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(added slot car.)
(finished.)
Line 72: Line 72:
|-
|-
!{{n64|Down|C}}
!{{n64|Down|C}}
|Adjust the position of the camera to the currently controlled Kong.
|Adjust the distance of the camera from the currently controlled Kong.
|-
|-
!{{n64|R}}
!{{n64|R}}
Line 102: Line 102:
!{{n64|R}}
!{{n64|R}}
|View from behind.
|View from behind.
|-
!{{n64|Start}}
|Pause the game.
|}
|}


Line 119: Line 122:
!{{n64|A}}
!{{n64|A}}
|Fire missile; honk horn (when out of missiles).
|Fire missile; honk horn (when out of missiles).
|-
!{{n64|Start}}
|Pause the game.
|}
==Rambi==
{|{{prettytable}}
!Control!!Usage
|-
!{{n64|neutral|control}}
|Move.
|-
!{{n64|A}}
|Jump.
|-
!{{n64|B}}
|Attack.
|-
!{{n64|Z}} + {{n64|B}}
|Charge.
|-
!{{n64|Left|C}}
|Pan the camera counter-clockwise around Rambi.
|-
!{{n64|Right|C}}
|Pan the camera clock-wise around the Rambi.
|-
!{{n64|Up|C}}
|Switch to first person perspective (you cannot move while in this mode).
|-
!{{n64|Down|C}}
|Adjust the distance of the camera from Rambi.
|-
!{{n64|R}}
|Move the camera behind the Rambi(can be held).
|-
!{{n64|Start}}
|Pause the game.
|}
==Enguarde==
{|{{prettytable}}
!Control!!Usage
|-
!{{n64|neutral|control}}
|Move.
|-
!{{n64|A}}
|Swim.
|-
!{{n64|B}}
|Dash.
|-
!{{n64|Z}}
|Dive (use when above water).
|-
!{{n64|Left|C}}
|Pan the camera counter-clockwise around Enguarde.
|-
!{{n64|Right|C}}
|Pan the camera clock-wise around the Enguarde.
|-
!{{n64|Up|C}}
|Switch to first person perspective (you cannot move while in this mode).
|-
!{{n64|Down|C}}
|Adjust the distance of the camera from Enguarde.
|-
!{{n64|R}}
|Move the camera behind the Enguarde (can be held).
|-
!{{n64|Start}}
|Pause the game.
|}
==Donkey Kong (arcade)==
{|{{prettytable}}
!Control!!Usage
|-
!{{n64|left|control}}or{{n64|right|control}}, {{n64|left|Dpad}}or{{n64|right|Dpad}}
|Move.
|-
!{{n64|Up|control}}, {{n64|Up|Dpad}}
|Climb up ladder.
|-
!{{n64|down|control}}, {{n64|down|Dpad}}
|Climb down ladder.
|-
!{{n64|A}}, {{n64|B}}
|Jump.
|-
!{{n64|Start}}
|Pause the game.
|}
==Jetpac==
{|{{prettytable}}
!Control!!Usage
|-
!{{n64|neutral|control}}, {{n64|neutral|Dpad}}
|Move.
|-
!{{n64|A}}
|Ascend.
|-
!{{n64|B}}
|Fire laser.
|-
!{{n64|L}}, {{n64|R}}
|Hover in place.
|-
!{{n64|Start}}
|Pause the game.
|}
|}


{{Footer Nav|game=Donkey Kong 64|prevpage=Getting Started|nextpage=Characters}}
{{Footer Nav|game=Donkey Kong 64|prevpage=Getting Started|nextpage=Characters}}

Revision as of 20:48, 26 March 2011

Kongs

Control Usage
Neutral control Move; aim perspectives and cross-hairs.
A button Jump; swim fast (underwater); shoot from Barrel (Donkey Kong only)
Z button+A button Backflip.
A button+Z button Simian Slam (in the air).
Neutral control+A button+A button Double Jump (Diddy Kong only)
A button+A button Pony Tail Twirl (Tiny Kong only).
A button+B button Air attack.
Neutral control+Z button+A button Long jump.
B button Attack; pick up barrel/TNT; special charge attack (press and hold, then release); swim slow (underwater);
shoot shooter; take picture; Gorilla Grab (in front of lever) (Donkey Kong only).
Neutral control+B button Running attack.
Z button+B button Chimpy Charge (Diddy Kong only); Primate Punch (Chunky Kong only)
Z button+B button+Neutral control Orangstand (Lanky Kong only)
Neutral control+Z button+B button Slide attack (Tiny Kong and Donkey Kong only)
Start button Pause the game and display the progress menu.
Z button Crouch; use Bananaporter; use Kong Pad; use Battle Arena Pad; dive (in water).
Z button+Left c Take out the currently controlled Kong's shooter.
Z button+Right c Throw an Orange Grenade.
Z button+Up c Play the currently controlled Kong's musical instrument.
Z button+Down c Take out camera.
Left c Pan the camera counter-clockwise around the currently controlled Kong.
Right c Pan the camera clock-wise around the currently controlled Kong.
Up c Switch to first person perspective (you cannot move while in this mode).
Down c Adjust the distance of the camera from the currently controlled Kong.
R button Move the camera behind the currently controlled Kong (can be held).

Minecart

Control Usage
A button Jump.
Left control Extend to the left.
Right control Extend to the right.
Up control Speed up.
Down control Slow down.
Z button Duck.
R button View from behind.
Start button Pause the game.

Slot Car

Control Usage
Z button Go.
Left control Change lanes to the left.
Right control Change lanes to the right.
A button Fire missile; honk horn (when out of missiles).
Start button Pause the game.

Rambi

Control Usage
Neutral control Move.
A button Jump.
B button Attack.
Z button + B button Charge.
Left c Pan the camera counter-clockwise around Rambi.
Right c Pan the camera clock-wise around the Rambi.
Up c Switch to first person perspective (you cannot move while in this mode).
Down c Adjust the distance of the camera from Rambi.
R button Move the camera behind the Rambi(can be held).
Start button Pause the game.

Enguarde

Control Usage
Neutral control Move.
A button Swim.
B button Dash.
Z button Dive (use when above water).
Left c Pan the camera counter-clockwise around Enguarde.
Right c Pan the camera clock-wise around the Enguarde.
Up c Switch to first person perspective (you cannot move while in this mode).
Down c Adjust the distance of the camera from Enguarde.
R button Move the camera behind the Enguarde (can be held).
Start button Pause the game.

Donkey Kong (arcade)

Control Usage
Left controlorRight control, Left dpadorRight dpad Move.
Up control, Up dpad Climb up ladder.
Down control, Down dpad Climb down ladder.
A button, B button Jump.
Start button Pause the game.

Jetpac

Control Usage
Neutral control, Neutral dpad Move.
A button Ascend.
B button Fire laser.
L button, R button Hover in place.
Start button Pause the game.