Category:Ultima: Difference between revisions

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|developer=[[Origin Systems]]
|developer=[[Origin Systems]]
|publisher=[[Electronic Arts]]
|publisher=[[Electronic Arts]]
|designer=Richard Garriott
|year=1980
|firstdate=[[1980]]
|lastdate=today
|genre=[[RPG]]
|genre=[[RPG]]
|systems=[[Amiga]], [[MS-DOS]], [[Windows]], ''etc.''
|modes=[[Single player]]
}}
}}
Ultima is a series of fantasy computer role-playing games from [[Origin Systems]], Inc. Ultima was created by Richard Garriott, a.k.a. Lord British. Several games of the series are considered seminal games of their genre. Today, [[Electronic Arts]] holds the brand.
Ultima is a series of fantasy computer role-playing games from [[Origin Systems]], Inc. Ultima was created by Richard Garriott, alias Lord British. Several games of the series are considered seminal games of their genre. Today, [[Electronic Arts]] holds the brand.


The main Ultima series consists of nine installments (the seventh title is further divided into two parts) grouped into three trilogies, or "Ages": The Age of Darkness (Ultima I-III), The Age of Enlightenment (Ultima IV-VI), and The Age of Armageddon (Ultima VII-IX). The latter is also sometimes referred to as "The Guardian Saga" after its chief antagonist. The first trilogy is set in a fantasy world named Sosaria, but during the cataclysmic events of The Age of Darkness, it is sundered and three quarters of it vanish. What is left becomes known as Britannia, a realm ruled by the benevolent Lord British, and is where the later games mostly take place. The protagonist in all the games is a canonically male resident of Earth who is called upon by Lord British to protect Sosaria and, later, Britannia from a number of dangers. Originally, the player character was referred as to "the Stranger", but by the end of Ultima IV he becomes universally known as the Avatar.
The main Ultima series consists of nine installments (the seventh title is further divided into two parts) grouped into three trilogies, or "Ages": The Age of Darkness (Ultima I-III), The Age of Enlightenment (Ultima IV-VI), and The Age of Armageddon (Ultima VII-IX). The latter is also sometimes referred to as "The Guardian Saga" after its chief antagonist. The first trilogy is set in a fantasy world named Sosaria, but during the cataclysmic events of The Age of Darkness, it is sundered and three quarters of it vanish. What is left becomes known as Britannia, a realm ruled by the benevolent Lord British, and is where the later games mostly take place. The protagonist in all the games is a canonically male resident of Earth who is called upon by Lord British to protect Sosaria and, later, Britannia from a number of dangers. Originally, the player character was referred as to "the Stranger", but by the end of Ultima IV he becomes universally known as the Avatar.
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Many innovations of the early Ultimas, in particular [[Ultima III: Exodus]] (1983), eventually became standard among later RPGs in both the console (if somewhat simplified to fit the gamepad) and the personal computer markets, such as the use of tiled graphics and party-based combat, its mix of fantasy and science-fiction elements, and the introduction of time travel as a plot device. The game was also revolutionary in its use of a written narrative to convey a larger story than the typically minimal plots that were common at the time. Most video games, including Garriott's own Ultima I and II and Akalabeth, tended to focus primarily on things like combat without venturing much further. In addition, Garriott would introduce in Ultima IV a theme that would persist throughout later Ultimas: a system of chivalry and code of conduct in which the player, or "Avatar", is tested periodically (in both obvious and unseen ways) and judged according to his or her actions. This system of morals and ethics was unique, in that in other video games players could for the most part act and do as they wished without having to consider the consequences of their actions.
Many innovations of the early Ultimas, in particular [[Ultima III: Exodus]] (1983), eventually became standard among later RPGs in both the console (if somewhat simplified to fit the gamepad) and the personal computer markets, such as the use of tiled graphics and party-based combat, its mix of fantasy and science-fiction elements, and the introduction of time travel as a plot device. The game was also revolutionary in its use of a written narrative to convey a larger story than the typically minimal plots that were common at the time. Most video games, including Garriott's own Ultima I and II and Akalabeth, tended to focus primarily on things like combat without venturing much further. In addition, Garriott would introduce in Ultima IV a theme that would persist throughout later Ultimas: a system of chivalry and code of conduct in which the player, or "Avatar", is tested periodically (in both obvious and unseen ways) and judged according to his or her actions. This system of morals and ethics was unique, in that in other video games players could for the most part act and do as they wished without having to consider the consequences of their actions.


