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(added slot car.) |
(finished.) |
||
Line 72: | Line 72: | ||
|- | |- | ||
!{{n64|Down|C}} | !{{n64|Down|C}} | ||
|Adjust the | |Adjust the distance of the camera from the currently controlled Kong. | ||
|- | |- | ||
!{{n64|R}} | !{{n64|R}} | ||
Line 102: | Line 102: | ||
!{{n64|R}} | !{{n64|R}} | ||
|View from behind. | |View from behind. | ||
|- | |||
!{{n64|Start}} | |||
|Pause the game. | |||
|} | |} | ||
Line 119: | Line 122: | ||
!{{n64|A}} | !{{n64|A}} | ||
|Fire missile; honk horn (when out of missiles). | |Fire missile; honk horn (when out of missiles). | ||
|- | |||
!{{n64|Start}} | |||
|Pause the game. | |||
|} | |||
==Rambi== | |||
{|{{prettytable}} | |||
!Control!!Usage | |||
|- | |||
!{{n64|neutral|control}} | |||
|Move. | |||
|- | |||
!{{n64|A}} | |||
|Jump. | |||
|- | |||
!{{n64|B}} | |||
|Attack. | |||
|- | |||
!{{n64|Z}} + {{n64|B}} | |||
|Charge. | |||
|- | |||
!{{n64|Left|C}} | |||
|Pan the camera counter-clockwise around Rambi. | |||
|- | |||
!{{n64|Right|C}} | |||
|Pan the camera clock-wise around the Rambi. | |||
|- | |||
!{{n64|Up|C}} | |||
|Switch to first person perspective (you cannot move while in this mode). | |||
|- | |||
!{{n64|Down|C}} | |||
|Adjust the distance of the camera from Rambi. | |||
|- | |||
!{{n64|R}} | |||
|Move the camera behind the Rambi(can be held). | |||
|- | |||
!{{n64|Start}} | |||
|Pause the game. | |||
|} | |||
==Enguarde== | |||
{|{{prettytable}} | |||
!Control!!Usage | |||
|- | |||
!{{n64|neutral|control}} | |||
|Move. | |||
|- | |||
!{{n64|A}} | |||
|Swim. | |||
|- | |||
!{{n64|B}} | |||
|Dash. | |||
|- | |||
!{{n64|Z}} | |||
|Dive (use when above water). | |||
|- | |||
!{{n64|Left|C}} | |||
|Pan the camera counter-clockwise around Enguarde. | |||
|- | |||
!{{n64|Right|C}} | |||
|Pan the camera clock-wise around the Enguarde. | |||
|- | |||
!{{n64|Up|C}} | |||
|Switch to first person perspective (you cannot move while in this mode). | |||
|- | |||
!{{n64|Down|C}} | |||
|Adjust the distance of the camera from Enguarde. | |||
|- | |||
!{{n64|R}} | |||
|Move the camera behind the Enguarde (can be held). | |||
|- | |||
!{{n64|Start}} | |||
|Pause the game. | |||
|} | |||
==Donkey Kong (arcade)== | |||
{|{{prettytable}} | |||
!Control!!Usage | |||
|- | |||
!{{n64|left|control}}or{{n64|right|control}}, {{n64|left|Dpad}}or{{n64|right|Dpad}} | |||
|Move. | |||
|- | |||
!{{n64|Up|control}}, {{n64|Up|Dpad}} | |||
|Climb up ladder. | |||
|- | |||
!{{n64|down|control}}, {{n64|down|Dpad}} | |||
|Climb down ladder. | |||
|- | |||
!{{n64|A}}, {{n64|B}} | |||
|Jump. | |||
|- | |||
!{{n64|Start}} | |||
|Pause the game. | |||
|} | |||
==Jetpac== | |||
{|{{prettytable}} | |||
!Control!!Usage | |||
|- | |||
!{{n64|neutral|control}}, {{n64|neutral|Dpad}} | |||
|Move. | |||
|- | |||
!{{n64|A}} | |||
|Ascend. | |||
|- | |||
!{{n64|B}} | |||
|Fire laser. | |||
|- | |||
!{{n64|L}}, {{n64|R}} | |||
|Hover in place. | |||
|- | |||
!{{n64|Start}} | |||
|Pause the game. | |||
|} | |} | ||
{{Footer Nav|game=Donkey Kong 64|prevpage=Getting Started|nextpage=Characters}} | {{Footer Nav|game=Donkey Kong 64|prevpage=Getting Started|nextpage=Characters}} |
Revision as of 20:48, 26 March 2011
Kongs
Minecart
Control | Usage |
---|---|
Jump. | |
Extend to the left. | |
Extend to the right. | |
Speed up. | |
Slow down. | |
Duck. | |
View from behind. | |
Pause the game. |
Slot Car
Control | Usage |
---|---|
Go. | |
Change lanes to the left. | |
Change lanes to the right. | |
Fire missile; honk horn (when out of missiles). | |
Pause the game. |
Rambi
Enguarde
Donkey Kong (arcade)
Control | Usage |
---|---|
or, or | Move. |
, | Climb up ladder. |
, | Climb down ladder. |
, | Jump. |
Pause the game. |
Jetpac
Control | Usage |
---|---|
, | Move. |
Ascend. | |
Fire laser. | |
, | Hover in place. |
Pause the game. |