Castlevania: Circle of the Moon/Cards: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m
m (Undo revision 957980 by 2600:1700:3364:12C0:B5FD:7939:FC21:1133 (talk))
Tag: Undo
 
(19 intermediate revisions by 9 users not shown)
Line 11: Line 11:
==Action Cards==
==Action Cards==
===Mercury===
===Mercury===
{{CotMcard|Mercury|[[Castlevania: Circle of the Moon/Getting Started#Elements|Elemental status]] added to the whip|Bone Head|First room of the [[Castlevania: Circle of the Moon/Locations#Catacomb|Catacomb]] that you come to after the vertical pit [[Castlevania: Circle of the Moon/Characters#Count Dracula|Dracula]] throws you into. You can whip their fireballs or just stand behind them and strike.|Mercury_%28mythology%29|was the Roman messenger god and god of trade. Equivalent to Hermes in Greek mythology.}}
{{CotMcard|Mercury|[[Castlevania: Circle of the Moon/Gameplay#Elements|Elemental status]] added to the whip|Bone Head|First room of the [[Castlevania: Circle of the Moon/Locations#Catacomb|Catacomb]] that you come to after the vertical pit [[Castlevania: Circle of the Moon/Characters#Count Dracula|Dracula]] throws you into. You can whip their fireballs or just stand behind them and strike.|Mercury_%28mythology%29|was the Roman messenger god and god of trade. Equivalent to Hermes in Greek mythology.}}


Somewhat useful, but not really, as most enemies aren't particularly affected by elemental attacks. It is generally more effective to use the [[Castlevania: Circle of the Moon/DSS#Venus/Salamander|Venus and Salamander]] cards instead to raise your base strength by 25%.
Somewhat useful, but not really, as most enemies aren't particularly affected by elemental attacks. It is generally more effective to use the [[Castlevania: Circle of the Moon/DSS#Venus/Salamander|Venus and Salamander]] cards instead to raise your base strength by 25%.
Line 19: Line 19:
{{CotMcard|Venus|Stat modifiers|Slime|After getting the {{CotMitem|type=Items|name=Double}} you can get out of the [[Castlevania: Circle of the Moon/Locations#Catacomb|underground]]. Go up the left side and there is a hidden room with an {{CotMpowerup|type=mp|num=6}}. You can also get the card from the room directly under the first save room, however by going into the hidden room you can get the [[#Mandragora|Mandragora]] card at the same time.|Venus_%28mythology%29| was the Roman goddess of love and fertility. Equivalent to Aphrodite in Greek mythology. }}
{{CotMcard|Venus|Stat modifiers|Slime|After getting the {{CotMitem|type=Items|name=Double}} you can get out of the [[Castlevania: Circle of the Moon/Locations#Catacomb|underground]]. Go up the left side and there is a hidden room with an {{CotMpowerup|type=mp|num=6}}. You can also get the card from the room directly under the first save room, however by going into the hidden room you can get the [[#Mandragora|Mandragora]] card at the same time.|Venus_%28mythology%29| was the Roman goddess of love and fertility. Equivalent to Aphrodite in Greek mythology. }}


Very useful as it raises [[Castlevania: Circle of the Moon/Getting Started#Stats & leveling|stats]] without taking into account [[Castlevania: Circle of the Moon/Getting Started#Elements|elements]]. Six of the cards raise strength or defense — either by raising one by 25%, raising one based on how much of the map is complete, or by trading one for the other. The [[Castlevania: Circle of the Moon/DSS#Venus/Manticore|Venus and Manticore]] combination doubles the number of [[Castlevania: Circle of the Moon/Items#Hearts|hearts]] received (so 2 for a small, 10 for a large), which expedites replenishing hearts after a boss fight. The [[Castlevania: Circle of the Moon/DSS#Venus/Cockatrice|Venus and Cockatrice]] combination gives you free experience from walking. Sounds good, but since you only gain 1 exp for every five steps or so, it will talk hours to raise your levels, rendering the card combo useless.
Very useful as it raises [[Castlevania: Circle of the Moon/Gameplay#Stats & leveling|stats]] without taking into account [[Castlevania: Circle of the Moon/Gameplay#Elements|elements]]. Six of the cards raise strength or defense — either by raising one by 25%, raising one based on how much of the map is complete, or by trading one for the other. The [[Castlevania: Circle of the Moon/DSS#Venus/Manticore|Venus and Manticore]] combination doubles the number of [[Castlevania: Circle of the Moon/Items#Hearts|hearts]] received (so 2 for a small, 10 for a large), which expedites replenishing hearts after a boss fight. The [[Castlevania: Circle of the Moon/DSS#Venus/Cockatrice|Venus and Cockatrice]] combination gives you free experience from walking. Sounds good, but since you only gain 1 exp for every five steps or so, it will talk hours to raise your levels, rendering the card combo useless.
{{-}}
{{-}}


