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(alphabetized cats, removed PC category. More specific OS categorization should be done (e.g. IBM PC-DOS or MS-DOS).)
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|released={{rd|1984}}
|released={{rd|1984}}
|genre=[[Puzzle]]
|genre=[[Puzzle]]
|systems=[[Commodore 64]], [[Arcade]], Atari 8-bit computers, [[Apple II]], [[MSX]], [[Sinclair ZX Spectrum]], [[ColecoVision]], [[NES]], [[BBC Micro]], [[Acorn Electron]], [[PC]], [[Amstrad CPC]], [[Amiga]], [[iOS]], [[Atari 2600]]
|systems=[[Commodore 64]], [[Arcade]], Atari 8-bit computers, [[Apple II]], [[MSX]], [[Sinclair ZX Spectrum]], [[ColecoVision]], [[NES]], [[BBC Micro]], [[Acorn Electron]], [[Amstrad CPC]], [[Amiga]], [[iOS]], [[Atari 2600]]
|modes= [[Single player]] (Alternating two-player)
|modes= [[Single player]] (Alternating two-player)
|ratings=
|ratings=
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{{ToC}}
{{ToC}}


[[Category:First Star Software]][[Category:Data East]]
[[Category:Acorn Electron]]
[[Category:Amstrad CPC]]
[[Category:Apple II]]
[[Category:Atari 2600]]
[[Category:BBC Micro]]
[[Category:ColecoVision]]
[[Category:Commodore 64/128]]
[[Category:Commodore Amiga]]
[[Category:Data East]]
[[Category:First Star Software]]
[[Category:MSX]]
[[Category:NES]]
[[Category:Puzzle]]
[[Category:Puzzle]]
[[Category:Commodore 64/128]][[Category:Apple II]][[Category:MSX]][[Category:Sinclair ZX Spectrum]][[Category:ColecoVision]][[Category:NES]][[Category:BBC Micro]][[Category:Acorn Electron]][[Category:PC]][[Category:Amstrad CPC]][[Category:Commodore Amiga]][[Category:iOS]][[Category:Atari 2600]]
[[Category:Sinclair ZX Spectrum]]
 
[[Category:iOS]]

Revision as of 16:41, 6 September 2013

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Boulder Dash is an action Puzzle game released for 8-bit home computers in 1984, and later ported to other platforms. It was self-published by First Star Software, with versions on additional platforms being published by JVC and Data East. It is also one of the few games that was ported to many home computers at the time, in addition to having custom levels created through the Boulder Dash Construction Kit.

The game consists of 16 caves, with 5 difficulty levels containing different layouts. The objective is to collect the quota of diamonds and reaching the exit within a time limit.

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