From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(wikified)
m (fix FN)
Line 14: Line 14:
|Makes player shoot while crouching. If the player is equipped with bombs or super bombs, Shoot 2 can be used to set off the bombs. In the APC stages (this doesn't apply to the Japanese versions as they have no APC stages), Shoot 2 fires the APC's missiles.
|Makes player shoot while crouching. If the player is equipped with bombs or super bombs, Shoot 2 can be used to set off the bombs. In the APC stages (this doesn't apply to the Japanese versions as they have no APC stages), Shoot 2 fires the APC's missiles.
|}
|}
{{Footer Nav|game=Aliens (arcade)|prevpage=Getting Started|nextpage=Walkthrough}}
{{Footer Nav|game=Aliens (arcade)|prevpage=Gameplay|nextpage=Walkthrough}}

Revision as of 02:07, 22 May 2021

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

needcontrols
needcontrols

This page needs images of controls from the controller buttons category to make learning the controls easier. If a set of controller button images is available for this system, please add them. If a set of controller images isn't available, it might need to be brought up on StrategyWiki:Staff lounge.

Buttons Action
Joystick Moves characters. Player 1 is Ripley while Player 2 is Hicks.
Shoot 1 Makes player shoot while standing up
Shoot 2 Makes player shoot while crouching. If the player is equipped with bombs or super bombs, Shoot 2 can be used to set off the bombs. In the APC stages (this doesn't apply to the Japanese versions as they have no APC stages), Shoot 2 fires the APC's missiles.