Line 37: Line 37:
{{CotMcard|Diana|Projectiles added to whip|Man Eater|In the [[Castlevania: Circle of the Moon/Locations#Underground Gallery|Underground Gallery]], in the last long horizontal corridor before the [[Castlevania: Circle of the Moon/Bosses#Dragon Zombie|Dragon Zombies]]. Enter from the ''left'' side (so that you're closer to a save room). The trick is to get close enough to it so you can avoid its stream of pods but not so close that the second Killer Bee attacks. In the background is an alcove with a statue. Stand just in front of the left side of the alcove and you should be fine.|Diana_%28mythology%29|was the Roman goddess of the hunt. Equivalent to Artemis in Greek mythology.}}
{{CotMcard|Diana|Projectiles added to whip|Man Eater|In the [[Castlevania: Circle of the Moon/Locations#Underground Gallery|Underground Gallery]], in the last long horizontal corridor before the [[Castlevania: Circle of the Moon/Bosses#Dragon Zombie|Dragon Zombies]]. Enter from the ''left'' side (so that you're closer to a save room). The trick is to get close enough to it so you can avoid its stream of pods but not so close that the second Killer Bee attacks. In the background is an alcove with a statue. Stand just in front of the left side of the alcove and you should be fine.|Diana_%28mythology%29|was the Roman goddess of the hunt. Equivalent to Artemis in Greek mythology.}}


Another [[Castlevania: Circle of the Moon/Getting Started#Elements|elemental]] damage card, but gives you a long range projectile to throw at the enemy. Useful for enemies that are too far away to hit or bosses that you need to avoid at all costs, but the high MP cost of most of the weapons makes it something to save for special situations.
Another [[Castlevania: Circle of the Moon/Gameplay#Elements|elemental]] damage card, but gives you a long range projectile to throw at the enemy. Useful for enemies that are too far away to hit or bosses that you need to avoid at all costs, but the high MP cost of most of the weapons makes it something to save for special situations.
{{-}}
{{-}}


Line 47: Line 47:


===Neptune===
===Neptune===
{{CotMcard|Neptune|Full [[Castlevania: Circle of the Moon/Getting Started#Elements|elemental]] protection|[[Castlevania: Circle of the Moon/Enemies#Armors|Ice Armor]]|The first large room of the [[Castlevania: Circle of the Moon/Locations#Underground Waterway|Underground Waterway]] has numerous [[Castlevania: Circle of the Moon/Enemies#Armors|Ice Armors]] and is near the save room in the [[Castlevania: Circle of the Moon/Locations#Abyss Stairway|Abyss Stairway]]. Even though you should wait to clear the Underground Waterway until after you get the {{CotMitem|type=Items|name=Cleansing}} by defeating [[Castlevania: Circle of the Moon/Bosses#Death|Death]], you can (and should) get the card after defeating [[Castlevania: Circle of the Moon/Bosses#Adramelech|Adramelech]], as it will help you survive the numerous [[Castlevania: Circle of the Moon/Getting Started#Status|poisonous]] enemies in the [[Castlevania: Circle of the Moon/Locations#Underground Gallery|Underground Gallery]] and the [[Castlevania: Circle of the Moon/Enemies#Armors|Armor enemies]] in the [[Castlevania: Circle of the Moon/Locations#Underground Warehouse|Underground Warehouse]].|Neptune_%28mythology%29|was the Roman god of the sea. Equivalent to Poseidon in Greek mythology.}}
{{CotMcard|Neptune|Full [[Castlevania: Circle of the Moon/Gameplay#Elements|elemental]] protection|[[Castlevania: Circle of the Moon/Enemies#Armors|Ice Armor]]|The first large room of the [[Castlevania: Circle of the Moon/Locations#Underground Waterway|Underground Waterway]] has numerous [[Castlevania: Circle of the Moon/Enemies#Armors|Ice Armors]] and is near the save room in the [[Castlevania: Circle of the Moon/Locations#Abyss Stairway|Abyss Stairway]]. Even though you should wait to clear the Underground Waterway until after you get the {{CotMitem|type=Items|name=Cleansing}} by defeating [[Castlevania: Circle of the Moon/Bosses#Death|Death]], you can (and should) get the card after defeating [[Castlevania: Circle of the Moon/Bosses#Adramelech|Adramelech]], as it will help you survive the numerous [[Castlevania: Circle of the Moon/Gameplay#Status|poisonous]] enemies in the [[Castlevania: Circle of the Moon/Locations#Underground Gallery|Underground Gallery]] and the [[Castlevania: Circle of the Moon/Enemies#Armors|Armor enemies]] in the [[Castlevania: Circle of the Moon/Locations#Underground Warehouse|Underground Warehouse]].|Neptune_%28mythology%29|was the Roman god of the sea. Equivalent to Poseidon in Greek mythology.}}


Absorbs all damage from a certain element, and restores 10% of the damage (so an attack that would normally take 100HP from you will instead take 100 MP and restore 10HP to you). Very useful, however note that some enemies have non elemental attacks, and running into an enemy won't necessary count as elemental damage.
Absorbs all damage from a certain element, and restores 10% of the damage (so an attack that would normally take 100HP from you will instead take 100 MP and restore 10HP to you). Very useful, however note that some enemies have non elemental attacks, and running into an enemy won't necessary count as elemental damage.
Line 53: Line 53:


===Saturn===
===Saturn===
{{CotMcard|Saturn|[[wp:Familiar spirit|Familiar spirit]]|[[Castlevania: Circle of the Moon/Enemies#Fallen Angel|Fallen Angel]]|The tall tower outside the [[Castlevania: Circle of the Moon/Locations#Battle Arena|Battle Arena]] is the only place you can find her.|Saturn_%28mythology%29|was the Roman god of the harvest. Equivalent to Cronus in Greek mythology.}}
{{CotMcard|Saturn|[[wp:Familiar spirit|Familiar spirit]]|[[Castlevania: Circle of the Moon/Enemies#Fallen Angel|Fallen Angel]]|The tall tower outside the [[Castlevania: Circle of the Moon/Locations#Battle Arena|Battle Arena]] is the only place you can find him.|Saturn_%28mythology%29|was the Roman god of the harvest. Equivalent to Cronus in Greek mythology.}}


A [[Castlevania: Circle of the Moon/Getting Started#Elements|elemental]] spirit appears and follows you around, firing when you whip. Fun, but not exceptionally useful since you can't control the familiar and most don't move around enough. They tend to stay a little above you, meaning that many of their attacks will pass right over an enemy.
An [[Castlevania: Circle of the Moon/Gameplay#Elements|elemental]] spirit appears and follows you around, firing when you whip. Fun, but not exceptionally useful since you can't control the familiar and most don't move around enough. They tend to stay a little above you, meaning that many of their attacks will pass right over an enemy. A couple are more useful however, such as a skeletal ghost that homes in on nearby enemies and attacks them in short quick bursts, or an eagle that dives at enemies.
{{-}}
{{-}}