Ultima III would go on to be released for many other platforms and influence the development of such console RPGs as Excalibur and Dragon Quest; and many consider the game to be the first modern CRPG.
Ultima III would go on to be released for many other platforms and influence the development of such console role-playing games as Excalibur and Dragon Quest; and many consider the game to be the first modern computer RPG.


== Game list ==
== Game list ==
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Sorting the table by Number ('''N.'''), the games will be listed according to continuity.
Sorting the table by Number ('''N.'''), the games will be listed according to continuity.
{|{{prettytable|sortable=1}}
{| {{prettytable|sortable=1}}
! N. !!width=35%| Title !! Year !! Genre !! Systems
! N. !!width=35%| Title !! Year !! Genre !! Systems
|-
|-
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| 3 ||''' [[Ultima III: Exodus]] '''|| 1983 ||  || {{icon|globe}} Apple II, C64, [[Amiga]], A800, ST, MS-DOS, Mac <br/>'''Remake:''' [[NES]] <br/>{{icon|jp}} FM-7, PC-8801, PC-9801, MSX2, [[Sharp X1|X1]]
| 3 ||''' [[Ultima III: Exodus]] '''|| 1983 ||  || {{icon|globe}} Apple II, C64, [[Amiga]], A800, ST, MS-DOS, Mac <br/>'''Remake:''' [[NES]] <br/>{{icon|jp}} FM-7, PC-8801, PC-9801, MSX2, [[Sharp X1|X1]]
|-
|-
!colspan=5| Age of Enlightment
!colspan=5| Age of Enlightenment
|-
|-
| 4 ||''' [[Ultima IV: Quest of the Avatar]] '''|| 1985 ||  || {{icon|globe}} Apple II, C64, [[Amiga]], A800, ST, MS-DOS, Mac <br/>'''Remakes:''' NES, [[SMS]] <br/>{{icon|jp}} FM-7, [[FM-Towns]], PC-8801, PC-9801, MSX2, X1, [[X68000]]
| 4 ||''' [[Ultima IV: Quest of the Avatar]] '''|| 1985 ||  || {{icon|globe}} Apple II, C64, [[Amiga]], A800, ST, MS-DOS, Mac <br/>'''Remakes:''' NES, [[SMS]] <br/>{{icon|jp}} FM-7, [[FM-Towns]], PC-8801, PC-9801, MSX2, X1, [[X68000]]
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| 8  ||''' [[Ultima VIII: Pagan]]  '''|| 1994 ||  || {{icon|globe}} MS-DOS
| 8  ||''' [[Ultima VIII: Pagan]]  '''|| 1994 ||  || {{icon|globe}} MS-DOS
|-
|-
| 9  ||''' [[Ultima IX: Ascension]] '''|| 1999 || || {{icon|globe}} [[Windows|MS-Win]]
| 9  ||''' [[Ultima IX: Ascension]] '''|| 1999 || Action-RPG || {{icon|globe}} [[Windows|MS-Win]]
|-
|-
!colspan=5| Online
!colspan=5| Online
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=== Related games ===
=== Related games ===
Many games are referenced throughout the series. They are other games by [[:Category:Origin Systems|Origin Systems]] or older games developed by Origin members before they joined the company.  
Many games are referenced throughout the series. They are other games by {{c|Origin Systems}} or older games developed by Origin members before they joined the company.
 
* '''Gorn''', a playable character in ''Ultima V'' and ''VI'', was actually one of the main characters in [[The Quest]] (1983) and [[Ring Quest]] (1985).
* '''Gorn''', a playable character in ''Ultima V'' and ''VI'', was actually one of the main characters in [[The Quest]] (1983) and [[Ring Quest]] (1985).
* '''Seggallion''', a playable character in ''Ultima VI'', was actually one of the main characters in [[Knights of Legend]] (1989).
* '''Seggallion''', a playable character in ''Ultima VI'', was actually one of the main characters in [[Knights of Legend]] (1989).
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** A non-playable character in ''Savage Empire'' comments [[Knights of Legend]] (1989) and [[Bad Blood]] (1990).
** A non-playable character in ''Savage Empire'' comments [[Knights of Legend]] (1989) and [[Bad Blood]] (1990).


