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{{CCNavigation}}


This is a continuation of the walkthrough for [[CCLP2]]. Levels 21 (Block Away!) through 40 (Traps II) will be discussed in this section.
This is a continuation of the walkthrough for [[CCLP2]]. Levels 21 (Block Away!) through 40 (Traps II) will be discussed on this page.


==Level 21:Block Away!==
==Level 21:Block Away!==

Revision as of 04:08, 25 February 2006

Template:CCNavigation

This is a continuation of the walkthrough for CCLP2. Levels 21 (Block Away!) through 40 (Traps II) will be discussed on this page.

Level 21:Block Away!

Run up and down to get the chips. On the second to last row, run up first. Push the last block left onto the toggle button. Run up to the row of chips. You can run past all the blocks. Go to the upper right corner and go through the upper chip socket, followed by the teleport. Go: RLR (red key) LRL (red key) LR (pause, then get red key). Ignore the yellow key; you can get one later. Exit left and go to the bottom right. Get the blue, yellow, green, blue and yellow keys. Pause before the last key. Go to the left and enter the *bottom* chip socket. Go 6LU2LD into the exit. All the other doors and sockets are booby-trapped and foil your 264 seconds.

Level 22:How Goes?

Run up to the key, then go right for chips. Go left for the rest of the chips, and then go down. Unlock the door and follow this route: 3D4L2D5R2D5L2D3L3U2L2U3LDL2DL3D5RD12RUR3UR4U2RDR2DR2D2L3D5R7U4R23U15LU5LD5LU4L2DL exit. This map will lead you to 27.

Level 23:Traps I

Go around the first four blocks, and run up. Push the second block right and up to the central row of trap buttons. Run back around and push the block on the left 2R. Push the block above you to the top. Push the right block onto the lower right button, and the other block one button from the last. Return down and push the lower block up and the upper block to the middle row. Push it next to the other block in the middle, then bring it down. Take the last of the top blocks and push it north. Get the next block from below and push both blocks right. Repeat with the next two blocks. Take the last block to the last button. On the left side, pass all the traps and get the chip. Go back to the start and pass the chip socket. Hit the green button to release the teeth. Pass the fireballs and turn right. The teeth has released a glider which cloned blocks to create the dirt. Step on it and run to the top right corner. Get the fire boots and return to the cloning area. Pass the fire above the clones and exit. You escaped the traps and score 254.

Level 24:Sudden Death

Step *down* and get the first two chips out of the teleport. Run right, down (leaving one chip) and left. The trap is open. Run down past the blob, and all the way to to the bottom. Get the left chips (you will simply push against the blocks), fire boot, and the right chips. Turn right and get the chips and green key. Get all of the blob chips except the nearest to the gravel. Backtrack and get the lone chips by the top set of tanks. Return to the very start and get the chip past the fire to the right. Return to the tank area and run through the middle. Get the chips above you and then the last lone chip. Go up, past the tanks, and get the chips and blue key behind the doors. Go back to the blob room and through the green doors to get the last chips. Go through the blue door to the exit. Sudden 305 seconds.

Level 25:Race for the Chips

Level 26:Work Fast

Get the flippers and fire boots, then run right. Get the first chip and go DR3D to the bottom chip. U-turn on the chip path, getting the upper chip on the way. Go back to the pool. Run down and push the left block. Push each succeeding block into the water, watching out for gliders. Follow the ice to the exit. A fast 128 seconds.

Level 27:Frozen Floors

Be very fast on this level. Get the first two chips on the left, and then turn right. Get that chip and finish the column of chips. Go down through the force floor and wait. Step down off the third force floor and wait. Get the chip, then go up, push up, and step two right. Get the chip above you. Follow the path again, this time pushing through both force floors. Get this chip, and then the last chip above you. Step up and push down to go to the socket. Continue to follow the path to the exit for 276 cold seconds.

Level 28:Madness I

Step up and run right. Get that chip. Run down to another chip. Beat the next paramecia to a chip on the right. Run to the bottom, picking up the last chip on the way. Get the first chip by the bees and then go to the lower right corner. Circle around the level while picking up eight chips and hitting four buttons. Get the last two chips in the beehive, conveniently placed above you. Run to the sockets. Blow up the two bombs and put the third block where the first bomb was. Take the last (top) block to the start and push it through the teleport. Slide over the blocked teleport to the exit. Madness! 266!

