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('Rareware' trademark was used on Nintendo games between 1994-2003)
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|ratings={{ESRB|KA}}
|ratings={{ESRB|KA}}
|modes=[[Single player]]
|modes=[[Single player]]
|series=Donkey Kong Land
|series=Donkey Kong Country
|followed by=[[Donkey Kong Land 2]]
|followed by=[[Donkey Kong Land 2]]
}}
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{{ToC}}
{{ToC}}


{{Donkey Kong Land}}
{{Donkey Kong Country}}


[[Category:Game Boy]]
[[Category:Game Boy]]

Revision as of 17:37, 12 December 2016

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Donkey Kong Land (Super Donkey Kong GB/スーパードンキーコングGB in Japan) is a video game developed by Rareware for the Game Boy. It was released in 1995. Unlike the other games in the Donkey Kong Land series for the portable, this is not a port but in fact a completely original follow-up to the first Donkey Kong Country.

There were several gameplay mechanics that were changed to better suit the Game Boy. For example, only one character was displayed at one time because of the smaller screen, while the second one would teleport in when players needed him.

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Story

This time, a bitter Cranky Kong, jealous of all the success Donkey Kong and Diddy Kong have had from Donkey Kong Country, states that the only reason their first adventure was such a big hit was because of all the fanciful graphics and sound. He challenges that they'd never cut it on an 8-bit system, and then proceeds to get King K. Rool to steal the banana hoard once again.

Box artwork

Table of Contents

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Appendices