Super Smash Bros. Melee/NPCs: Difference between revisions

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===Crazy Hand===
===Crazy Hand===
Crazy Hand is almost identical to Master Hand, but is more difficult (and is a left glove, whereas Master Hand is a right glove). Crazy Hand also has several attacks that Master Hand does not, and they can both join together to do super attacks. Crazy Hand only shows itself when certain requirements are met: when the player proceeds through Classic Mode without using continues on at least the Normal difficulty, and gets Master Hand down to at least half of its HP. Additionally, it can be found in the fiftieth (second-to-last) Event Match. Its behavior is more random than Master Hand's. Its attacks are more devastating, and overall it is more difficult to defeat than Master Hand.
Crazy Hand is almost identical to Master Hand, but is more difficult (and is a left glove, whereas Master Hand is a right glove). Crazy Hand also has several attacks that Master Hand does not, and they can both join together to do super attacks. Crazy Hand only shows itself when certain requirements are met: when the player proceeds through Classic Mode without using continues on at least the Normal difficulty, and gets Master Hand down to at least half of its HP. Additionally, it can be found in the fiftieth (second-to-last) Event Match. Its behavior is more random than Master Hand's. Its attacks are more devastating, and overall it is more difficult to defeat than Master Hand. An easy way you can defeat him and Master Hand is play as Yoshi and use his down air attack in the middle of both hands.


===Fighting Wire Frame===
===Fighting Wire Frame===
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