Chrono Trigger/Break the Seal!: Difference between revisions

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If you wander around you'll soon find out that the skyway has been sealed, tough luck. Head to the northwest to check out the Terra Cave and talk to the "Earthbound Ones." The one living on the top level offers the best armor and weapons available in the game so far, although you might find it impossible to afford all of them, choose some for the characters you'll want to use. He sells Lumin Robes for the girls and Flash Mail for the guys/frogs/robots. Head to the bottom, save if you like, and head into the next area, making sure to pick up the [[Chrono Trigger/Tabs|power tab]] in the bottom right corner. You'll fight two pairs of beasts (separate fights), a boss battle.
If you wander around you'll soon find out that the skyway has been sealed, tough luck. Head to the northwest to check out the Terra Cave and talk to the "Earthbound Ones." The one living on the top level offers the best armor and weapons available in the game so far, although you might find it impossible to afford all of them, choose some for the characters you'll want to use. He sells Lumin Robes for the girls and Flash Mail for the guys/frogs/robots. Head to the bottom, save if you like, and head into the next area, making sure to pick up the [[Chrono Trigger/Tabs|power tab]] in the bottom right corner. You'll fight two pairs of beasts (separate fights), a boss battle.


===Boss===
{{Chrono Trigger/Boss
Mud Imp, Blue Beast, Red Beast
|name=Mud Imp and Red/Blue Beasts
 
|text=The blue beast is immune to water but weak against fire, and the red beast is immune to fire but weak against water. The Mud Imp is particularly annoying since he has high defense, heals the other beasts and himself, and runs away if you kill the other beasts and don't finish him off fast enough. The hands down best strategy for this boss is to use Crono, Frog and Lucca.  Use Lucca's '''Hypno Wave''' on the beasts; they'll sleep while you pummel the Mud Imp with Spire or something better.  Make sure not to use AOE attacks (they might wake the beasts) and if the Mud Imp kicks a rock at one, just cast Hypno Wave again.  If you kill the Mud Imp, the beasts will die automatically (easy fight).  You'll get 954 EXP, 26 TP, and 2600G.
The blue beast is immune to water but weak against fire, and the red beast is immune to fire but weak against water. The Mud Imp is particularly annoying since he has high defense, heals the other beasts and himself, and runs away if you kill the other beasts and don't finish him off fast enough. The hands down best strategy for this boss is to use Crono, Frog and Lucca.  Use Lucca's '''Hypno Wave''' on the beasts; they'll sleep while you pummel the Mud Imp with Spire or something better.  Make sure not to use AOE attacks (they might wake the beasts) and if the Mud Imp kicks a rock at one, just cast Hypno Wave again.  If you kill the Mud Imp, the beasts will die automatically (easy fight).  You'll get 954 EXP, 26 TP, and 2600G.
}}


After you beat the trio, you'll officially be in the next chapter.
After you beat the trio, you'll officially be in the next chapter.