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|players=[[MMOG]]
|players=[[MMOG]]
|engine=[[Unreal Engine 3]]
|engine=[[Unreal Engine 3]]
|platform=[[Windows]]
|platforms=[[Windows]]
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{{game disambig||the unrelated [[arcade]] game|[[APB: All Points Bulletin]]}}
'''APB''' (All Points Bulletin) is an upcoming [[MMO|massively multiplayer online]] video game for Microsoft [[Windows]], based in urban sprawls and featuring two sides, Enforcement and the Criminals. Players may join either the Enforcers or the Criminals, and form sub-groups in these. The game design is led by Dave Jones, creator of the original [[Grand Theft Auto]] and [[Crackdown]], and is being developed and published by [[Realtime Worlds]] using Unreal Engine 3.
'''APB''' (All Points Bulletin) is an upcoming [[MMO|massively multiplayer online]] video game for Microsoft [[Windows]], based in urban sprawls and featuring two sides, Enforcement and the Criminals. Players may join either the Enforcers or the Criminals, and form sub-groups in these. The game design is led by Dave Jones, creator of the original [[Grand Theft Auto]] and [[Crackdown]], and is being developed and published by [[Realtime Worlds]] using Unreal Engine 3.


While it was initially expected that the game would appear on [[Xbox 360]] as well as PCs, GameSpot reported that "the PC edition was [Realtime Worlds'] priority and will be the first to market" and "that if it does proceed with console editions of the game, both an Xbox 360 and [[PlayStation 3]] version" would be considered.
While it was initially expected that the game would appear on [[Xbox 360]] as well as PCs, GameSpot reported that "the PC edition was [[Realtime Worlds]]' priority and will be the first to market" and "that if it does proceed with console editions of the game, both an Xbox 360 and [[PlayStation 3]] version" would be considered.


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Revision as of 07:08, 4 July 2008

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For the unrelated arcade game, see APB: All Points Bulletin.

APB (All Points Bulletin) is an upcoming massively multiplayer online video game for Microsoft Windows, based in urban sprawls and featuring two sides, Enforcement and the Criminals. Players may join either the Enforcers or the Criminals, and form sub-groups in these. The game design is led by Dave Jones, creator of the original Grand Theft Auto and Crackdown, and is being developed and published by Realtime Worlds using Unreal Engine 3.

While it was initially expected that the game would appear on Xbox 360 as well as PCs, GameSpot reported that "the PC edition was Realtime Worlds' priority and will be the first to market" and "that if it does proceed with console editions of the game, both an Xbox 360 and PlayStation 3 version" would be considered.

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The game takes place in a modern-day, fictional city where there is a constant battle between Law Enforcement and Criminal Gangs, and the player will need to decide which side they want to join. The two sides battle for control of the city, with territory within the city being contested continually 24 hours a day, so that players must concern themselves with both offense and defensive moves. Other activities involving missions within the game allow the player to earn extra money, which then can be used to upgrade weapons, vehicles, and their character appearances, all that influence the game itself. For example, several Gang players may rob a convenience store within the game; the game will then seek out one or more Law Enforcement players of equivalent skills and other criteria, and will issue an all-points bulletin for them to stop the robbery and catch the perpetrators.

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