Line 61: Line 61:
{{CotMcard|Uranus|Summoned monster|[[Castlevania: Circle of the Moon/Enemies#Candles|Scary Candle]]|After defeating [[Castlevania: Circle of the Moon/Bosses#Dragon Zombie|Dragon Zombie]] in the [[Castlevania: Circle of the Moon/Locations#Underground Gallery|Underground Gallery]], this fake candle will appear in the [[Castlevania: Circle of the Moon/Bosses#Iron Golem|Iron Golem]]'s room in the [[Castlevania: Circle of the Moon/Locations#Machine Tower|Machine Tower]].|Uranus_%28mythology%29|was a Greek god of the Sky. Equivalent to [[wp:Caelus|Caelus]] in Roman mythology.}}
{{CotMcard|Uranus|Summoned monster|[[Castlevania: Circle of the Moon/Enemies#Candles|Scary Candle]]|After defeating [[Castlevania: Circle of the Moon/Bosses#Dragon Zombie|Dragon Zombie]] in the [[Castlevania: Circle of the Moon/Locations#Underground Gallery|Underground Gallery]], this fake candle will appear in the [[Castlevania: Circle of the Moon/Bosses#Iron Golem|Iron Golem]]'s room in the [[Castlevania: Circle of the Moon/Locations#Machine Tower|Machine Tower]].|Uranus_%28mythology%29|was a Greek god of the Sky. Equivalent to [[wp:Caelus|Caelus]] in Roman mythology.}}


A large creature appears on screen and unleashes a powerful magic attack that hits everything on screen. High MP cost, but still very, very useful against bosses.
Pressing (down, forward, up, B) Then, a large creature appears on screen and unleashes a powerful magic attack that hits everything on screen. High MP cost, but still very, very useful against bosses.
{{-}}
{{-}}


Line 67: Line 67:
{{CotMcard|Pluto|Misc.|[[Castlevania: Circle of the Moon/Enemies#Candles|Trick Candle]]|After defeating [[Castlevania: Circle of the Moon/Bosses#Camilla|Camilla]] this fake candle will appear in  [[Castlevania: Circle of the Moon/Bosses#Cerberus|Cerberus]]' room in the [[Castlevania: Circle of the Moon/Locations#Catacomb|Catacomb]].|Pluto_%28mythology%29|was the Roman god of the Underworld. Equivalent to Hades in Greek mythology.}}
{{CotMcard|Pluto|Misc.|[[Castlevania: Circle of the Moon/Enemies#Candles|Trick Candle]]|After defeating [[Castlevania: Circle of the Moon/Bosses#Camilla|Camilla]] this fake candle will appear in  [[Castlevania: Circle of the Moon/Bosses#Cerberus|Cerberus]]' room in the [[Castlevania: Circle of the Moon/Locations#Catacomb|Catacomb]].|Pluto_%28mythology%29|was the Roman god of the Underworld. Equivalent to Hades in Greek mythology.}}


These are special effects that don't really fall into a category. Some affect [[Castlevania: Circle of the Moon/Getting Started#Stats & leveling|stats]], others how your [[Castlevania: Circle of the Moon/Weapons|sub-weapon]] works. The most useful ones are [[Castlevania: Circle of the Moon/DSS#Pluto/Mandragora|Pluto and Mandragora]] (+20% experience from all monsters – keep this one active when you aren't using anything else and switch to it when a boss is about to die), [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|Pluto and Unicorn]] (complete invincibility, though you cannot attack – good for when you need to flee to a save room to heal), and [[Castlevania: Circle of the Moon/DSS#Pluto/Black Dog|Pluto and Black Dog]] (turns you into a skeleton). Be careful in skeleton form, since all damage you take becomes 9999, so you always die. When throwing bones, there is a small chance that a huge bone will be thrown, which does massive damage to everything on about half the screen.
These are special effects that don't really fall into a category. Some affect [[Castlevania: Circle of the Moon/Gameplay#Stats & leveling|stats]], others how your [[Castlevania: Circle of the Moon/Weapons|sub-weapon]] works. The most useful ones are [[Castlevania: Circle of the Moon/DSS#Pluto/Mandragora|Pluto and Mandragora]] (+20% experience from all monsters – keep this one active when you aren't using anything else and switch to it when a boss is about to die), [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|Pluto and Unicorn]] (complete invincibility, though you cannot attack – good for when you need to flee to a save room to heal), and [[Castlevania: Circle of the Moon/DSS#Pluto/Black Dog|Pluto and Black Dog]] (turns you into a skeleton). Be careful in skeleton form, since all damage you take becomes 9999, so you always die. When throwing bones, there is a small chance that a huge bone will be thrown, which does massive damage to everything on about half the screen.
{{-}}
{{-}}


