. And, whatever you do, do not use anything which can cause Psynergy Seals. This leads to the Sentinel using Armor Crush most often three times in a row which really hurts.
The order of the day really, then, is to just tear him apart with attack Djinn and then unleash summons on him when the time comes. Remember to stay well-healed, too, since he gets three attacks per turn. And, whatever you do, do not use anything which can cause Psynergy Seals. This leads to the Sentinel using Armor Crush most often three times in a row which really hurts.


Once you beat Sentinel, you can claim Catastrophe! Catastrophe requires 3 Mars and 5 Jupiter Djinn to summon, but it's really powerful and looks cool. Now, Retreat, and leave the Sea of Time Islet by going back across on the turtle (Mind Read him again).
Once you beat Sentinel, you can claim Catastrophe! Catastrophe requires 3 Mars and 5 Jupiter Djinn to summon, but it's really powerful and looks cool. Now, Retreat, and leave the Sea of Time Islet by going back across on the turtle (Mind Read him again).
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