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(Released via Wii U Virtual Console)
(rm duplicate story)
 
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{{Header Nav|game=Bonk's Adventure|num=0}}
{{Header Nav|game=Bonk's Adventure}}
{{Infobox
{{Game
|completion=0
|image=Bonk's Adventure box artwork.jpg
|title=Bonk's Adventure
|title=Bonk's Adventure
|image=Bonk's Adventure box artwork.jpg
|japanese=PC原人
|developer=[[Hudson Soft]]
|developer=[[Hudson Soft]]
|publisher=[[Hudson Soft]], [[Konami]]
|publisher={{colist|Hudson Soft|Konami}}
|japanese=ボンバーマン
|year=1989
|systems={{syslist|tg16|wii|mobile|ps3|psp|wiiu}}
|ratings={{CERO|A}}{{ESRB|E}}{{PEGI|3}}{{ACB|G}}
|title1=B.C. Kid
|developer1=[[Factor 5]]
|publisher1=[[Ubi Soft Entertainment]]
|year1=1992
|systems1={{syslist|amiga}}
|title2=Bonk's Adventure
|japanese2=FC原人 (FC Genjin)
|developer2=[[AI]]
|publisher2=[[Hudson Soft]]
|year2=1993
|systems2={{syslist|nes}}
|title3=Hudson Selection Vol. 3: PC Genjin
|developer3=[[Hudson Soft]]
|publisher3=[[Hudson Soft]]
|year3=2003
|systems3={{syslist|gc|ps2}}
|ratings3={{CERO old|All}}
|genre=[[Platform]]
|genre=[[Platform]]
|systems=[[TurboGrafx-16]], [[NES]], [[Amiga]], [[Game Boy]], [[Nintendo GameCube]], [[PlayStation 2]], [[Virtual Console]], [[Mobile]], [[PlayStation Network]]
|released={{collapsible list|title=1989–2016|{{sys|tg16}}{{jp|1989|December 15}}{{na|1990}}
{{sys|gb}}{{jp|1992|November 27}}{{na|1992|December}}{{eu|1992}}
{{sys|amiga}}{{na|1992|November}}
{{sys|nes}}{{jp|1993|July 30}}{{na|1994|Jaunary}}
{{sys|gc|ps2}}{{jp|2003|December 4}}
{{sys|mobile}}{{jp|2008|March}}
{{sys|vc}}{{na|2006|November 21}}{{jp|2006|December 2}}{{jp|2006|December 8}}{{jp|2007|July 6}}
{{sys|psn}}{{jp|2009|November 18}}{{na|2011|May 17}}
{{sys|wiiuvc}}{{jp|2013|December 25}}{{na|2016|July 14}}{{eu|2016|July 28}}}}
|players=1
|players=1
|ratings={{ESRB|E}}
|modes=[[Single player]]
|followed by=[[Bonk's Revenge]]
|followed by=[[Bonk's Revenge]]
|series=Bonk
|series=Bonk
}}
}}
'''Bonk's Adventure''', known as {{nihongo|'''PC Genjin'''|PC原人}} in Japan and '''PC Kid''' in Europe, is a scrolling platform game developed by [[Red Company]] and [[Atlus]] and released in [[1989]] in Japan and 1990 in North America for the [[TurboGrafx-16|PC Engine/TurboGrafx-16]]. The Japanese title ''PC Genjin'' is a play on the system's original name, PC Engine, with the European title ''PC Kid'' similarly referencing the system's name. The first game in the {{c|Bonk}} series, it was followed by two more games for the TurboGrafx-16 before branching out to other platforms.
In a time when consoles had to have mascots, Bonk was the representative for the TurboGrafx-16. As a platformer it was held in direct comparison to Mario and Sonic. Although it was a star when it came to graphics, in particular color palette, it never garnered enough popular appeal to push sales of the TurboGrafx.


