From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 11:05, 31 March 2017 by Abacos (talk | contribs) (merged Dark Alliance with parent series)
Jump to navigation Jump to search
Box artwork for Baldur's Gate: Dark Alliance II.
Box artwork for Baldur's Gate: Dark Alliance II.
Baldur's Gate: Dark Alliance II
Developer(s)Black Isle Studios
Publisher(s)Vivendi Games
Year released
System(s)Xbox, PlayStation 2
Preceded byBaldur's Gate: Dark Alliance
SeriesBaldur's Gate
Genre(s)RPG
ModesSingle player, Co-op
Rating(s)ESRB Teen
LinksBaldur's Gate: Dark Alliance II ChannelSearchSearch

Baldur's Gate: Dark Alliance II is an RPG released in the U.S. for the Xbox on January 20, 2004 and the PlayStation 2 on December 2, 2004. It is the sequel to Baldur's Gate: Dark Alliance and was developed by Black Isle Studios and published by Vivendi Games.

Template:Continue Nav

The story of Dark Alliance II begins with the three characters from the original game being surrounded and captured by a large group of nightshades and nightwalkers, led by the vampire lord, Mordoc Selanmere. After this scene, players control one of several characters seeking fame, fortune, and other goals.

The players eventually learned of Mordoc's plot to restore the Onyx Tower, and they must prevent this by activating elemental foundations in the planes of fire, water, earth, and air.

Table of Contents

edit