Carrier Command 2: Difference between revisions

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{{Header Nav|game=Carrier Command 2|num=4}}
{{Header Nav|game=Carrier Command 2}}
{{Game
{{Game
|completion=4
|image=CarrierCommandBoxArt.jpg
|title=Carrier Command 2
|title=Carrier Command 2
|image=CarrierCommandBoxArt.jpg
|developer=[[Geometa]]
|developer=[[Geometa]]
|publisher=[[MicroProse Software]]
|publisher=[[MicroProse Software]]
|year=2021
|year=2021
|systems=[[Windows]], [[Macintosh]], [[HTC Vive]]
|genre=[[Real-time tactics]]
|players=1-16
|players=1-16
|genre=[[Real-time tactics]]
|systems=[[Windows]], [[Macintosh]], [[HTC Vive]]
|modes=[[Single player]], [[multiplayer]]
|modes=[[Single player]], [[multiplayer]]
|ratings=
|series=Carrier Command
|series=Carrier Command
|facebook=carriercommand2
|twitter=carriercommand2
|pcgamingwiki=Carrier Command 2
|pcgamingwiki=Carrier Command 2
|twitch=Carrier Command 2
|twitch=Carrier Command 2
|twitter=carriercommand2
|facebook=carriercommand2
}}
}}
'''''Carrier Command 2''''' is a sequel to the [[1988]] video game [[Carrier Command]]. Carrier Command 2, like its predecessor, is a hybrid of vehicle simulation and real time tactics. It was released on 10 August 2021 on Steam. The Steam version contains both the soundtrack, the VR version, and the PC version bundled together.
'''''Carrier Command 2''''' is a sequel to the [[1988]] video game [[Carrier Command]]. Carrier Command 2, like its predecessor, is a hybrid of vehicle simulation and real time tactics. It was released on 10 August 2021 on Steam. The Steam version contains both the soundtrack, the VR version, and the PC version bundled together.
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Players must operate interfaces from the bridge of their amphibious assault ship to deploy air and amphibious assets. Captured islands form a logistics network that help players replace lost assets and equip various weapons. This helps form a network which culminates in a fight against the enemy carrier.  
Players must operate interfaces from the bridge of their amphibious assault ship to deploy air and amphibious assets. Captured islands form a logistics network that help players replace lost assets and equip various weapons. This helps form a network which culminates in a fight against the enemy carrier.  


{{Continue Nav}}
The game consists of both co-op and competitive multiplayer, with an option to play single player as well. The single player campaign has the player launch from an orbiting space station and take command of an amphibious assault ship on an unnamed planet. The aquatic planet is host to an unmanned colony called Telos. The terrorist organization STANZA has hijacked another carrier, and is using it to try to destabilize the planet. It is up to the player to stop them.
The game consists of both co-op and competitive multiplayer, with an option to play single player as well. The single player campaign has the player launch from an orbiting space station and take command of an amphibious assault ship on an unnamed planet. The aquatic planet is host to an unmanned colony called Telos. The terrorist organization STANZA has hijacked another carrier, and is using it to try to destabilize the planet. It is up to the player to stop them.


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*[https://discord.gg/BZ7NYZBv9n Carrier Command 2 Fan PVP Discord]
*[https://discord.gg/BZ7NYZBv9n Carrier Command 2 Fan PVP Discord]
{{Carrier Command}}
{{Carrier Command}}
[[Category:Geometa]]
[[Category:Geometa]]
[[Category:MicroProse Software]]
[[Category:MicroProse Software]]
[[Category:Windows]]
[[Category:Mac OS]]
[[Category:HTC Vive]]
[[Category:Real-time tactics]]
[[Category:Real-time tactics]]
[[Category:Windows]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Steam]]
[[Category:HTC Vive]]