Line 78: Line 78:


===Serpent===
===Serpent===
{{CotMcard|Serpent|Ice|[[Castlevania: Circle of the Moon/Enemies#Demons|Earth Demon]], [[Castlevania: Circle of the Moon/Enemies#Armors|Holy Armor]]|The first Earth Demon that you come to, in the room with the {{CotMitem|type=Items|name=Dash Boots}}. You may want to level up a bit first and get {{CotMitem|type=Equipment|name=Wrist Band|display=Wrist Bands}} from the bats first, as Demon enemies tend to be stronger than average.|Snake|s are common creatures given fantastical powers in various mythologies and folklores.}}
{{CotMcard|Serpent|Ice|[[Castlevania: Circle of the Moon/Enemies#Demons|Earth Demon]], [[Castlevania: Circle of the Moon/Enemies#Armors|Holy Armor]]|The first Earth Demon that you come to, in the room with the {{CotMitem|type=Items|name=Dash Boots}}. You may want to level up a bit first and get {{CotMitem|type=Equipment|name=Wrist Band|display=Wrist Bands}} from the bats first, as Demon enemies tend to be stronger than average.|Snake|s are common creatures given fantastical powers in various mythologies and folklores. This game's depiction refers to the Sea Serpents present in numerous myths, such as the Midgardsormr in Norse mythology; these serpents have been the first conceived image of dragons, the more popular Middle-Age European vision coming much later.}}


The most important use of this card is that some combinations let you freeze enemies like the Brain Floats, which is necessary to get certain items early in the game. Aside from that ice weapons are generally useless as most Serpent combinations results in significant strength penalties.
The most important use of this card is that some combinations let you freeze enemies like the Brain Floats, which is necessary to get certain items early in the game. Aside from that ice weapons are generally useless as most Serpent combinations results in significant strength penalties.
Line 98: Line 98:
{{CotMcard|Cockatrice|Stone|[[Castlevania: Circle of the Moon/Enemies#Armors|Stone Armor]], Death Mantis|In the [[Castlevania: Circle of the Moon/Locations#Machine Tower|Machine Tower]], right under the bridge that leads back to the [[Castlevania: Circle of the Moon/Locations#Audience Room|Audience Room]] is a hidden room.|Cockatrice|is a cross between a rooster and a serpent in English folklore. Their stare causes the victim to die. The pen and paper RPG Dungeons and Dragons popularized it having a petrifying gaze instead.}}
{{CotMcard|Cockatrice|Stone|[[Castlevania: Circle of the Moon/Enemies#Armors|Stone Armor]], Death Mantis|In the [[Castlevania: Circle of the Moon/Locations#Machine Tower|Machine Tower]], right under the bridge that leads back to the [[Castlevania: Circle of the Moon/Locations#Audience Room|Audience Room]] is a hidden room.|Cockatrice|is a cross between a rooster and a serpent in English folklore. Their stare causes the victim to die. The pen and paper RPG Dungeons and Dragons popularized it having a petrifying gaze instead.}}


