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11 June 2024
01:42 | Command & Conquer: Renegade/Multiplayer diffhist +96 JFX talk contribs (Added loading screen image, fixed typos) |
10 June 2024
21:57 | Command & Conquer: Renegade/Multiplayer diffhist +1,105 JFX talk contribs (Expanded on mechanics) |
21:37 | Command & Conquer: Renegade/Power-ups diffhist +972 JFX talk contribs (Added additional items) |
9 June 2024
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N 23:11 | Command & Conquer: Renegade/Weapons 2 changes history +2,790 [JFX (2×)] | |||
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23:11 (cur | prev) +410 JFX talk contribs (Will have to expand on this later) | ||||
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23:10 (cur | prev) +2,380 JFX talk contribs (Created page with "{{Header Nav|game=Command & Conquer: Renegade}} Players can carry a large arsenal of weapons in Command & Conquer: Renegade, ranging from standard rifles to Tiberium-based weapons. Some weapons are exclusive to the multiplayer. ==Weapon statistics== Each weapon is characterized by several vital statistics: * '''Damage type''': Dictates how the weapon's projectiles affect various types of enemies. Damage type determines the damage modifiers listed with each weap...") |