Castlevania: Dracula X/Stage 5'
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Annet's prison
Secrets
- Annet: after the area that is filling with water, slash at the water-spitting statue, then follow a path downwards and to the left.
- Roast: in a "dry" step between the 3rd and 4th water-spitting statues.
Boss: Salamander
As soon as you enter the room, this boss will jump out of the water to attack you. Don't move from where you spawned, or else he will get a cheap shot on you before the fight even begins!
He attacks by either jumping out of the water in an arc pattern, slithering across the bridge, or shooting a series of fireballs if he stops in midair.
When defeated, the salamander will abruptly stop moving and fall into the water. After a few seconds, he will jump at Richter, which can hurt him if he is not moving.