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Ratchet & Clank: Up Your Arsenal has 20 weapons, each with 8 upgrades (except the RY3NO). This part of the guide will go over all of them; including how powerful they are, how much they cost, and their pros and cons.

Upgrading Weapons

To upgrade weapons, you need to use them - for every enemy you kill (the Holoshield Glove is an exception) your weapon gains experience in the form of "nanomites". The experience bar for a weapon is displayed under the weapon pane in the top-left corner of the screen, and this will fill up as you collect experience. When it fills completely (and you can see how close you are to upgrading in the Weapons Pause Menu) the weapon advances to the next version. In the guide, this is represented as V2, V3, V4 and V5 respectively. The name of the weapon changes when it reaches V5.

Mega weapons are only available in Challenge Mode (which is unlocked by completing the game). A weapon won't upgrade to Mega (and Giga and Omega respectively) automatically - you need to buy the upgrade from a weapon vendor, and this serves as an advancement to V6. Once you have, you can then upgrade a Mega weapon as you would normally, to Giga (V7) and finally to Omega (V8). Note that the RY3NO only advances to version 5 (or V5).

Additional Effects

Weapons will gain additional effects with upgrades. These come in the form of Lock-On, Shock and Acid. Lock-on is used by holding L2+R2 on your controller. This brings up a health bar of your target enemy, and locks your view and crosshairs on the target. This greatly increases accuracy (obviously), makes dodging and attacking so much easier, and tells you how much more punishment your foe will take before it falls.

Acid works by adding a lasting effect to your weapons - your foes will take damage even after your weapons have hit. Although it's not much, it can preserve a few shots, which may be crucial.

Shock will damage other enemies around the target with each shot - this is much better against crowds. The shock effect's power will differ between weapons.

Shock Blaster

The Shock Blaster is one of the two weapons you get for free at the start of the game. It fires a blast of reddish energy which functions like a shotgun - this weapon does more damage at close range.

The Shock Cannon is an awesome upgrade to an already useful weapon. The blasts become blue (the same colour as a charged up Shock Blaster shot). The Beam of Death becomes the charge attack, and it's extremely powerful - it can kill most enemies in one hit and although it doesn't last for very long you can quickly spin on the spot and hit a load of enemies. The ammo consumption of this however means you can't use it very often.

This weapon is great; it's free, effective and user-friendly. The Shock Cannon's Beam of Death feature makes it one of the best weapons available, especially near the beginning of the game. Against bigger, badder enemies this weapon isn't very useful, but against large groups of small enemies this will serve you well.

Level Name Power Max ammo Notes
1 Shock Blaster 40 30
2 Shock Blaster 50 35 The weapon can now perform a more powerful charge attack (hold down Circle button).
3 Shock Blaster 60 40 The weapon can now lock-on (hold L2 button+R2 button).
4 Shock Blaster 80 45 The weapon now shocks any enemies nearby the target (Shock Mod).
5 Shock Cannon 100 50 The weapon now has the Beam of Death function for a charge attack, which consumes 10 ammo.
Mega Upgrade (420,000 bolts)
6 Mega Shock Cannon 1,100 50
7 Giga Shock Cannon 1,400 55
8 Omega Shock Cannon 2,100 60

Nitro Launcher

The Nitro Launcher is the second weapon you receive for free on Veldin. It fires a mildly strong grenade that has a reasonably sized blast radius. It is a reasonable weapon, just don't count on it in a thick firefight.

Level Name Power Max ammo Notes
1 Nitro Launcher 200 8
2 Nitro Launcher 240 8 The weapon does continuous damage after it hits (Acid Mod)
3 Nitro Launcher 300 10 Lock-On mode (L2 button+R2 button while moving)
4 Nitro Launcher 400 10
5 Nitro Eruptor 800 12 Wider blast radius; launches spread of energy missiles after initial shot
Mega Upgrade (??? bolts)
6 Mega Nitro Eruptor
7 Giga Nitro Eruptor
8 Omega Nitro Eruptor

N60 Storm

The N60 Storm is a rapid fire weapon that can be used for a lot of different situations. It fires orange laser beams one by one. It's available in Florana.

