Castlevania: Circle of the Moon/Observation Tower: Difference between revisions

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* {{CotMitem|type=Equipment|name=Mirror Armor}}
* {{CotMitem|type=Equipment|name=Mirror Armor}}
* {{CotMitem|type=Equipment|name=Strength Armband}}
* {{CotMitem|type=Equipment|name=Strength Armband}}
| resizedmap = Observation Tower
| map = Observation Tower
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== Observation Tower ==
== Observation Tower ==
 
First, equip the [[Castlevania: Circle of the Moon/DSS#Pluto/Manticore|Pluto/Manticore]] combination and use the {{CotMitem|type=Weapons|name=Boomerang}} as your primary weapon. If you can't keep your MP up enough, get the [[Castlevania: Circle of the Moon/Equipment#Armor|Sage Robe]] from [[Castlevania: Circle of the Moon/Enemies#Lilith|Lilith]].  
First, equip the [[Castlevania: Circle of the Moon/DSS#Pluto/Manticore|Pluto/Manticore]] combination and use the [[Castlevania: Circle of the Moon/Weapons#Boomerang|boomerang]] as your primary weapon. If you can't keep your MP up enough, get the [[Castlevania: Circle of the Moon/Equipment#Armor|Sage Robe]] from [[Castlevania: Circle of the Moon/Enemies#Lilith|Lilith]].  


From where you jump into the Tower from the [[Castlevania: Circle of the Moon/Locations#Outer Wall|Outer Wall]] head up the left side. Don't touch the Legions, or you'll be cursed; instead, wait for them to meander into range and then attack. On the third ledge, jump left and break the wall to get a {{CotMpowerup|type=mp|num=35}}. Instead of continuing up, jump through the gap in the column and go through both hallways on the right. The upper one contains a {{CotMpowerup|type=heart|num=33}}, and the lower one contains a {{CotMpowerup|type=hp|num=40}}, as well as numerous Wind Armors.
From where you jump into the Tower from the [[Castlevania: Circle of the Moon/Locations#Outer Wall|Outer Wall]] head up the left side. Don't touch the Legions, or you'll be cursed; instead, wait for them to meander into range and then attack. On the third ledge, jump left and break the wall to get a {{CotMpowerup|type=mp|num=35}}. Instead of continuing up, jump through the gap in the column and go through both hallways on the right. The upper one contains a {{CotMpowerup|type=heart|num=33}}, and the lower one contains a {{CotMpowerup|type=hp|num=40}}, as well as numerous Wind Armors.


Head back to the upper left corner of the entrance room and jump through the ceiling. In this room, work your way up to the top while avoiding the Evil Towers, which can petrify you. At the top, break the left wall to get a {{CotMpowerup|type=heart|num=34}}. On the right side, the upper door leads to a save room, and if you drop all the way to the bottom you can break the right wall and get a {{CotMpowerup|type=hp|num=41}}. Go through the middle door to get into a hallway. Defeat the Dullahans by waiting just at the edge of where they turn around and whipping them as they come by. Jump through the ceiling and into another large room; this one filled with teams of Frozen and Heat Shades. Neither type should be a significant threat to you at this point, so just whip them and carry on. Go over the top of the room and back down the left side. The lower door takes you to a hallway with the last {{CotMpowerup|type=mp|num=36}} in the game, as well as a couple of Alraunes and Demon Lords (the latter drops {{CotMitem|type=Equipment|name=Strength Armband|display=Strength Armbands}}). The upper door takes you into a very large room and introduces you to the [[Castlevania: Circle of the Moon/Enemies#Armors|Dark Armors]]. Kill them as quickly as possible with the [[Castlevania: Circle of the Moon/Weapons#Boomerang|boomerang]] and move on.
Head back to the upper left corner of the entrance room and jump through the ceiling. In this room, work your way up to the top while avoiding the Evil Towers, which can petrify you. At the top, break the left wall to get a {{CotMpowerup|type=heart|num=34}}. On the right side, the upper door leads to a save room, and if you drop all the way to the bottom you can break the right wall and get a {{CotMpowerup|type=hp|num=41}}. Go through the middle door to get into a hallway. Defeat the Dullahans by waiting just at the edge of where they turn around and whipping them as they come by. Jump through the ceiling and into another large room; this one filled with teams of Frozen and Heat Shades. Neither type should be a significant threat to you at this point, so just whip them and carry on. Go over the top of the room and back down the left side. The lower door takes you to a hallway with the last {{CotMpowerup|type=mp|num=36}} in the game, as well as a couple of Alraunes and Demon Lords (the latter drops {{CotMitem|type=Equipment|name=Strength Armband|display=Strength Armbands}}). The upper door takes you into a very large room and introduces you to the [[Castlevania: Circle of the Moon/Enemies#Armors|Dark Armors]]. Kill them as quickly as possible with the {{CotMitem|type=Weapons|name=Boomerang}} and move on.