'''''Bonk's Adventure''''' is a 2D [[platform]] video game developed by [[Red Entertainment|Red Company]] and [[Atlus]] and released in [[1990]] for the [[TurboGrafx-16]]. In Japan it was released as {{nihongo|'''''PC Genjin'''''|PC原人}} in [[1989]], a play on the Japanese name for the system, 'PC Engine'. The game was re-released for the TurboGrafx-16 in the U.S. in [[1992]] on the [[Gate of Thunder]] 4-in-1 game CD-ROM. The game was later ported to the [[Nintendo Entertainment System|NES]], [[Game Boy]], [[Amiga]], [[Arcade|arcade systems]] under different titles ('''''FC Genjin''''', '''''GB Genjin''''' and '''''BC Genjin''''') and is available through [[Nintendo]]'s [[Virtual Console]] service and on the [[PlayStation Network|PlayStation Store]].
Bonk's Adventure was ported to the NES and Amiga, as well as being released as a coin-operated arcade game, under different titles ([[FC Genjin]] and [[BC Genjin]] in Japan, and [[BC Kid]] in Europe). A completely different game with the same name appeared on the Game Boy (under the title [[GB Genjin]] in Japan). In November/December 2006, ''Bonk's Adventure'' was released on the [[Wii Virtual Console]]. It was also added to the [[PlayStation Network]] store in 2011.
 
<gallery>
File:PC Genjin box.jpg|Japanese box
File:PC Genjin PCE title.png|Japanese title screen
File:Bonk's Adventure TG16 title.png|American title screen
</gallery>


==Story==
==Story==
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==Gameplay==
==Gameplay==
Bonk attacks enemies by "bonking" them with his large, invincible forehead. Bonk starts the game with three hearts' worth of health, which are depleted to blue as Bonk takes damage, and three extra lives. Bonk's health can be restored in increments by collecting fruits and vegetables.
Bonk attacks enemies by "bonking" them with his large, invincible forehead. Bonk starts the game with three hearts' worth of health, which are depleted to blue as Bonk takes damage, and three extra lives. Bonk's health can be restored in increments by collecting fruits and vegetables.


Bonk can also collect pieces of meat as power-ups; these lend him special abilities and make him stronger. There are three stages of power-up: his normal self, a second stage during which he can stun enemies by pounding on the ground, and a third stage where he becomes temporarily invulnerable. Meat can be found in two varieties: big meat and small meat. The effects of meat are additive but wear off over time. A small meat gives Bonk the second stage of meat power but will eventually decay into the first stage of meat power, and then back into regular Bonk. Eating a small meat while in stage two will put Bonk into the third, invincible stage of meat power. And eating either size of meat while in the third stage of meat power-up will reset the timer on Bonk's meat power.
Bonk can also collect pieces of meat as power-ups; these lend him special abilities and make him stronger. There are three stages of power-up: his normal self, a second stage during which he can stun enemies by pounding on the ground, and a third stage where he becomes temporarily invulnerable. Meat can be found in two varieties: big meat and small meat. The effects of meat are additive but wear off over time. A small meat gives Bonk the second stage of meat power but will eventually decay into the first stage of meat power, and then back into regular Bonk. Eating a small meat while in stage two will put Bonk into the third, invincible stage of meat power. And eating either size of meat while in the third stage of meat power-up will reset the timer on Bonk's meat power.
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Bonking an enemy will typically knock it backward and slightly into the air. Defeating an enemy yields points and also releases a small "smiley" power-up. Bonk's smileys are totaled at the end of each stage after defeating the boss of that stage. The player is given additional points and a caveman type congratulation based on how many smileys were collected.
Bonking an enemy will typically knock it backward and slightly into the air. Defeating an enemy yields points and also releases a small "smiley" power-up. Bonk's smileys are totaled at the end of each stage after defeating the boss of that stage. The player is given additional points and a caveman type congratulation based on how many smileys were collected.
{{Continue Nav|nextpage=How to play}}


{{ToC}}
{{ToC}}
{{Bonk}}
{{Bonk}}


[[Category:TurboGrafx-16]]
[[Category:NES]]
[[Category:Commodore Amiga]]
[[Category:Game Boy]]
[[Category:Arcade]]
[[Category:MAME]]
[[Category:Wii Virtual Console]]
[[Category:PlayStation Network]]
[[Category:Hudson Soft]]
[[Category:Hudson Soft]]
[[Category:Konami]]
[[Category:Factor 5]]
[[Category:AI]]
[[Category:Ubi Soft Entertainment]]
[[Category:Platform]]
[[Category:Platform]]
[[Category:Bonk]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 08:49, 11 May 2023

