Bubble Bobble/Ports: Difference between revisions

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→‎Atari ST: Atari ST port differences
(1) Added publishers for NES/SMS ports 2) Game Gear developed by Open (but published by Taito) as per http://gdri.smspower.org/wiki/index.php/Open although it's basically a port of the SMS version. Apple II port developed by Novalogic as per titlescreen)
(→‎Atari ST: Atari ST port differences)
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[[Image:Bubble Bobble AST screen.gif|thumb|left|Screenshot]] [[Image:Bubble Bobble 16bit PC box.jpg|thumb|right|Box art]]
[[Image:Bubble Bobble AST screen.gif|thumb|left|Screenshot]] [[Image:Bubble Bobble 16bit PC box.jpg|thumb|right|Box art]]
Developed and published in Europe by Firebird in 1987.  Published the United States by Taito.
Developed and published in Europe by Firebird in 1987.  Published the United States by Taito.
Does not have multiple endings, or the special codes from the arcade version. The secret doors will still appear, but they all contain the same text and statue as the first secret room, and there is no Rascal to chase you out. There is no secret code given at the end to decipher.
After jumping vertically into a solid space, you can pass horizontally through the walls in some ways that you can't in the arcade, making a few of the puzzles easier. Gameplay is slightly slower at 50hz.
A few of the more obscure items are missing: earthquake book, comet necklace, EXTEND necklace, crystal ball, hurry up skull item, fireball bubble. Several of the point items are missing.
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=== Commodore Amiga ===
=== Commodore Amiga ===
[[Image:Bubble Bobble Amiga screen.png|thumb|left|Screenshot]] [[Image:Bubble Bobble 16bit PC box.jpg|thumb|right|Box art]]
[[Image:Bubble Bobble Amiga screen.png|thumb|left|Screenshot]] [[Image:Bubble Bobble 16bit PC box.jpg|thumb|right|Box art]]
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