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Eye of the Beholder
The logo for Eye of the Beholder.
Developer(s)Westwood Studios
Publisher(s)Strategic Simulations, Inc.
Year introduced1990
Parent seriesDungeon Master, Forgotten Realms

The Eye of the Beholder series started as a clone of the Dungeon Master series adding elements from Forgotten Realms, a Dungeons & Dragons setting.

The peculiarity of the Dungeon Master & Eye of the Beholder series is the "combat dance", a combination of tile-based movement and real-time action combat.

Game title Year Computer
Eye of the Beholder 1991 MS-DOS, Amiga SNES, Sega CD PC-98
Eye of the Beholder II: The Legend of Darkmoon 1991 MS-DOS, Amiga - PC-98, FM Towns
Eye of the Beholder III: Assault on Myth Drannor 1992 MS-DOS - PC-98

Note that the game Eye of the Beholder (GBA) for the Game Boy Advance is excluded from this series. In fact, instead of the "combat dance", said game features turn-based combat on a tactical map, making it a spiritual successor to the Gold Box games.

Legacy crossovers[edit]

Seven games were obtained by "cross-breeding" Dungeons & Dragons: Forgotten Realms with four different series: Dungeon Master, NetHack, Doom and Descent.

The Eye of the Beholder trilogy started a lineage of Dungeons & Dragons games that begins with two graphical roguelikes and ends with two first-person shooters:

  1. Dungeon Hack: this graphical roguelike set in the Forgotten Realms is a crossover between Dungeon Master and NetHack (hence the title).
  2. Slayer: the spiritual sequel to Dungeon Hack is another D&D graphical roguelike, but with full three-dimensional graphics.
  3. DeathKeep: a crossover between the Slayer engine and Doom, it is a first-person shooter developed by the same team of Doom II.
  4. Descent to Undermountain: a crossover between D&D and Descent, it is a first-person shooter similar to DeathKeep.

Pages in category "Eye of the Beholder"

This category contains only the following page.