As a final note, ''[[Space Rogue]]'' is often referred to as "Ultima in Space"; gameplay-wise, it's the link from the ''Ultima'' to the ''[[:category:Wing Commander|Wing Commander]]'' series.
As a final note, ''[[Space Rogue]]'' is often referred to as "Ultima in Space"; gameplay-wise, it's the link from the ''Ultima'' to the ''{{c|Wing Commander}}'' series.


== Ports ==
== Ports ==
=== Computer ports ===
=== Computer ports ===
Every Ultima game up to the 6th one was released for several different computer systems. The following table does not list all existing ports, but only the original and the most advanced ones. For a detailed list of all the ports, see the individual game guides.  
Every Ultima game up to the 6th one was released for several different computer systems. The following table does not list all existing ports, but only the original and the most advanced ones. For a detailed list of all the ports, see the individual game guides.


{|{{prettytable|notwide=1|sortable=1}}
{| {{prettytable|notwide=1|sortable=1}}
! Title        !! Original port  !! Most advanced English port
! Title        !! Original port  !! Most advanced English port
|-
|-
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=== Console ports ===
=== Console ports ===
Five ''Ultima'' games were portd to Nintendo consolles, and one to the Sega Master System. Obviously, changes had to be made for two main reasons: (1) consolles use joypad instead of keyboard; (2) consolle cartridges have limited memory.  
Five ''Ultima'' games were ported to Nintendo consolles, and one to the Sega Master System. Obviously, changes had to be made for two main reasons: (1) consolles use joypad instead of keyboard; (2) consolle cartridges have limited memory.


In general, ports developed in Japan managed to be more faithful to the original than the ports developed in the USA. Indeed, the US-made Nintendo ports of ''Ultima V'' and ''VII'' are so different from the original versions that separate guides are necessary on StrategyWiki.
In general, ports developed in Japan managed to be more faithful to the original than the ports developed in the USA. Indeed, the US-made Nintendo ports of ''Ultima V'' and ''VII'' are so different from the original versions that separate guides are necessary on StrategyWiki.
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Sorting the table by '''R.''' (Rate), the games will be listed from the most faithful to their original.
Sorting the table by '''R.''' (Rate), the games will be listed from the most faithful to their original.


{|{{prettytable|sortable=1}}
{| {{prettytable|sortable=1}}
!width=210px| Game !! Port !! Development and main differences !! R
!width=210px| Game !! Port !! Development and main differences !! R
|-
|-
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! [[Ultima IV: Quest of the Avatar]]
! [[Ultima IV: Quest of the Avatar]]
| NES ||  
| NES ||  
* Developed in Japan;  
* Developed in Japan; actually a '''remake''';
* Greatly improved graphics; full-screen field of view;
* Greatly improved graphics; full-screen field of view;
* Random encounters with enemies invisible on the field (as in ''[[:Category:Final Fantasy|Final Fantasy]]'' and ''[[:Category:Dragon Quest|Dragon Quest]]'');  
* Random encounters with enemies invisible on the field (as in ''{{c|Final Fantasy}}'' and ''{{c|Dragon Quest}}'');  
* Simplified sea travel.
* Simplified sea travel.
| 4
| 4
|-
|-
! [[Ultima IV: Quest of the Avatar]]
! [[Ultima IV: Quest of the Avatar]] <br>([[Ultima IV: Quest of the Avatar (NES)|NES guide]])
| [[SMS]] ||  
| [[SMS]] ||  
* Developed in Japan by [[Sega]];  
* Developed in Japan by [[Sega]];  
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! [[Ultima VII: The Black Gate]] <br/> ([[Ultima VII: The Black Gate (SNES)|SNES guide]])
! [[Ultima VII: The Black Gate]] <br/> ([[Ultima VII: The Black Gate (SNES)|SNES guide]])
| SNES ||  
| SNES ||  
* Developed in USA;  
* Developed in USA; actually a '''remake''';
* No party: the Avatar travels alone;
* No party: the Avatar travels alone;
* Simplified magic system: 16 spells instead of 72, no purchasing, no reagents;
* Simplified magic system: 16 spells instead of 72, no purchasing, no reagents;
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| 5
| 5
|}
|}


{{Ultima}}
{{Ultima}}
[[Category:Series]][[Category:Origin Systems]]

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