Level Name Power Max ammo Notes
1 N60 Storm 150 150
2 N60 Storm 175 175 Increased fire range and the beams bounce of walls.
3 N60 Storm 200 200 Lock-On mode (L2 button+R2 button while moving)
4 N60 Storm 250 225 The weapon now shocks any enemies nearby the target (Shock Mod)
5 N60 Hurricane 350 300
Mega Upgrade (??? bolts)
6 Mega N60 Hurricane
7 Giga N60 Hurricane
8 Omega N60 Hurricane

Plasma Whip

Level Name Power Max ammo Notes
1 Plasma Whip 40 25
2 Plasma Whip 50 30
3 Plasma Whip 70 35
4 Plasma Whip 100 40
5 Quantum Whip 140 50
Mega Upgrade (??? bolts)
6 Mega Quantum Whip
7 Giga Quantum Whip
8 Omega Quantum Whip

Infector

Level Name Power Max ammo Notes
1 Infector 180 15
2 Infector 240 15
3 Infector 320 18
4 Infector 400 18
5 Infecto-Bomb 600 20
Mega Upgrade (??? bolts)
6 Mega Infecto-Bomb
7 Giga Infecto-Bomb
8 Omega Infecto-Bomb

Suck Cannon

Level Name Power Max ammo Notes
1 Suck Cannon 200 0-10
2 Suck Cannon 260 0-10 Range is increased, shots ricochet off targets
3 Suck Cannon 320 Increased ammo capacity, sets enemies on fire when they are shot out
4 Suck Cannon 440
5 Vortex Cannon 600
Mega Upgrade (??? bolts)
6 Mega Vortex Cannon
7 Giga Vortex Cannon
8 Omega Vortex Cannon

Spitting Hydra

The Spitting Hydra can target multiple enemies. Hold down Circle button to lock onto your targets and release to fire electric shocks at the targeted enemies.

Level Name Power Max ammo Notes
1 Spitting Hydra 200 15 Targets up to 3 enemies.
2 Spitting Hydra 240 15 Targets up to 4 enemies.
3 Spitting Hydra 280 15
4 Spitting Hydra 320 15
5 Tempest 400 15
Mega Upgrade (??? bolts)
6 Mega Tempest
7 Giga Tempest
8 Omega Tempest

Agents of Doom

Level Name Power Max ammo Notes
1 Agents of Doom 240 6
2 Agents of Doom 400 6
3 Agents of Doom 660 8
4 Agents of Doom 2,000 8
5 Agents of Dread 6,000 8
Mega Upgrade (??? bolts)
6 Mega Agents of Dread
7 Giga Agents of Dread
8 Omega Agents of Dread

Flux Rifle

The Flux Rifle is the best weapon for sniping in the game. Apart from having zoom in/zoom out ability, it is also very powerul.

Against other long range enemies, it is best to either sneak up on them or (if they see you) use the Holoshield Glove and shoot from behind it. Once upgraded to Splitter Rifle, power increases immensely and can blast through multiple enemies and kill just about any thing in one hit.

Level Name Power Max ammo Notes
1 Flux Rifle 300 10
2 Flux Rifle 400 12
3 Flux Rifle 500 12
4 Flux Rifle 1,600 12
5 Splitter Rifle 2,800 15
Mega Upgrade (??? bolts)
6 Mega Splitter Rifle
7 Giga Splitter Rifle
8 Omega Splitter Rifle

Annihilator

Level Name Power Max ammo Notes
1 Annihilator 500 20
2 Annihilator 600 20
3 Annihilator 800 22
4 Annihilator 1,100 22
5 Decimator 1,400 25
Mega Upgrade (??? bolts)
6 Mega Decimator
7 Giga Decimator
8 Omega Decimator

Holoshield Glove

The Holoshield Glove releases a light-blue oval shield, protecting you from enemy fire for a limited amount of time, or until it can't withstand any more fire. Once upgraded, the V2 Holoshield Glove has a vampiric effect, sucking health from enemies within range and transfering it to Ratchet.

Level Name Power Max ammo Notes
1 Holoshield Glove 200 8
2 Holoshield Glove 300 8
3 Holoshield Glove 400 10
4 Holoshield Glove 500 10
5 Ultrashield Launcher 600 12
Mega Upgrade (??? bolts)
6 Mega Ultrashield Launcher
7 Giga Ultrashield Launcher
8 Omega Ultrashield Launcher

Disc Blade Gun

Level Name Power Max ammo Notes
1 Disc Blade Gun 500 25
2 Disc Blade Gun 600 25
3 Disc Blade Gun 1,400 25
4 Disc Blade Gun 2,400 25
5 Multi-Disc Gun 3,600 25
Mega Upgrade (??? bolts)
6 Mega Multi-Disc Gun
7 Giga Multi-Disc Gun
8 Omega Multi-Disc Gun

Rift Inducer

Level Name Power Max ammo Notes
1 Rift Inducer 1,000 8
2 Rift Inducer 1,300 8
3 Rift Inducer 1,500 10
4 Rift Inducer 1,700 10
5 Rift Ripper 2,000 12
Mega Upgrade (??? bolts)
6 Mega Rift Ripper
7 Giga Rift Ripper
8 Omega Rift Ripper

Qwack-O-Ray

The Qwack-O-Ray is one of the best weapons in the game. This weapon is good for the Annihilation Nation challenges after it's fully upgraded.