In the next room, head up the right side until the path opens up so you can get to the left side of the room. Before going to the other side, break the wall on the right (the opening is about level with the platform you're on). Inside you'll find a candle with a [[Castlevania: Circle of the Moon/Weapons#Boomerang|boomerang]] if you don't have one, an {{CotMpowerup|type=hp|num=42}}, and a lone Dark Armor. Kill this Dark Armor over and over again until you get two {{CotMitem|type=Equipment|name=Double Grips}} and equip both for a 75 point boost to all four stats.
In the next room, head up the right side until the path opens up so you can get to the left side of the room. Before going to the other side, break the wall on the right (the opening is about level with the platform you're on). Inside you'll find a candle with a {{CotMitem|type=Weapons|name=Boomerang}} if you don't have one, an {{CotMpowerup|type=hp|num=42}}, and a lone Dark Armor. Kill this Dark Armor over and over again until you get two {{CotMitem|type=Equipment|name=Double Grips}} and equip both for a 75 point boost to all four stats.


Now head to the left side of the large room and drop all the way down. Jump into the door way and you'll be in a long hallway with a {{CotMpowerup|type=heart|num=35}} at the end. Go through the doorway directly above this one and you'll be in a room with the Devil. Strong, lots of HP, high defense, and hard to avoid attacks means that it's often best to just ignore him. He drops the {{CotMitem|type=Equipment|name=Mirror Armor}}, but you can get better equipment elsewhere, and twice as much experience for killing [[Castlevania: Circle of the Moon/Enemies#Lilith|Lilith]]. Go through the door on the other side and you'll be in a tall room with several Legions. Jump down to the lowest ledge on the left (you can't see it from the entrance) and break the wall. You'll be in a large room with Dark Armors, Evil Pillars, and the last {{CotMpowerup|type=heart|num=36}}. Grab it, head back to the tall room and drop down to the bottom. Go through the door and you'll be in the fifth warp room. If you want, warp back to the [[Castlevania: Circle of the Moon/Locations#Audience Room|Audience Room]] and save.
Now head to the left side of the large room and drop all the way down. Jump into the door way and you'll be in a long hallway with a {{CotMpowerup|type=heart|num=35}} at the end. Go through the doorway directly above this one and you'll be in a room with the Devil. Strong, lots of HP, high defense, and hard to avoid attacks means that it's often best to just ignore him. He drops the {{CotMitem|type=Equipment|name=Mirror Armor}}, but you can get better equipment elsewhere, and twice as much experience for killing [[Castlevania: Circle of the Moon/Enemies#Lilith|Lilith]]. Go through the door on the other side and you'll be in a tall room with several Legions. Jump down to the lowest ledge on the left (you can't see it from the entrance) and break the wall. You'll be in a large room with Dark Armors, Evil Pillars, and the last {{CotMpowerup|type=heart|num=36}}. Grab it, head back to the tall room and drop down to the bottom. Go through the door and you'll be in the fifth warp room. If you want, warp back to the [[Castlevania: Circle of the Moon/Locations#Audience Room|Audience Room]] and save.
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{{CotMboss|Hugh|Observation Tower|1400|570|750|120000|Light|Last Key}}
{{CotMboss|Hugh|Observation Tower|1400|570|750|120000|Light|Last Key}}
:''See the [[Castlevania: Circle of the Moon/Bosses#Hugh|boss page]] for more.''
:''See the [[Castlevania: Circle of the Moon/Bosses#Hugh|boss page]] for more.''
Hugh attacks and moves fast, but is not exceptionally strong. He has all of your [[Castlevania: Circle of the Moon/Weapons|sub-weapons]], except for the stopwatch. He likes to use the '''[[../Weapons#Holy Water|Holy Water]]'''[[Image:Castlevania CotM weapon small-holy water.gif]] and also has a couple of special moves. Basically just thrown boomerangs at him or summon [[Castlevania: Circle of the Moon/DSS#Uranus/Cockatrice|Cockatrice]] (depending on your mode) and defeat him before he defeats you.
Hugh attacks and moves fast, but is not exceptionally strong. He has all of your [[Castlevania: Circle of the Moon/Weapons|sub-weapons]], except for the {{CotMitem|type=Weapons|name=Stopwatch}}. He likes to use the {{CotMitem|type=Weapons|name=Holy Water}} and also has a couple of special moves. Basically just thrown boomerangs at him or summon [[Castlevania: Circle of the Moon/DSS#Uranus/Cockatrice|Cockatrice]] (depending on your mode) and defeat him before he defeats you.
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