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Basic Dungeons[edit]
Dungeon | Level | Description | Clear bonus | Items may be found in | Notes | Monsters |
---|---|---|---|---|---|---|
Castle | A small settlement created by a little king, its people are full of hope of some day restoring their lost kingdom on this new land. | |||||
Pallum Dei Caverns | 1 | A Small maze of natural tunnels. | Mini Mu, Wee Worm | |||
Kubito Grotto | 2 | An unusually well-lit grotto. | Weapon Shop + | Sword Metal | *One can easily get lost here. | Bitsy Bat, Small Scorpion, Ice Goblin |
Goblin's Den | 3 | A camp of heavily armored goblins. | House + | Goblin, Goblin Boss | ||
Polpus Mistmoor | 5 | Bulletin Park + | *One can easily get lost here. | Bitsy Bat, Wee Worm +2 foes, Wolf +2 foes, Mu +3 foes | ||
Junun Dei Meadows | 4 | Armor Shop + | *A shortcut may be found if further explored. | Mini Mu, Wee Worm +2 foes, Killer Bee +2 foes, Bavarois. | ||
Beltevra Forest | 9 | Lots of elementite | Helm Plating | *One can easily get lost here. | Killer Bee, Snow Mu, Malboro +4 foes, Mandrake +2 foes. | |
Dolsam Gulch | 7 | Item Shop + | *Treasure Chests may be found if explored. | Scorpion, Scorpion +2 foes, Dire Cobra +2 foes, Worm. | ||
Carcus Southway | 6 | A paved road wide enough for an army to pass. | Gaming Hall + | Sword Metal | *Treasure Chests may be found if explored. *A shortcut may be found if further explored. |
Mu, Biting Wasp, Worm +2, Salamander +4 foes. |
Terun Westway | 6 | A relatively safe path across open land. | Bakery + | Fire Magicite | *A shortcut may be found if further explored. | Mu, Mu +2 foes, Worm +2 foes, Salamander + 3 foes |
Panclare Brightwood | 8 | White Mage Temple + | *Not enough information to explore. *A shortcut may be found if further explored. *A Fountain of Restoration exists. |
Mandrake, Ice Goblin, Goblin Priest +2 foes, Orc Warlock +2 foes. | ||
Primone Darkwood | 9 | Black Mage Academy + | *A shortcut may be found if further explored. *Treasure Chests may be found if explored. |
Biting Wasp, Ahriman, Goblin Mage +2 foes, Killer Bee +2 foes. | ||
Auris Swordpath | 7 | Guild Hall + | *Not enough information to explore. *A shortcut may be found if further explored. |
Worm, Orc, Dire Wolf +2 foes, Bavarois + 4 foes. | ||
Bronkith Crossroads | 10 | Tavern + | *A shortcut may be found if further explored. | Flan, Bavarois, Lizardman +3 foes. | ||
Garrit Dryway | 15 | A sandy path leading to the desert. | Gaming Hall + | Helm Plating | *One can easily get lost here. *Not enough information to explore. |
Lava Mu, Scorpion, Cerberus +2 foes, Lava Mu +3 foes |
Nefron Beach | 11 | House + | *A shortcut may be found if further explored. *Treasure Chest may be found if explored. |
Sahagin, Ahriman, Sahagin + 2 foes, Lizardman + 4 foes. |
Additional Dungeons[edit]
- 11 Dungeons Pack [1]
Dungeon | Level | Description | Clear bonus | Items may be found in | Notes | Monsters |
---|---|---|---|---|---|---|
Derumi Desert | 16 | Tavern + | *A shortcut may be found if further explored. | Scorpion, Stone Sahagin, Scorpion +2 foes | ||
Cortek Sandhollows | 17 | A dusty cavern half hidden by dunes. | Lots of elementite. | Axe Metal | *A shortcut may be found if further explored. *Not enough information to explore. |
Lava Mu, Stone Sahagin, Gigas +4 foes, Stone Sahagin +3 foes |
Kutith Basin | 17 | A basin with steep outer edges. | Item Shop + | Antidote Ingredients | *A shortcut may be found if further explored. *One can easily get lost here. |
