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(Can't believe I didn't figure that one out.) |
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[[File:Am2r lower center missiles.png|frame|Carefully and quickly grab pieces of this pipe.]] | [[File:Am2r lower center missiles.png|frame|Carefully and quickly grab pieces of this pipe.]] | ||
;Missile Tank A (room O): Drop down to the bottom of room L and take the passage on the right to room O. At the bottom of room O is a pipe which blocks the way to a narrow passage that leads to the top. The problem with this pipe is that it dissolves as soon as you hang on to any part of it. It also quickly reassembles. | ;Missile Tank A (room O): Drop down to the bottom of room L and take the passage on the right to room O. At the bottom of room O is a pipe which blocks the way to a narrow passage that leads to the top. The problem with this pipe is that it dissolves as soon as you hang on to any part of it. It also quickly reassembles. Avoid dealing with the pipe entirely by using the Spider Ball item to follow the wall on the right and follow it up to the middle area. Once you do this, navigating the passage and its spikes is easy. In the next room on the right, you'll see the Missile Tank locked away in a chamber at the bottom of the room. Bomb the floor to gain access to the chamber and the missiles. | ||
;Missile Tank B (room R): Drop to the bottom of room Q and head through the tunnel on the right to room R. Continue running until you reach a barrier. Screw Attack or bomb your way through the floor in the middle and collect the Missile Tank on the other side. | ;Missile Tank B (room R): Drop to the bottom of room Q and head through the tunnel on the right to room R. Continue running until you reach a barrier. Screw Attack or bomb your way through the floor in the middle and collect the Missile Tank on the other side. |