Level 29:Fire and Water

Get the lower two chips on the left of the fire. Get the fire boot in the corner. Get the remaining chips and push the block into the fireballs. Run them back to the clone button. Run around the level and get the remaiming chips amid the fire. The exit is in the center. The neutralization reaction produces 169 seconds.

Level 30:Chase Race

Teleport to the bug area. Run around the ring and get the boots. Wade through below and run up through the balls. Get the two chips at the left and continue the path. Run around the ice and pass to the bee area. Get all four keys and beat the tank through the ice. Run form the paramecia, and then left. The teeth will all drown. Follow the lower path and get the suction boots and last chip. Run over the force floor and run for your life from the bug. Go through the teleport to the thief. Get the ice skates and pass the ice corner. Renegotiate the path again until the tank blocks you. Instead, go through the ice corner to the exit. First place prize: 246 seconds.

Level 31:Well of Wishes

Follow the blocks to the thief. Get the flippers and go through the teleport at the top. Get the top chip and swim down to the circle of gliders. Pass it and get the chip at the end of the river. Now get the other chip and return through the teleport. Turn left this time to get the chips at the start. Go back to the thief, then push the block down to the water. Turn left and build a path to the blue button. Return to the fork and build the other way. Go through the thief and get the flippers. Swim through the blocks to uncover the chip under the upper right block. Backtrack and run down to start a path to the exit area. Circle around to the left side and continue the path. Push the extra block right to prepare for the down push. Build left to the lower left area. Push the first two blocks into the water and follow with the third. Take it through to the water and hit the toggle button. Return to the right side, getting any other chips left behind, and push the block into the lower water. Pass the toggle wall and finish: 2R4UR2D2R2DRL2U2L2U3RUDL2UL2RU exit. You got your wish of 365 seconds.

Level 32:Tele-Portion

Get all of the chips in the first room except the one above the teleport and the three on the lower row. Clone two blocks and push them through. The second will cross the teleport. Push it through the other side. Go LRLRL through the ports, getting all the chips. Clone another block, push it through, then cross to the other side. Pick up the stray chip. Go LRLRL. Clone again and push through. You teleport to where you couldn't get before. Get the chips. Port LRL and circle around to the other side. Port LR to more chips. Get two more at the left port. Exit right and port up in the first room. You will get the last two chips at the end of the trail. Backtrack and you will be transported to the exit. A block sure DOES seem to be useful. 377 seconds came out of it!

Level 33:The Big Button Quest

Level 34:Cypher II

Level 35:Mirror

Swim down to the bottom of the pool and enter the dirt. Go right to the tanks. Run through and get the chips. Wait for them to change again, then pass through. Pick up the red key at the left and run right. Exit the land and swim up. Pass the toggle door and go to the beehive at the left. Get the three chips below, but leave the others. Turn left to the chips, and then right for more. Return to the beehive and get the remaining chips to the left. Then run up to the sockets. Get the two keys and exit to the pool. Swim right to the blue door and open the toggle walls. Re-enter the center; this time pass the yellow door and balls to the exit. You see an image of 446 seconds in the mirror.

Level 36:Spy

Level 37:The Mystery of the Seven Chips

Wait to pass each of the tanks. Take the upper path and push the block L. Wait for the glider to hit it, then push it again. Run! Take the down, then the left fork. Get to safety on the gravel. Get the first chip and go up through each of the first 4 ports. Then go left, right, and left. You now have all the chips. Beat the gliders to the near gravel, and pass the next set of tanks. Go RDLU through the ice and run up. Pass the gravel and hit the toggle button TWICE. You must stop the paramecium from passing the toggle door and hitting the tank button again. Run past the gravel and take the other fork. A path is now open for you (from the block). Pass the first set of tanks. Go into the room with the rwo of tanks. The exit is at the left. Mystery solved! 322.

Level 38:Mads' Rush I

Very simple. Follow the ice and force floors to the boots and get the yellow key. Pass the thieves, glider, and yellow door. Circle right and pass the sliding ball to get the green key. Return and pass the green door. Hurry, now! Run down and left to the exit. The rash rush has paid off: 11 seconds!

Level 39:Yike-O-Matic

Level 40:Traps II

Level 41 and beyond

For the next 20 levels, go to CCLP2 Levels 41-60

For the 20 levels after that, go to CCLP2 Levels 61-80

For the 20 levels after that, go to CCLP2 Levels 81-100

For the 20 levels after that, go to CCLP2 Levels 101-120