Cave Story/Enemies: Difference between revisions

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{{Header Nav|game=Cave Story}}
{{Header Nav|game=Cave Story}}


{{floatingtoc|right|2}}
{{floatingtoc|right}}
These are the enemies you encounter throughout the game. They are divided up depending on what area you '''''first''''' find them in. Enemies that have slight variations in them (Like say the black and red bat) will be found in the category of which you first encountered one of them (so black and red bat would be in Start Cave).{{-}}
These are the enemies you encounter throughout the game. They are divided up depending on what area you '''''first''''' find them in. Enemies that have slight variations in them (Like say the black and red bat) will be found in the category of which you first encountered one of them (so black and red bat would be in Start Cave).
{{-}}


==Start Cave==
==Start Cave==
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===Critter===
===Critter===
[[File:cscritter.gif|right]]
[[File:Cave Story Critter Sprite.png|right]]
*''Damage'': 1-6 HP
*''Damage'': 1-6 HP
*''Health'': 2-6 HP
*''Health'': 2-6 HP
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===Pignon===
===Pignon===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:cspignon.gif]]
|bgcolor="#339033"|[[File:Cave Story Pignon Sprite.png]]
|}
|}
*''Damage'': 1 HP
*''Damage'': 1 HP
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===Grave Keeper===
===Grave Keeper===
[[File:csgravekeeper.gif|right]]
[[File:Cave Story Grave Keeper Sprite.png|right]]
*''Damage'': 10 HP
*''Damage'': 10 HP
*''Health'': 20 HP
*''Health'': 20 HP
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===Giant Pignon===
===Giant Pignon===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:csgpignon.gif]]
|bgcolor="#339033"|[[File:Cave Story Giant Pignon Sprite.png]]
|}
|}
*''Damage'': 1 HP
*''Damage'': 1 HP
*''Health'': 12 HP
*''Health'': 12 HP
*''Found In'': Mimiga Graveyard
*''Found In'': Mimiga Graveyard
The giant pignon is basically the exact same as the normal pignon. It will not actively seek you out so the only way to get hurt is by running into it. The only real noticeable difference is that when shot, the giant pignon tends to "bounce" around a lot more than the normal one, so be careful of that. The giant pignon is found only in the graveyard section of the Mimiga Village.
The Giant Pignon is basically the exact same as the normal pignon. It will not actively seek you out so the only way to get hurt is by running into it. The only real noticeable difference is that when shot, the Giant Pignon tends to "bounce" around a lot more than the normal one, so be careful of that. The Giant Pignon is found only in the graveyard section of the Mimiga Village.


===Chin Fish===
===Chin Fish===
[[File:cschinfish.gif|right]]
[[File:Cave Story Chin Fish Sprite.png|right]]
*''Damage'': 1 HP
*''Damage'': 1 HP
*''Health'': 2 HP
*''Health'': 2 HP
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===First Visit===
===First Visit===
====Basil====
====Basil====
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:Cave story basil.gif]]
|bgcolor="#339033"|[[File:Cave story basil.gif]]
|}
|}
*''Damage'': 100 HP
*''Damage'': 100 HP (Instant Death)
*''HP'': Unlimited
*''HP'': Unlimited


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==Grasstown==
==Grasstown==
===Power Critter===
===Power Critter===
[[File:cspowercritter.gif|right]]
[[File:Cave Story Power Critter Sprite.png|right]]
*''Damage'': 2 HP / 12 HP when landing upon
*''Damage'': 2 HP / 12 HP when landing upon
*''Health'': 16 HP
*''Health'': 16 HP
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===Jelly===
===Jelly===
[[File:csjellye.gif|right]]
[[File:Cave Story Jellye Sprite.png|right]]
*''Damage'': 5 HP
*''Damage'': 5 HP
*''Health'': 4 HP
*''Health'': 4 HP
*''Found In'': Grasstown
*''Found In'': Bushlands


Don't be worried about these guys. While they may cause moderate damage, you can only be hurt if you run into them. They float around in predetermined patterns and never really stray far away from where they start. Pick them off from afar. They are only found after talking to Chaco in Grasstown.
Don't be worried about these guys. While they may cause moderate damage, you can only be hurt if you run into them. They float around in predetermined patterns and never really stray far away from where they start. Pick them off from afar. They are only found after talking to Chaco in Bushlands.


