Weapon types
- Ballistic weapons rely on a direct kinetic impact to inflict damage or knock back. They can be deflected by armor.
- Beams are large continuous-fire weapons; their damage is spread across it's firing time, and are not affected by reflective armor.
- Lasers are small energy weapons, which ricochet off reflective armor.
Light Mounts
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Armor Piercing Gauss Cannons
|
25 |
6 seconds |
Born of Blood |
More accurate and less likely to ricochet.
|
Gauss Cannons
|
45 |
5 seconds |
Sword of the Stars |
|
Green Beamers
|
75 (0.75 sec) |
8 seconds |
A Murder of Crows |
|
Green Lasers
|
15-20 |
3 seconds |
Sword of the Stars
|
Point Defense Phasers
|
75 (0.3 sec) |
2 seconds |
Sword of the Stars |
Point defense
|
Polarized Plasmatics
|
10-40 damage |
5 seconds |
Argos Naval Yard |
Damage dissipates on range. Increased damage on armored targets.
|
Pulse Phasers
|
30-45 |
6 seconds |
Sword of the Stars |
Damage dissipates by range.
|
Red Lasers
|
12-15 |
3 seconds |
Sword of the Stars
|
Sniper Cannon
|
35 |
8 seconds |
Murder of Crows |
Extremely accurate at long range.
|
UV Beamers
|
97.5 (0.75 sec) |
8 seconds |
A Murder of Crows |
|
UV Lasers
|
25-30 |
3 seconds |
Sword of the Stars
|
X-Ray Lasers
|
35-40 |
3 seconds |
Sword of the Stars
|
Medium Mount
Medium mounts may instead contain 2 small weapons.
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Antimatter Cannon
|
200-350 damage |
6 seconds |
Sword of the Stars |
Best damage at medium range.
|
Armor Piercing Mass Drivers
|
110 |
6 seconds |
Born of Blood |
More accurate and less likely to ricochet.
|
Chakkar
|
80-200 damage |
5 seconds |
Argos Naval Yard |
Damage dissipates on range. Increased damage on armored targets.
|
Chakram
|
150-300 damage |
5 seconds |
Argos Naval Yard |
Damage dissipates on range. Increased damage on armored targets.
|
Disruptor Whip
|
50 |
25 seconds |
A Murder of Crows |
Zuul only. Targets ships only. Locks down turrets on the section of a ship it hits; larger turrets on larger ships are unaffected.
|
DF Racks
|
10 * 10 |
15 seconds |
Born of Blood |
|
Fusion Cannon
|
120-250 damage |
6 seconds |
Sword of the Stars |
Best damage at medium range.
|
Mass Driver
|
170 |
5 seconds |
Sword of the Stars |
|
Missile
|
40 |
32 seconds |
Sword of the Stars |
Tracking warhead. Always hits unless shot down or runs out of fuel.
|
Plasma Cannon
|
75-150 damage |
6 seconds |
Sword of the Stars |
Best damage at medium range.
|
Phasers
|
200 (1 sec) |
11 seconds |
Sword of the Star |
|
Large Mount
Large mounts may instead contain 2 medium weapons or 1 small weapon.
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Armor Piercing Heavy Drivers
|
250 |
6 seconds |
Born of Blood |
More accurate and less likely to ricochet.
|
Bursters
|
25 |
5 seconds |
Sword of the Stars |
Anti-destroyer.
|
Energy Leech Rounds
|
75 |
5 seconds |
Born of Blood |
Reduces rate of fire and movement on enemy ships.
|
Graviton Beam
|
350/sec * 4 sec |
10 seconds |
Sword of the Stars |
Damage spread across all sections, and holds target in place.
|
Heavy Antimatter Cannon
|
150-350 damage * 3 |
8 seconds |
Born of Blood |
Best damage at medium range.
|
Heavy Driver
|
450 |
5 seconds |
Sword of the Stars |
Long range but inaccurate.
|
Heavy Fusion Cannon
|
100-250 damage * 3 |
8 seconds |
Born of Blood |
Best damage at medium range.
|
Heavy Plasma Cannon
|
75-150 damage * 3 |
8 seconds |
Born of Blood |
Best damage at medium range.
|
Heavy Stormers
|
130*10 |
12 seconds |
A Murder of Crows |
|
Kinetic Kill Missile
|
40 + 1000 (max) |
32 seconds |
A Murder of Crows |
|
Meson Beam
|
550/sec * 2 sec |
10 seconds |
Sword of the Stars |
|
Multi-Warhead Missile
|
20 * 6 |
32 seconds |
A Murder of Crows |
Planetary version contains 10 warheads rather than 6.
|
Neutron Beam
|
250/sec * 2 sec |
10 seconds |
Sword of the Stars |
|
Particle Beam
|
200/sec * 2 sec |
10 seconds |
Sword of the Stars |
|
Positron Beam
|
350/sec * 2 sec |
10 seconds |
Sword of the Stars |
|
Pulsed Graviton Beam
|
320/sec * 4 sec |
12 seconds |
Argos Naval Yard |
Damage spread across all sections, and holds target in place. May disrupt turrets.
|
Shield breaker
|
150 |
5 seconds |
Born of Blood |
Disrupts shields but otherwise ineffective on unshielded targets.
|
Shotgun driver
|
55 * 25 |
9 seconds |
A Murder of Crows |
Fires a volley in a cone. Reduced damage at maximum range.
|
Thumpers
|
200 (50m radius) |
6 seconds |
Sword of the Stars |
Increased knockback.
|
Tractor Beams
|
6 second hold |
10 seconds |
Sword of the Stars |
No damage, only holds target in place. Can be used on Heavy Defense Satellites to quickly destroy a ship at the cost of population and infrastructure.
|
Spinal Beams
These are modified version of beams designed for use on spinal mounts. They inflict less damage, but fire more often.