Box artwork for Bonk's Adventure.
Box artwork for Bonk's Adventure.
Bonk's Adventure
Developer(s)Hudson Soft
Publisher(s)Hudson Soft, Konami
Year released1989
System(s)TurboGrafx-16, Wii, Mobile, PlayStation 3, PlayStation Portable, Wii U
Followed byBonk's Revenge
SeriesBonk
Japanese titlePC原人
Genre(s)Platform
Players1
ModesSingle player
Rating(s)CERO All agesESRB EveryonePEGI Ages 3+General
B.C. Kid
Developer(s)Factor 5
Publisher(s)Ubi Soft Entertainment
Year released1992
System(s)Commodore Amiga
Bonk's Adventure
Japanese titleFC原人 (FC Genjin)
Developer(s)AI
Publisher(s)Hudson Soft
Year released1993
System(s)NES
Hudson Selection Vol. 3: PC Genjin
Developer(s)Hudson Soft
Publisher(s)Hudson Soft
Year released2003
System(s)Nintendo GameCube, PlayStation 2
Rating(s)CERO All ages
LinksBonk's Adventure ChannelSearchSearch

Bonk's Adventure, known as PC Genjin (PC原人?) in Japan and PC Kid in Europe, is a scrolling platform game developed by Red Company and Atlus and released in 1989 in Japan and 1990 in North America for the PC Engine/TurboGrafx-16. The Japanese title PC Genjin is a play on the system's original name, PC Engine, with the European title PC Kid similarly referencing the system's name. The first game in the Bonk series, it was followed by two more games for the TurboGrafx-16 before branching out to other platforms.

In a time when consoles had to have mascots, Bonk was the representative for the TurboGrafx-16. As a platformer it was held in direct comparison to Mario and Sonic. Although it was a star when it came to graphics, in particular color palette, it never garnered enough popular appeal to push sales of the TurboGrafx.

Bonk's Adventure was ported to the NES and Amiga, as well as being released as a coin-operated arcade game, under different titles (FC Genjin and BC Genjin in Japan, and BC Kid in Europe). A completely different game with the same name appeared on the Game Boy (under the title GB Genjin in Japan). In November/December 2006, Bonk's Adventure was released on the Wii Virtual Console. It was also added to the PlayStation Network store in 2011.

Story[edit]

The game's protagonist is Bonk, a strong caveboy who battles anthropomorphic dinosaurs and other prehistoric themed enemies. Bonk's mission is to rescue Princess Za (a small pink Pleisiosaur-type reptile) who has been kidnapped by the evil King Drool (a large, green, Tyrannosaurus-type dinosaur). In the Arcade version, Bonk is also assisted by a female version of himself.

Gameplay[edit]

Bonk attacks enemies by "bonking" them with his large, invincible forehead. Bonk starts the game with three hearts' worth of health, which are depleted to blue as Bonk takes damage, and three extra lives. Bonk's health can be restored in increments by collecting fruits and vegetables.

Bonk can also collect pieces of meat as power-ups; these lend him special abilities and make him stronger. There are three stages of power-up: his normal self, a second stage during which he can stun enemies by pounding on the ground, and a third stage where he becomes temporarily invulnerable. Meat can be found in two varieties: big meat and small meat. The effects of meat are additive but wear off over time. A small meat gives Bonk the second stage of meat power but will eventually decay into the first stage of meat power, and then back into regular Bonk. Eating a small meat while in stage two will put Bonk into the third, invincible stage of meat power. And eating either size of meat while in the third stage of meat power-up will reset the timer on Bonk's meat power.

Bonk can occasionally collect red heart power-ups that refill an entire heart worth of health, or even more rarely, a large red heart, which restores all of Bonk's missing health. There are also two rare, blue heart power-ups in the game which will increase Bonk's maximum health by one heart.

Bonking an enemy will typically knock it backward and slightly into the air. Defeating an enemy yields points and also releases a small "smiley" power-up. Bonk's smileys are totaled at the end of each stage after defeating the boss of that stage. The player is given additional points and a caveman type congratulation based on how many smileys were collected.

Table of Contents

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