===Giant Jelly===
===Giant Jelly===
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===Mannan===
===Mannan===
[[File:csmannan.gif|right]]
[[File:Cave Story Mannan Sprite.png|right]]
*''Damage'': 3 HP
*''Damage'': 3 HP
*''Health'': 11 HP
*''Health'': 11 HP
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===Frog===
===Frog===
[[File:csfrog.gif|right]]
[[File:Cave Story Frog Sprite.png|right]]
*''Damage'': 3 HP
*''Damage'': 3 HP
*''Health'': 10 HP
*''Health'': 10 HP
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*''Found In'': Sand Zone
*''Found In'': Sand Zone


The armadillo will hide inside its shell when you fire a missile, making it impervious to damage.
The armadillo will hide inside its shell when you fire a missile, making it impervious to damage. Just hit it with any other weapon and it will take damage.


===Skeleton===
===Skeleton===
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*''Found In'': Reservoir
*''Found In'': Reservoir


A small fish found in the Reservoir. It defends itelf by expanding it's quills.
A small fish found in the Reservoir. It defends itelf by expanding its quills.


==Outer Wall==
==Outer Wall==
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[[File:Cave_story_hopper.gif|right]]
[[File:Cave_story_hopper.gif|right]]
*''Damage'': 4
*''Damage'': 4
*''Health'': ?
*''Health'': 12
*''Found In'': ?
*''Found In'': Outer wall


A hopper will jump along the outer wall, falling to the left rather than downward.
A hopper will jump along the outer wall, falling to the left rather than downward.
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===Droll===
===Droll===
{{sect-stub}}
{{sect-stub}}
*''Damage'': ?
*''Damage'': 1
*''Health'': ?
*''Health'': 18


A passive guard that only attacks in retaliation.   
A passive guard that only attacks in retaliation.   
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{{sect-stub}}
{{sect-stub}}


=== Rabil ===
=== Ravil ===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:Cave story rabil.gif]]
|bgcolor="#339033"|[[File:Cave story rabil.gif]]
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*''Health'': 40
*''Health'': 40


Rabil is a Miminga that is under the influence of the demon petal, and attacks by charging and jumping.
Ravil is a Mimiga that is under the influence of the demon petal, and attacks by charging and jumping.


=== Igor ===
=== Igor ===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:csigor.gif]]
|bgcolor="#339033"|[[File:Cave Story Igor Sprite.png]]
|}
|}
*''Health'': 300
*''Health'': 300
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|}
|}


A bute is a small humanoid. There are three types of them. One of them is armed with a spear, attempting to crash into player. Second type moves along the ground and tries to leap attack the player with a sword. Third type is stationary and is armed with a bow and arrow. The spear one does 5 damage and can be killed in 1 or 2 hits. The arrow one does 8 damage (or only 3 if touched directly) but doesn't move around and doesn't shoot for around 3 seconds. Shoot him then. the sword one can only be attacked while he's charging so don't waste your time shooting him then
A bute is a small humanoid. There are three types of them. One of them is armed with a spear, attempting to crash into player. Second type moves along the ground and tries to leap attack the player with a sword. Third type is stationary and is armed with a bow and arrow. The spear one does 5 damage and can be easily killed. The arrow one deals 8 damage per shot, and 3 contact damage. It doesn't move around and has an delay of 3 seconds between shots. The one with a sword can only be attacked while it's charging so don't waste your time shooting it when it's standing still.


