Super Smash Bros./Characters: Difference between revisions

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=== Donkey Kong ===
=== Donkey Kong ===


The large primate from the old arcade-style Mario games is back again. This time he larger and better than ever. He is the hardest character to K.O., because of his size. Some can go on until 300% damage using him. Donkey Kong is a mix of endurance and power. He has rather mediocre spped, but his power makes up for the loss. His main B button attack, the Giant Punch takes around 3-4 seconds to charge (In mid-air or on the ground) just don't let him get hit, or he'll have to start over again. His (Up+B) attack, the Spinning Kong is used for getting back up on the stage after your two jumps. The Spinning Kong is a horizontal move, meaning it will get you little or no air. This move lets Donkey Kong imitate a helicopter and literally spin for a short amount of time. Finally, his Hand Slap/Ground Pound is by Down+B. This little move is a killer when you use it in the Mushroom Kingdom (Classic Mario World) level (In the Bottom Left Area, where there's a ceiling), or Hyrule Castle's little greenish building on the right side of the stadium. This move will get all enemy characters that are standing on the ground into the air. Because of the two spots in the two levels that I have mentioned above, the Hand Slap move will cause opponents to go up, hit the ceiling and fall down again... *Repeat Many Times... *Cough *Cough.... Also, the Z+A (throwing move) will let you pick up an opponent and simply toss them. You can also walk with them on your back. (Try jumping off the stage with your enemies on your back) A special little thing about Donkey Kong is his ability to move with crates or barrels. However, he can only jump once when his is holding these objects.
The large primate from the old arcade-style Mario games is back again. This time he's larger and better than ever. He is the hardest character to K.O., because of his size. Some can go on until 300% damage using him. Donkey Kong is a mix of endurance and power. He has rather mediocre spped, but his power makes up for the loss. His main B button attack, the Giant Punch takes around 3-4 seconds to charge (In mid-air or on the ground) just don't let him get hit, or he'll have to start over again. His (Up+B) attack, the Spinning Kong is used for getting back up on the stage after your two jumps. The Spinning Kong is a horizontal move, meaning it will get you little or no air. This move lets Donkey Kong imitate a helicopter and literally spin for a short amount of time. Finally, his Hand Slap/Ground Pound is by Down+B. This little move is a killer when you use it in the Mushroom Kingdom (Classic Mario World) level (In the Bottom Left Area, where there's a ceiling), or Hyrule Castle's little greenish building on the right side of the stadium. This move will get all enemy characters that are standing on the ground into the air. Because of the two spots in the two levels that I have mentioned above, the Hand Slap move will cause opponents to go up, hit the ceiling and fall down again... *Repeat Many Times... *Cough *Cough.... Also, the Z+A (throwing move) will let you pick up an opponent and simply toss them. You can also walk with them on your back. (Try jumping off the stage with your enemies on your back) A special little thing about Donkey Kong is his ability to move with crates or barrels. However, he can only jump once when his is holding these objects.


* [[/Donkey Kong|In-depth Donkey Kong guide]]
* [[/Donkey Kong|In-depth Donkey Kong guide]]
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