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Meson Beam
|
500/sec * 2 sec |
9 seconds |
Sword of the Stars |
|
Neutron Beam
|
225/sec * 2 sec |
9 seconds |
Sword of the Stars |
|
Particle Beam
|
180/sec * 2 sec |
9 seconds |
Sword of the Stars |
|
Positron Beam
|
325/sec * 2 sec |
9 seconds |
Sword of the Stars |
|
Heavy Beams
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Cutting beam
|
800/sec * 2.5 sec |
22 seconds |
Sword of the Stars |
|
Heavy combat lasers
|
200/sec * 2.5 sec |
22 seconds |
Sword of the Stars |
|
Lancers
|
500/sec * 2.5 sec |
22 seconds |
Sword of the Stars |
|
Node Cannon
|
500/sec * 5 sec |
90 seconds |
Born of Blood |
Manual activation. Can displace ships on the strategic map.
|
Projectors
Projectors
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Antimatter projector
|
120-300 * 30 |
13 seconds |
Born of Blood |
Maximum damage at medium range.
|
Fusion projector
|
90-220 * 30 |
13 seconds |
Born of Blood |
Maximum damage at medium range.
|
Meson projector
|
12550 (5 sec) |
25 seconds |
A Murder of Crows |
Damage inflicted when beam finishes; if tracking is lost, no damage.
|
Plasma projector
|
45-120 * 30 |
13 seconds |
Born of Blood |
Maximum damage at medium range.
|
Mines
Minelayers can drop mines in combat, which detonate when enemy ships pass. In addition, minelayers can clear enemy minefields as well. Each deployment releases 2 mines.
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Antimatter Mine
|
900 |
4 seconds |
Sword of the Stars |
|
Cloaked mine
|
300 |
4 seconds |
Born of Blood |
Invisible, but doesn't remain as long.
|
Fusion Mine
|
500 |
4 seconds |
Sword of the Stars |
|
Gravity Mine
|
none |
4 seconds |
Sword of the Stars |
Pulls nearby objects towards it.
|
Implosion Mine
|
1000 |
4 seconds |
Sword of the Stars |
Pulls nearby objects towards it. Detonates with a large blast radius.
|
Leap Mine
|
300 |
4 seconds |
Sword of the Stars |
When it detects an enemy within medium range, it propels itself towards it.
|
Nuclear Mine
|
150 |
4 seconds |
Sword of the Stars
|
Torpedo
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Antimatter Torpedo
|
175-1300 |
30 seconds |
Sword of the Stars |
Maximum damage at maximum range.
|
Detonating Antimatter Torpedo
|
125-1100 |
35 seconds |
Sword of the Stars |
Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later.
|
Detonating Fusion Torpedo
|
75-750 |
35 seconds |
Sword of the Stars |
Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later.
|
Disruptors
|
150 |
6 seconds |
Sword of the Stars |
Resets reload times of weapons.
|
Electro-Magnetic Pulsar
|
50 |
18 seconds |
Sword of the Stars |
Resets reload times of weapons within area of effect. Shuts down ships for up to 3 seconds (larger vessels recover in less time)
|
Fusion Torpedo
|
100-850 |
30 seconds |
Sword of the Stars |
Maximum damage at maximum range.
|
Gluonic Torpedo
|
60-140 * 4 |
18 seconds |
A Murder of Crows |
Damage dissipates over range. Penetrates shields
|
Kelvenic Torpedo
|
50-150 |
4 seconds |
Argos Naval Yard |
Increases damage from later attacks by 5% (cumulative). Damage dissipates over range.
|
Mesonic Torpedo
|
100-180 * 4 |
18 seconds |
A Murder of Crows |
Damage dissipates over range. Penetrates non-mesonic sheields.
|
Photonic Torpedo
|
40-100 *4 |
18 seconds |
A Murder of Crows |
Damage dissipates over range. Penetrates non-mesonic sheields.
|
Special
Weapon |
Damage |
Fire rate |
Version |
Notes
|
Accelerator Amplification
|
1500 |
14 seconds |
Argos Naval Yard |
|
Bio Missile
|
Special |
Single shot |
Sword of the Stars |
Infects the enemy planet with a plague. The effects of the plague depend on the research you performed. Zuul are immune to Bio warfare, but are still vulnerable to the Nano Virus.
|
Grappling Missile
|
|
|
Born of Blood |
Zuul only. Tugs enemy ship.
|
Siege Drivers
|
special |
35 seconds |
Sword of the Stars |
Anti-planet; system-sized range and highly accurate.
|
Slave Disk
|
special |
once |
Born of Blood |
Captures 1.5 million civilians per second for 30 seconds. May also steal technology or infect the enemy colony.
|