Bruce Lee: Difference between revisions

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information from http://en.wikipedia.org/wiki/Bruce_Lee_(video_game)
m (fixed FM-7)
(information from http://en.wikipedia.org/wiki/Bruce_Lee_(video_game))
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{{Header Nav|game=Bruce Lee|num=0}}
{{Header Nav|game=Bruce Lee|num=0}}
{{Infobox
{{Infobox
|title=Bruce Lee
|title=Bruce Lee
|image=
|image=BruceLee_ataricover.jpg
|developer=[[Datasoft]]
|developer=[[Datasoft]]
|publisher=[[Datasoft]], [[U.S. Gold]], [[Comptiq]]
|publisher={{sys|a8bit|c64}}[[Datasoft]]{{sys|spectrum|cpc}}[[U.S. Gold]]{{sys|msx}}[[Comptiq]]
|released={{rd|1984}}
|released={{rd|1984}}
|genre=[[Platformer]]
|genre=[[Platform]]
|systems=[[Atari 8-bit]], [[MSX]], [[ZX Spectrum]], [[Amstrad CPC]], [[BBC Micro]], [[Commodore 64/128]], [[MS-DOS]], [[Fujitsu FM-7]], [[Apple II]]
|systems=[[Atari 8-bit]], [[MSX]], [[ZX Spectrum]], [[Amstrad CPC]], [[BBC Micro]], [[Commodore 64/128]], [[MS-DOS]], [[Fujitsu FM-7]], [[Apple II]]
|designer=John A. Fitzpatrick
|designer=John A. Fitzpatrick
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
}}
}}
{{wikipedia|Bruce Lee (video game)}}
{{game disambig||the mobile game|[[Bruce Lee (Mobile)]]}}
{{game disambig||the mobile game|[[Bruce Lee (Mobile)]]}}
'''Bruce Lee''' is a video game designed by Ron J. Fortier, with graphics by Kelly Day and music by John A. Fitzpatrick. It was originally published for the [[Atari 8-bit]] and [[Commodore 64]] by [[Datasoft Inc]] in [[1984]]. Bruce Lee was converted to the [[ZX Spectrum]] and [[Amstrad CPC]] and published by [[U.S. Gold]] in the same year. An [[MSX]] version was published in [[1985]] by [[Comptiq]].
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{{Continue Nav}}
Bruce Lee is a platform/beat 'em up hybrid, in which the player controls Bruce Lee. The plot involves the eponymous martial artist advancing from chamber to chamber in a wizard's tower, seeking to claim infinite wealth and the secret of immortality. There are twenty chambers, each represented by a single screen with platforms and ladders. To progress, the player must collect a number of lanterns suspended from various points in the chamber.
Each chamber is guarded by two mobile enemies; The Ninja, who attacks with a bokken stick and The Green Yamo, who attacks with punches and kicks. A multiplayer modes allows a second player to control Yamo, or to allow two players to alternately control Bruce. The Ninja and the Yamo are also vulnerable to the screen's dangers, but have infinite lives so they always return. If the player playing the Green Yamo is inactive for a certain time, the computer takes over.
Later chambers include more hazards such as mines and moving walls, as well as a "comb-like" surface that has an electric spark racing along it. Skillful walking, climbing, ducking and jumping are required to negotiate them. On the twentieth screen, Lee finally faces the evil wizard.
<gallery>
Image:BruceLee_c64cover.jpg|Cover art for the Commodore 64/128.
Image:BruceLee_spectrumcover.jpg|Cover art for the ZX Spectrum.
</gallery>
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==External Links==
==External Links==