Call of Duty 4: Modern Warfare/Perk 2: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m
CoD 4/ perks
(added)
m (CoD 4/ perks)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{stub}}
{{Header Nav|game=Call of Duty 4: Modern Warfare}}
The 2nd perk is less widely known as the '''Offensive Perk'''.
The 2nd perk is less widely known as the '''Offensive Perk'''.
{{Header Nav|game=Call of Duty 4: Modern Warfare}}
{| {{prettytable}}
{| {{prettytable}}
!Image
!Image
Line 8: Line 7:
!Description
!Description
|-
|-
|
|[[Image:CoD4 Perk 2 Stopping Power.png]]
|Stopping Power
|Stopping Power
|Lvl. 1
|Lvl. 1
|Adds more bullet damage.  One of the most commonly used perks, due to its cheapness, and use with high-powered weapons for one-shot kills.
|Adds more bullet damage.  One of the most commonly used perks, due to its cheapness, and use with high-powered weapons for one-shot kills.
|-
|-
|
|[[Image:CoD4 Perk 2 Juggernaut.png]]
|Juggernaut
|Juggernaut
|Lvl. 1
|Lvl. 1
|Gives a player more in-game health before suffering critical damage.  This is seen as a cheap perk but can be very useful when going into close quarters battle.
|Gives a player more in-game health before suffering critical damage.  This is seen as a cheap perk but can be very useful when going into close quarters battle.
|-
|-
|
|[[Image:CoD4 Perk 2 Sonic Boom.png]]
|Sonic Boom
|Sonic Boom
|Lvl. 1
|Lvl. 1
|Allows for more explosive damage. Use this with weapons such as grenades, RPGs or C4s
|Allows for more explosive damage. Use this with weapons such as grenades, RPGs or C4s
|-
|-
|
|[[Image:CoD4 Perk 2 UAV Jammer.png]]
|UAV Jammer
|UAV Jammer
|Lvl. 11
|Lvl. 11
|Allows for invisibility to UAV Radar scans. You will still appear on the radar when shooting, to stop this use a silencer on your weapon.
|Allows for invisibility to UAV Radar scans. You will still appear on the radar when shooting, to stop this use a silencer on your weapon.
|-
|-
|
|[[Image:CoD4 Perk 2 Sleight of Hand.png]]
|Sleight of Hand
|Sleight of Hand
|Lvl. 20
|Lvl. 20
|Allows for faster reloading. This is often used used with light machine-gun or shotgun classes to compensate for their long reload times.
|Allows for faster reloading. This is often used used with light machine-gun or shotgun classes to compensate for their long reload times.
|-
|-
|
|[[Image:CoD4 Perk 2 Double Tap.png]]
|Double Tap
|Double Tap
|Lvl. 29
|Lvl. 29
|Allows for faster fire rates.  In automatic weaponry, increases a gun's BpGM (bullets per game minute) rate.  In bolt-action weaponry, speeds up the loading speed.  In semi-automatic weaponry, allows for faster fingering when pulling the trigger quickly.
|Allows for faster fire rates.  In automatic weaponry, increases a gun's BpGM (bullets per game minute) rate.  In bolt-action weaponry, speeds up the loading speed.  In semi-automatic weaponry, allows for faster fingering when pulling the trigger quickly.
|-
|-
|
|[[Image:CoD4 Perk 2 Overkill.png]]
|Overkill
|Overkill
|Lvl. 38
|Lvl. 38
Line 44: Line 43:
|-
|-
|}
|}
{{Footer Nav|game=Call of Duty 4: Modern Warfare|prevpage=Shotguns|nextpage=Perk 2}}
{{Footer Nav|game=Call of Duty 4: Modern Warfare|prevpage=Shotguns|nextpage=Perk 3}}
459

edits