Battlestations: Midway/Strike on Tulagi: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m
Text replacement - ".PNG" to ".png"
m (Removed extra bullet)
m (Text replacement - ".PNG" to ".png")
 
Line 1: Line 1:
{{Header Nav|game=Battlestations: Midway}}
{{Header Nav|game=Battlestations: Midway}}
[[ Image:BSM StrikeOnTulagi.PNG|right|thumb|You have numbers and overwhelming firepower on your side. This mission is a cinch.]]
[[ Image:BSM StrikeOnTulagi.png|right|thumb|You have numbers and overwhelming firepower on your side. This mission is a cinch.]]
'''Primary Objectives'''
'''Primary Objectives'''
*Neutralize the airfield
*Neutralize the airfield
Line 14: Line 14:


The first target is the ''Tama'', a Kuma-class light cruiser heading straight for you from the northeast. Unlike the American light cruisers, which can utterly demolish destroyers, the Kuma-class is more like a destroyer, so go ahead and send your two escorting destroyers right at the ''Tama'' and send her to the bottom. The ''Yorktown'' can assist too by launching dive bombers. The ''Tama'' has very little in terms of flak artillery, so dive bombers are the safest bet and will weaken the enemy cruiser enough for your destroyers to finish the job.
The first target is the ''Tama'', a Kuma-class light cruiser heading straight for you from the northeast. Unlike the American light cruisers, which can utterly demolish destroyers, the Kuma-class is more like a destroyer, so go ahead and send your two escorting destroyers right at the ''Tama'' and send her to the bottom. The ''Yorktown'' can assist too by launching dive bombers. The ''Tama'' has very little in terms of flak artillery, so dive bombers are the safest bet and will weaken the enemy cruiser enough for your destroyers to finish the job.
[[ Image:BSM TulagiCargoShip.PNG|right|thumb|You shouldn't need telling at this point how to attack the cargo ships.]]
[[ Image:BSM TulagiCargoShip.png|right|thumb|You shouldn't need telling at this point how to attack the cargo ships.]]
While the Dauntlesses are making bombing runs, go ahead and send the Fortress bombing squadron over to the side and have it sweep across the airbase, southeast to northeast. The defending Zeroes try to put up a  fight, but - they're flying fortresses. Their machine guns will fry the Zeroes, and even if they do get shot down, they're heavily armoured enough to have at least dispensed their ammunition first.  
While the Dauntlesses are making bombing runs, go ahead and send the Fortress bombing squadron over to the side and have it sweep across the airbase, southeast to northeast. The defending Zeroes try to put up a  fight, but - they're flying fortresses. Their machine guns will fry the Zeroes, and even if they do get shot down, they're heavily armoured enough to have at least dispensed their ammunition first.  


Line 20: Line 20:


Once the fortress is down, grab a squad of empty Dauntlesses and strafe the cargo ships over in the western corner of the island. Being cargo ships, they are extremely weak on the decks, so go ahead and strafe all the cargo ships at your leisure.
Once the fortress is down, grab a squad of empty Dauntlesses and strafe the cargo ships over in the western corner of the island. Being cargo ships, they are extremely weak on the decks, so go ahead and strafe all the cargo ships at your leisure.
[[ Image:BSM SBDvsEmily.PNG|left|thumb|A nice, juicy target.]]
[[ Image:BSM SBDvsEmily.png|left|thumb|A nice, juicy target.]]
Around this time, the enemy starts sending patrol boats and recon planes from their shipyard to harass your battle group. These guys are just plain annoying, but they feature a single main weakness: machine guns. Plop a squad of fighters on top of the airfield and have them spawnkill all the recon planes and patrol boats from the shipyard, giving you enough time to send massive SBD wings at the shipyard.
Around this time, the enemy starts sending patrol boats and recon planes from their shipyard to harass your battle group. These guys are just plain annoying, but they feature a single main weakness: machine guns. Plop a squad of fighters on top of the airfield and have them spawnkill all the recon planes and patrol boats from the shipyard, giving you enough time to send massive SBD wings at the shipyard.


Line 26: Line 26:


==Invading Tulagi==
==Invading Tulagi==
[[ Image:BSM Kumano.PNG|right|thumb|After taking on the ''Tone'' in Mission 4, the ''Kumano'' should be no problem.]]
[[ Image:BSM Kumano.png|right|thumb|After taking on the ''Tone'' in Mission 4, the ''Kumano'' should be no problem.]]
The second part of the mission involves you protecting the large series of seven LSTs. You can lose at most four of them, and losing any more than that results in a mission failure.
The second part of the mission involves you protecting the large series of seven LSTs. You can lose at most four of them, and losing any more than that results in a mission failure.