Similar to [[#Serpent|Serpent]] combos, most Cockatrice combos results in the enemies being [[Castlevania: Circle of the Moon/Getting Started#Status|petrified]]. The big difference is that the combos generally give strength boosts as opposed to penalties. Still, most of the combinations are fairly useless as few enemies are weak against Earth. [[Castlevania: Circle of the Moon/DSS#Pluto/Cockatrice|Pluto and Cockatrice]] boosts your stats based on play time, but unless you are going ''very'' slowly through the game, it won't help as much as other defense boosting combos.
Similar to [[#Serpent|Serpent]] combos, most Cockatrice combos results in the enemies being [[Castlevania: Circle of the Moon/Gameplay#Status|petrified]]. The big difference is that the combos generally give strength boosts as opposed to penalties. Still, most of the combinations are fairly useless as few enemies are weak against Earth. [[Castlevania: Circle of the Moon/DSS#Pluto/Cockatrice|Pluto and Cockatrice]] boosts your stats based on play time, but unless you are going ''very'' slowly through the game, it won't help as much as other defense boosting combos.
{{-}}
{{-}}


Line 104: Line 104:
{{CotMcard|Manticore|Poison|[[Castlevania: Circle of the Moon/Enemies#Demons|Thunder Demon]], [[Castlevania: Circle of the Moon/Enemies#Succubus|Succubus]]|In the upper right corner of the large room that leads to the [[Castlevania: Circle of the Moon/Bosses#Iron Golem|Iron Golem]] is a hidden room with a {{CotMpowerup|type=mp|num=13}}. Thunder Demons are exceptionally powerful, so you should get the [[Castlevania: Circle of the Moon/DSS#Jupiter/Mandragora|Jupiter and Mandragora]] cards first.|Manticore|s are hybrid creatures from Persian mythology that poisoned humans.}}
{{CotMcard|Manticore|Poison|[[Castlevania: Circle of the Moon/Enemies#Demons|Thunder Demon]], [[Castlevania: Circle of the Moon/Enemies#Succubus|Succubus]]|In the upper right corner of the large room that leads to the [[Castlevania: Circle of the Moon/Bosses#Iron Golem|Iron Golem]] is a hidden room with a {{CotMpowerup|type=mp|num=13}}. Thunder Demons are exceptionally powerful, so you should get the [[Castlevania: Circle of the Moon/DSS#Jupiter/Mandragora|Jupiter and Mandragora]] cards first.|Manticore|s are hybrid creatures from Persian mythology that poisoned humans.}}


The [[Castlevania: Circle of the Moon/DSS#Venus/Manticore|Venus]] combo doubles the amount of hearts you get, the [[Castlevania: Circle of the Moon/DSS#Jupiter/Manticore|Jupiter]] combo produces a gas shield that does a very good job of destroying projectiles and weak flying enemies, [[Castlevania: Circle of the Moon/DSS#Apollo/Manticore|Apollo and Manticore]] produces an effect similar to [[Castlevania: Circle of the Moon/Weapons#Holy Water|holy water]] over a larger area, [[Castlevania: Circle of the Moon/DSS#Neptune/Manticore|Neptune]] protects you from being [[Castlevania: Circle of the Moon/Getting Started#Status|poisoned]], and [[Castlevania: Circle of the Moon/DSS#Pluto/Manticore|with Pluto]] you use MP instead of hearts for [[Castlevania: Circle of the Moon/Weapons|sub-weapons]]. Easily one of the best Attribute cards.
The [[Castlevania: Circle of the Moon/DSS#Venus/Manticore|Venus]] combo doubles the amount of hearts you get, the [[Castlevania: Circle of the Moon/DSS#Jupiter/Manticore|Jupiter]] combo produces a gas shield that does a very good job of destroying projectiles and weak flying enemies, [[Castlevania: Circle of the Moon/DSS#Apollo/Manticore|Apollo and Manticore]] produces an effect similar to [[Castlevania: Circle of the Moon/Weapons#Holy Water|holy water]] over a larger area, [[Castlevania: Circle of the Moon/DSS#Neptune/Manticore|Neptune]] protects you from being [[Castlevania: Circle of the Moon/Gameplay#Status|poisoned]], and [[Castlevania: Circle of the Moon/DSS#Pluto/Manticore|with Pluto]] you use MP instead of hearts for [[Castlevania: Circle of the Moon/Weapons|sub-weapons]]. Easily one of the best Attribute cards.
{{-}}
{{-}}