Nobunaga's Ambition/Events: Difference between revisions

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(corrections, minor rewording)
 
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=== Peasant Uprising ===
=== Peasant Uprising ===
The loyalty value is a measure of how happy the peasants are with your leadership. If loyalty becomes too low, the peasants may rise up against you. When this occurs, you will be given the opportunity to quell the uprising by giving up all of the gold in that fief’s possession. If you choose not to do this, you will be taken to the battle screen, and must defend control of the fief from the peasants. Peasant loyalty decreases whenever taxes are raised, or they are forced to grow too much rice. Lowering taxes and giving rice and gold to peasants are ways to improve their loyalty, as well as increase their wealth.
The loyalty value is a measure of how happy the peasants are with your leadership. If loyalty becomes too low, the peasants may rise up against you. When this occurs, you will be given the opportunity to quell the uprising by giving up all of the gold in that fief’s possession. If you choose not to do this, you will be taken to the battle screen, and must defend control of the fief from the peasants. Peasant loyalty decreases whenever taxes are raised, or they are forced to grow too much rice. Lowering taxes and giving rice and gold to peasants are ways to improve their loyalty, as well as increase their wealth.
The peasant army size is based on the town value.  If you want an epic fight, max out the town value then increase taxes to 100%, then wait.  Then enjoy fighting a 1000 dude army.  Sadly the town value drops after you butcher them.


== Bidding ==
== Bidding ==
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