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{{Header Nav|game=Arx Fatalis | {{Header Nav|game=Arx Fatalis}} | ||
{{Game | {{Game | ||
|completion=1 | |||
|image=Arx Fatalis box.jpg | |||
|title=Arx Fatalis | |title=Arx Fatalis | ||
|developer=[[Arkane Studios]] | |developer=[[Arkane Studios]] | ||
|publisher={{ | |publisher={{colist|JoWooD Productions|DreamCatcher Interactive}} | ||
|year=2002 | |||
|systems={{syslist|win|xbox}} | |||
|version=1.21 | |version=1.21 | ||
| | |ratings={{ESRB|M}}{{PEGI|16}} | ||
|genre=[[RPG]] | |genre=[[RPG]] | ||
| | |modes=[[Single player]] | ||
|pcgamingwiki=Arx Fatalis | |pcgamingwiki=Arx Fatalis | ||
}} | }} | ||
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Arx Fatalis (Latin, literally meaning "fatal fortress") is set on a world whose sun has extinguished, forcing the races to take refuge in subterranean caverns. The entire game takes place underground. The player character awakens in a prison cell with no memory of who he is or what he is doing in Arx. | Arx Fatalis (Latin, literally meaning "fatal fortress") is set on a world whose sun has extinguished, forcing the races to take refuge in subterranean caverns. The entire game takes place underground. The player character awakens in a prison cell with no memory of who he is or what he is doing in Arx. | ||
{{ToC}} | {{ToC}} | ||
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[[Category:RPG]] | [[Category:RPG]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
Latest revision as of 19:48, 17 March 2024
Arx Fatalis | |
---|---|
Developer(s) | Arkane Studios |
Publisher(s) | JoWooD Productions, DreamCatcher Interactive |
Year released | 2002 |
System(s) | Windows, Xbox |
Genre(s) | RPG |
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Modes | Single player |
Latest version | 1.21 |
Rating(s) |
Arx Fatalis is a first-person RPG for Windows and the Xbox by Arkane Studios. The design was heavily influenced by Looking Glass Studios titles, especially Ultima Underworld II: Labyrinth of Worlds. Arkane originally intended it to be Ultima Underworld III but could not secure the license.
Arx Fatalis (Latin, literally meaning "fatal fortress") is set on a world whose sun has extinguished, forcing the races to take refuge in subterranean caverns. The entire game takes place underground. The player character awakens in a prison cell with no memory of who he is or what he is doing in Arx.
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