Level Name Power Max ammo Notes
1 Qwack-O-Ray 1,000
2 Qwack-O-Ray 1,500
3 Qwack-O-Ray 2,000
4 Qwack-O-Ray 2,500
5 Qwack-O-Blitzer 3,000
Mega Upgrade (??? bolts)
6 Mega Qwack-O-Blitzer
7 Giga Qwack-O-Blitzer
8 Omega Qwack-O-Blitzer

Miniturret Glove

Level Name Power Max ammo Notes
1 Miniturret Glove 600 10
2 Miniturret Glove 800 10
3 Miniturret Glove 1,000 12
4 Miniturret Glove 1,200 12
5 Megaturret Glove 2,080 12
Mega Upgrade (??? bolts)
6 Mega Megaturret Glove
7 Giga Megaturret Glove
8 Omega Megaturret Glove

Lava Gun

Level Name Power Max ammo Notes
1 Lava Gun 160 150
2 Lava Gun 240 150
3 Lava Gun 360 175
4 Lava Gun 500 175
5 Liquid Nitrogen Gun 700 200
Mega Upgrade (??? bolts)
6 Mega Liquid Nitrogen Gun
7 Giga Liquid Nitrogen Gun
8 Omega Liquid Nitrogen Gun

Bouncer

Level Name Power Max ammo Notes
1 Bouncer 1,200 10
2 Bouncer 1,400 10
3 Bouncer 1,400 12
4 Bouncer 1,800 12
5 Heavy Bouncer 2,000 12
Mega Upgrade (??? bolts)
6 Mega Heavy Bouncer
7 Giga Heavy Bouncer
8 Omega Heavy Bouncer

Plasma Coil

The Plasma Coil is, quite possibly, the best weapon in the game, or at least it is when it's upgraded. Sure, the RY3NO may be able to kill everything on-screen instantly without fail, but the advantage this weapon has is that you can get it for free. It fires a small blue ball of electricity which zaps everything near the target for high damage.

The Plasma Storm is probably one of the best weapons in the game. The small blue ball now becomes a very big yellowy-white one that looks like one of those novelty plasma balls (only not purple). Accuracy isn't an issue - this will hit anything, anywhere with many long-reaching tendrils of white lightning that do ridiculous damage. No enemies stand a chance.

The Plasma Coil, or rather the Plasma Storm, is an all-purpose weapon. It does immense damage against one target and many targets alike, and in a spectacular flash of white tendrils they all die. This also has an impressive range, and is quite accurate. The only downside is refire rate and ammo capacity - this weapon can be slow and run out of ammo quickly, but that's if anything survives more than a single hit.

Level Name Power Max ammo Notes
1 Plasma Coil 2,400 15
2 Plasma Coil 3,000 15 The weapon now does continual damage after hitting (Acid Mod).
3 Plasma Coil 3,600 18 The weapon now locks-on with L2 button+R2 button.
4 Plasma Coil 4,200 18
5 Plasma Storm 6,000 20
Mega upgrade (820,000 bolts)
6 Mega Mega Plasma Storm 6,800 20
7 Giga Giga Plasma Storm 7,600 22
8 Omega Omega Plasma Storm 8,400 25

Shield Charger

Level Name Power Max ammo Notes
1 Shield Charger 60 3
2 Shield Charger 100 3
3 Shield Charger 140 3
4 Shield Charger 180 4
5 Tesla Barrier 240 4
Mega Upgrade (??? bolts)
6 Mega Tesla Barrier
7 Giga Tesla Barrier
8 Omega Tesla Barrier

RY3NO

Level Name Power Max ammo Notes
1 RY3NO 6,000 25
2 RY3NO 7,000 30
3 RY3NO 8,000 35
4 RY3NO 9,000 40
5 RYNOCIRATOR 10,000 50