=== Mesa ===  
=== Mesa ===  
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[[File:Cave story mesa.gif|right]]
[[File:Cave story mesa.gif|right]]


A mesa is a large humanoid, who pickups a ground tile to throw at the player. It has around 60 health and it's blocks do 10 damage but they only throw at a certain place so just get up close (but not to close) and keep on attacking until it dies.
A mesa is a large humanoid, who pickups a ground tile to throw at the player. It has around 60 health and its blocks do 10 damage, but they only throw at a certain place, so just get up close (but not too close) and keep on attacking until it dies.


=== Green Devil ===   
=== Green Devil ===   
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==Bosses==
==Bosses==
===Balrog (Shack)===
===Balrog (Shack)===
[[File:csbalrogb.gif|right]]
[[File:Cave Story Balrog Sprite.png|right]]
'''Damage'''
'''Damage'''
*HP:60
*HP:60
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*Running attack: 2 HP
*Running attack: 2 HP
{{sidebar
{{sidebar
|style=banner
|class=banner
|float=right
|float=right
|width=200px
|width=300px
|title=Note
|title=Note
|contents=This is the only boss that gives you experience after you fight him(other than the Red Demon). You can skip him by saying you aren't going to fight him with "that thing" (your polar star) when he asks you, but getting used to his basic attack patterns, as well as the exp, is worth it at this early stage of the game.
|contents=This is the only boss that gives you experience after you fight him(other than the Red Demon). You can skip him by saying you aren't going to fight him with "that thing" (your polar star) when he asks you, but getting used to his basic attack patterns, as well as the exp, is worth it at this early stage of the game.
}}
}}
Just shoot him and jump over him when he charges at you. Be wary of when he jumps in the air because he could connect with you as you are jumping. The  
He charges 2 times then jumps. Just shoot him and jump over him when he charges at you. Be wary of when he jumps in the air because he could connect with you as you are jumping. The  
reward for fighting Balrog is 5 experience points for your weapon.{{-}}
reward for fighting Balrog is 5 experience points for your weapon.{{-}}


===Igor===
===Igor===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:csigor.gif]]
|bgcolor="#339033"|[[File:Cave Story Igor Sprite.png]]
|}
|}
'''Damage'''
'''Damage'''
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===Balrog (Power Room)===
===Balrog (Power Room)===
[[File:csbalrogb.gif|right]]
[[File:Cave Story Balrog Sprite.png|right]]
'''Damage'''
'''Damage'''
*HP: 240
*HP: 240
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===Balfrog===
===Balfrog===
[[File:csbalrogfrog.gif|right]]
[[File:Cave Story Balrog Frog Sprite.png|right]]
;Damage
;Damage
*Energy Orbs: 4 HP
*Energy Orbs: 4 HP
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|bgcolor="#339033"|[[File:Cave story frenzied toroko.gif]]
|bgcolor="#339033"|[[File:Cave story frenzied toroko.gif]]
|}
|}
*'''Damage''':
;Attacks/Damage
*Touch: 5 HP
*Touch: 5 HP
*Blocks: 10 HP
*Blocks: 10 HP
*Contact with flower: 1 HP
*Contact with flower: 1 HP


Frenzied Toroko can be a hard battle; It's best to max out your weapon levels before you head in. She basically runs and jumps around, throwing blocks straight at you constantly. You should keep moving, and always keep an eye for the flying blocks, since beside the significant damage, your weapon is going to delevel if you're hit. When she jumps, a good strategy is to run past her from below, since you won't get hit by a block that way. The flowers only have 1 HP, so they're not that dangerous, and they provide minor EXP and hearts.{{-}}
Frenzied Toroko can be a hard battle. It's best to max out your weapon levels before you head in. She basically runs and jumps around, throwing blocks straight at you constantly. You should keep moving, and always keep an eye for the flying blocks, since beside the significant damage, your weapon is going to level down if you're hit. When she jumps, a good strategy is to run past her from below, since you won't get hit by a block that way. The flowers only have 1 HP, so they're not that dangerous, and they provide minor EXP and health.
 
