Release: 2004
Created by: Blizzard Entertainment
World of Warcraft is the first MMORPG offering from the gaming Juggernaut Blizzard. Set in the Warcraft universe. The timeline is 4 years after Warcraft III.
Races
Alliance
Humans
Start Location: Elwynn Forest
Home City: Stormwind
Racial Mount: Horse
Available Classes: Mage, Paladin, Priest, Rogue, Warrior, Warlock
Racial Traits
Perception - active Activate to increase stealth detection radius by 10 yards - lasts 20 sec - 3 min cooldown
The Human Spirit - passive Increase Spirit by 5%
Diplomacy - passive 10% bonus to faction point gain
Sword Specialization - passive Humans get +5 to Sword skill
Mace Specialization - passive Humans get +5 to Mace skill
Night Elves
Start Location: Teldrassil
Home City: Darnassus
Racial Mount: Nightsaber
Available Classes: Druid, Hunter, Priest, Rogue, Warrior
Racial Traits
Shadowmeld - active Activate while immobile and out of combat to enter stealth mode - lasts until canceled - no cooldown
Quickness - passive Dodge chance increased by 1%
Wisp Spirit - passive Become a wisp when dead with movement speed increase of 50% (25% faster than normal ghost)
Nature Resistance - passive All Night Elves get +10 Nature Resistance
Gnomes
Start Location: Dun Morogh
Home City: Ironforge
Racial Mount: Mechano-Strider
Available Classes: Mage, Rogue, Warlock, Warrior
Racial Traits
Escape Artist - active Activate to break out of a Root or Snare effect - 1.5 sec cast - 1 min cooldown
Expansive Mind - passive Increase Intelligence by 5%
Arcane Resistance - passive All Gnomes get +10 Arcane Resistance
Technologist - passive 15 skill bonus to Engineering
Dwarves
Start Location: Dun Morogh
Home City: Ironforge
Racial Mount: Ram
Available Classes: Hunter, Paladin, Priest, Rogue, Warrior
Racial Traits
Stoneform - active While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increases by 5% and speed reduced to 70% of normal. Lasts 20 sec. - 3 min cooldown
Gun Specialization - passive Dwarves get +5 to Gun Skill
Frost Resistance - passive All Dwarves get +10 Cold Resistance
Treasure Finding - passive Activate to see treasure chests on mini map - lasts until canceled - no cooldown
Horde
Orcs
Start Location: Durotar
Home City: Orgrimmar
Racial Mount: Wolf
Available Classes: Hunter, Rogue, Shaman, Warlock, Warrior
Racial Traits
Blood Fury - active Activate to increase Strength by 25% but take 5% health loss every 3 seconds - lasts 20 sec - 2 min cooldown
Hardiness - passive 25% resistance to stun and knockout effects.
Command - passive Pet melee damage increased by 5%.
Axe Specialization - passive Orcs get +5 to Axe skill.
Undead
Start Location: Tirisfal Glades
Home City: Undercity
Racial Mount: Undead Steed
Available Classes: Mage, Priest, Rogue, Warlock, Warrior
Racial Traits
Will of the Forsaken - active Activate to become immune to fear, sleep, and charm effects - lasts 20 sec - 3 min cooldown
Cannibalize - active Increase health regeneration by 200% while consuming a corpse - lasts 15 sec - 3 min cooldown
Underwater Breathing - passive Underwater breath increased by 4x
Shadow Resistance - passive All Undead get +10 Shadow Resistance
Trolls
Start Location: Durotar
Home City: Orgrimmar
Racial Mount: Raptor
Available Classes: Hunter, Mage, Priest, Rogue, Shaman, Warrior
Racial Traits
Berserking - active Activate when "Wounded" to increase melee and spellcasting speed by 25% - lasts 20 sec - 2 min cooldown
Regeneration - passive 10% health regen bonus, 10% active in combat
Beast Slaying - passive 5% damage bonus to Beasts
Throwing Weapon Specialization - passive +5 to Throwing Weapon skill
Tauren
Start Location: Mulgore
Home City: Thunder Bluff
Racial Mount: Kodo
Available Classes: Druid, Hunter, Shaman, Warrior
Racial Traits
War Stomp - active Activate to stun opponents within 5 yards - lasts 2 sec - 2 min cooldown
Endurance - passive Max Health increased by 5%
Cultivation - passive 15 skill bonus to Herbalism
Nature Resistance - passive All Tauren get +10 Nature Resistance
Classes
Warrior
Paladin
Priest
Druid
A Druid is a jack of all trades class. Having the ability to cope with almost any situation. A Druid in normal form is a caster that can fight with spells or weapons. In Bear form the Druid becomes a Warrior with Rage. While in Cat form the Druid becomes a Rogue with Energy and stealth. The Aquatic form gives faster movement and the ability to breath underwater. The last form is a travel form similar the 20th level shaman ability.
Druids also have the ability to heal but are somewhat lacking compared to the Priest who is a specialized healer.
The class offers great utility however excels at nothing.