Lava Mu +3 foes, Salamander +4 foes, Stone Worm |
Fasieth Deepmaze | 17 | House + | *A shortcut may be found if further explored. *One can easily get lost here. *Treasure Chests may be found if explored. |
Skeleton +3 foes, Ghost +3 foes, Cerberus + 4 foes | ||
Renth Beach | 18 | Gaming Hall + | Antidote Ingredients | *The dungeon changes shape every day, resetting exploration to 0. | Lava Mu +3 foes, Salamander, Cerberus +4 foes | |
Barbair Abyss | 19 | Lots of elementite. | *A shortcut may be found if further explored. *One can easily get lost here. *Treasure Chests may be found here if explored. |
Lava Mu +3 foes, Salamander +4 foes, Stone Worm | ||
Pranta Rapids | 28 | Fountain Park + | *A shortcut may be found if further explored. | Gigantoad +3 foes, Gigantoad, Adamantoise +4 foes | ||
Desert City of Clavis | 32 | Weapon Shop + | *One can easily get lost here. *Treasure Chests may be found if explored. |
Ogre +3 foes, Stone Worm, Cactuar +3 foes, Gigas +2 foes | ||
Simuth Hollows | 33 | Bulletin Park + | *A shortcut may be found if further explored. *The dungeon changes shape every day, resetting exploration rate to 0. |
Sahagin +3 foes, Skeleton +3 foes, Octokraken +3 foes | ||
Langooth Peak | 34 | Armor Shop + | Lava Mu +3 foes, Scorpion +2 foes, Wyvern +3 foes, Malboro +4 foes | |||
Tunika Mountains | 36 | Item Shop + | Snow Mu +3 foes, Stone Worm, Wyvern +3 foes, Salamander +4 foes |
- Triple Race Pack [1]
Dungeon | Level | Description | Clear bonus | Items may be found in | Notes | Monsters |
---|---|---|---|---|---|---|
Erithrow Cliffs | 8 | Maliganant magicite draws people to these cliffs. | Lilty Hut + | *One can easily get lost here. | Worm, Lizardman, Lizard Lord +2 foes | |
Axilla Cinderwood | 8 | An unnatural forest of ever-burning trees. | Seikie Den + | *Not enough information to explore. *A shortcut may be found if further explored. |
Lava Mu, Mandrake, Cerberus +2 foes | |
Glisera Oasis | 8 | A single spot of green in an expanse of dunes. | Yuke Shack + | *A Fountain of Restoration exists. *A shortcut may be found if further explored. *One can easily get lost here. |
Sahagin, Gigantoad, Sahagin Lord +2 foes |
- Luxurious House Pack [1]
Dungeon | Level | Description | Clear bonus | Items may be found in | Notes | Monsters |
---|---|---|---|---|---|---|
Colossal City of Heparl | 40 | Luxurious+ | *A shortcut may be found if further explored. *Treasure Chests may be found if explored. |
Golem +3 foes, Gigas +2 foes, Titan +3 foes | ||
Isle of Giants | 25 | Lots of elementite | *A shortcut may be found if further explored. | Golem, Gigas + 2 foes, Golem + 4 foes | ||
Eorta Deepway | 19 | Lots of elementite. | *A shortcut may be found if further explored. *One can easily get lost here. *The dungeon changes shape every day, resetting exploration rate to 0. |
Ghost + 3 foes, Necromancer +3 foes, Goblin Mage + 2 foes |
- Sacred Shrine Pack [1]
Dungeon | Level | Description | Clear bonus | Items may be found in | Notes | Monsters |
---|---|---|---|---|---|---|
Corone Waterkeep | 24 | A lookout post guarding the shores from invaders. | Sacred Shrine + | *One can easily get lost here. | Necromancer +3 foes, Skeleton +2 foes, Golem +4 foes | |
Rinfor Nightwood | 28 | Sacred Shrine + | *A shortcut may be found if further explored. *One can easily get lost here. |
Killer Bee +2 foes, Mandrake, Malboro +2 foes | ||
Hillum Sih Longroad | 32 | Sacred Shrine + | *Not enough information to explore. | Necromancer +3 foes, Skeleton +2 foes, Bavarois |