Note: when you hit her with a missile she will speed up slightly (as is the case with most boss fights).
{{-}}


===Puu Black===
===Puu Black===
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He can jump on you, which does 20 damage. When the black bubbles starting to fall, dodge to the side as he is going to land. Use the Missiles against him to finish this battle with ease. Machine Gun, Snake, or Polar Star will do as well. Another good strategy is to use the level 3 Blade to destroy his bubbles, and damage him in the process. Keep shooting him until he jumps through the screen, then move like crazy. When he's down, be careful not to touch the still-boiling black bubbles; it still does damage until he's completely gone.
He can jump on you, which does 20 damage. When the black bubbles starting to fall, dodge to the side as he is going to land. Use the Missiles against him to finish this battle with ease. Machine Gun, Snake, or Polar Star will do as well. Another good strategy is to use the level 3 Blade to destroy his bubbles, and damage him in the process. Keep shooting him until he jumps through the screen, then move like crazy. When he's down, be careful not to touch the still-boiling black bubbles; it still does damage until he's completely gone.


Fun fact: He has the shape of Balrog, therefore, he could be related to him somehow.
Fun fact: He's a beta Balrog. Puu was Balrog's beta name.


Another fun fact: If you won against the battle of Ballos, in the credits, instead of Balrog being the doctor, Puu Black is!
Another fun fact: If you won against the battle of Ballos, in the credits, instead of Balrog being the doctor, Puu Black is!
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===Balrog (Boulder Chamber)===
===Balrog (Boulder Chamber)===
[[File:csbalrogb.gif|right]]
[[File:Cave Story Balrog Sprite.png|right]]
'''Damage'''
'''Damage'''
*Rockets: 5 HP
*Rockets: 5 HP
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*Boulders: 10 HP
*Boulders: 10 HP


He's really a shrimp, but you must fight him to get into the Sacred Grounds, because not fighting him would not let Curly join you underground. At first, he'll jump around and bash his head into the wall to cause falling boulders. His head will be stuck, so shoot him there. Once in a while, he'll summon clones of him, so destroy the clones to find the real Ma Pignon. Your reward is himself to feed to Curly.{{-}}
She's really a shrimp, but you must fight her to get into the Sacred Grounds. If you don't, Curly won't join you underground. At first, she'll jump around and bash her head into the wall to cause falling boulders. Her head will be stuck, so shoot her there. Once in a while, she'll summon clones of herself, so destroy the clones to find the real Ma Pignon. Your reward is himself to feed to Curly.{{-}}


===Red Demon===
===Red Demon===
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*Flying Axes: 6
*Flying Axes: 6
{{sidebar
{{sidebar
|style=banner
|class=banner
|float=right
|float=right
|width=200px
|width=300px
|title=Note
|title=Note
|contents=This is the only other boss that gives you exp, like Balrog. You can skip him by keeping the Mimiga Mask. There is a Clay Figure Medal in the chest, but it is most likely optional, so take it if you want.}}
|contents=This is the only other boss that gives you exp, like Balrog. You can skip him by keeping the Mimiga Mask. There is a Clay Figure Medal in the chest, but it's optional, so take it if you want.}}
This guy isn't so hard. He's only like the Drolls. However, he throws more than one, so be careful! He should be easy to take down. Use the Spur/Nemesis in this fight. Nemesis can work better, because there are no enemies in this fight. Machine Gun also works. When you beat him, you'll find a chest. Open it; it contains the Clay Figure Medal.{{-}}
This guy isn't so hard. He's only like the Drolls. However, he throws more than one, so be careful! He should be easy to take down. Use the Spur/Nemesis in this fight. Nemesis can work better, because there are no enemies in this fight. Machine Gun also works. When you beat him, you'll find a chest. Open it; it contains the Clay Figure Medal.
{{-}}


