AdventureQuest: Difference between revisions

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note aboutt AQ worlds
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By June 2005, the game had 5 million users, and by December 2005, 10 million. By March 2007 the game's 30 millionth character was created, and by June 2007 the game had 35 million characters. By September 2007 the Game had over 39 Million Characters created. As AdventureQuest grew, Artix Entertainment added new methods to pay for in-game content, such as X-Guardianship (in October 2005) and Z-Tokens (in June 2006), and released other games, such as [[DragonFable]], [[ArchKnight]], and [[ZardWars]].
By June 2005, the game had 5 million users, and by December 2005, 10 million. By March 2007 the game's 30 millionth character was created, and by June 2007 the game had 35 million characters. By September 2007 the Game had over 39 Million Characters created. As AdventureQuest grew, Artix Entertainment added new methods to pay for in-game content, such as X-Guardianship (in October 2005) and Z-Tokens (in June 2006), and released other games, such as [[DragonFable]], [[ArchKnight]], and [[ZardWars]].
In 2008, [[AdventureQuest Worlds]] was released. This is the first MMORPG that Artix Entertainment has created, and is not free like its related games.


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[[Category:2002]]
[[Category:Artix]]
[[Category:Artix]]
[[Category:Adobe Flash]]
[[Category:Adobe Flash]]
[[Category:RPG]]
[[Category:RPG]]
[[Category:Single player]]
[[Category:Single player]]