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'''Map Editor'''
'''Map Editor'''
As with [[Civilization II]], a map editor was included so that the player could design their own maps, quite a useful feature, one that was lacking in the original civilization
As with [[Civilization II]], a map editor was included so that the player could design their own maps, quite a useful feature, one that was lacking in the original civilization
==Criticism==
* Response time using the interface is slow.
* The multiplayer feature is wrought with lag; sometimes it can take over 5 minutes for the information about each player's turn to be sent, even on a fast connection.
* The ability to play a game with simultaneous movement was a good idea, although due to the amount of lag a player could be attacked by the AI whilst waiting for data to be received or transmitted.


{{Continue Nav}}
{{Continue Nav}}

Revision as of 20:36, 26 March 2008

Template:Infobox CivNet is an updated version of the original Civilization, ported to Windows and with added multiplayer support. Apart from a few new features, gameplay did not change from the original.

New features

King Builder This feature allows for the player to create a visual representation of his/her alter ego.

Map Editor As with Civilization II, a map editor was included so that the player could design their own maps, quite a useful feature, one that was lacking in the original civilization

Template:Continue Nav

Table of Contents

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