===Misery===
===Misery===
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The Doctor can be hard if the battle takes a while. With the Red Crystal in his hands, he can be quite strong. One of your choices would be to use the Missile Launcher. If at level 3, the Doctor will be wiped out easily. But doing that would be bad. You'll need that Missile Launcher for either the Frenzied Doctor or the Undead Core. The other choice would be to use another gun. When fighting the Doctor, take him down quick and look out for his attacks. He will eventually shoot red energy at you. After a while he'll be in the center of the air and spread red energy all over. Any time there is no red energy, he is vulnerable.
The Doctor can be hard if the battle takes a while. With the Red Crystal in his hands, he can be quite strong. One of your choices would be to use the Missile Launcher. If at level 3, the Doctor will be wiped out easily. But doing that would be bad. You'll need that Missile Launcher for either the Frenzied Doctor or the Undead Core. The other choice would be to use another gun. When fighting the Doctor, take him down quick and look out for his attacks. He will eventually shoot red energy at you. After a while he'll be in the center of the air and spread red energy all over. Any time there is no red energy, he is vulnerable.


After the Doctor is down, he'll upgrade to Frenzied Doctor. In this mode, he cannot really shoot energy at you. His attacks are usually in this order: jump at you, teleport, charge at you, jump at you, and so on. After a while he will shoot out red bats that can be easily destroyed if you shoot them with the Nemesis or Polar Star upgrade (they don't give you any power ups) I suggest using the missiles here, since the next boss you can use spur or nemesis. A flurry of level 3 missiles can take him down in no time; if you're short on missiles, then a level 3 or MAX Spur is a good alternative too.
After the Doctor is down, he'll upgrade to Muscle Doctor. In this mode, he cannot really shoot energy at you. His attacks are usually in this order: jump at you, teleport, charge at you, jump at you, and so on. After a while he will shoot out red bats that can be easily destroyed if you shoot them with the Nemesis or Polar Star upgrade (they don't give you any power ups) I suggest using the missiles here, since the next boss you can use spur or nemesis. A flurry of level 3 missiles can take him down in no time; if you're short on missiles, then a level 3 or MAX Spur is a good alternative too.


===Sue, Misery, and the Undead Core===
===Sue, Misery, and the Undead Core===
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After that, he'll grow spiked spheres around him. There's really nothing to drop. Just shoot the balls until they close their eyes. Ballos will roll all over the map, and when he rolls on the ceiling, he'll drop skull bombs on you. Don't touch the spiked balls either, or you'll get -14.{{-}}
After that, he'll grow spiked spheres around him. There's really nothing to drop. Just shoot the balls until they close their eyes. Ballos will roll all over the map, and when he rolls on the ceiling, he'll drop skull bombs on you. Don't touch the spiked balls either, or you'll get -14.{{-}}
[[File:Cave story ballos final.gif|right]]
[[File:Cave story ballos final.gif|right]]
Once all spheres are closed, he will float in the middle. The ground is covered in spikes, there are platforms all over him — it's the final form! The spiked spheres will stick onto him and will be hurled at you. His eyes are gleaming bloody red, and red butes will go after you. Hang onto his eyes and shoot into it with missiles, or whatever you've got. After that…you're done!{{-}}
Once all spheres are closed, he will float in the middle. The ground is covered in spikes, there are platforms all over him — it's the final form! The spiked spheres will stick onto him and will be hurled at you. His eyes are gleaming bloody red, and red butes will go after you. Hang onto his eyes and shoot into it with missiles, or whatever you've got. After that...you're done!{{-}}


== Other monsters ==
== Other monsters ==
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=== Toroko ===
=== Toroko ===
When you enter the shack, Toroko mistakes you for the doctor and attempts to attack you, she can do minor damage on contact, after she runs far enough she begins to run in circles, shoot her one time with the polar star at any level and she'll fall over.
When you enter the shack, Toroko mistakes you for the doctor and attempts to attack you, she can do minor damage on contact, after she runs far enough she begins to run in circles, shoot her one time with the polar star at any level and she'll fall over.
Note: in Cave Story+ you actually earn a steam achievement if Toroko manages to kill you.


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