Command & Conquer: Generals/Scorched Earth: Difference between revisions

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Added: Additional strategy — essentially an outline, will probably supplement later
(Added: Additional strategy — essentially an outline, will probably supplement later)
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==Keys to Success==
==Keys to Success==


* This map has a myriad of demo traps.  They are all bundled in groups, so hitting one demo trap will destroy an Overlord tank each and every time.  Upgrade your Overlord tanks with gattling cannons and you will be able to detect the mines!!  The gattling cannon upgrade will also allow the Overlord tanks to be practically impervious to infantry attacks.  (Troop carriers can also detect demo traps.)
* This map has a myriad of demo traps.  They are all bundled in groups, so hitting one demo trap will destroy an Overlord tank each and every time.  Upgrade your Overlord tanks with Gatling cannons and you will be able to detect the mines!!  The Gatling cannon upgrade will also allow the Overlord tanks to be practically impervious to infantry attacks.  (Troop carriers can also detect demo traps.)
* Have your Overlord tanks guard the front of your base with the security of a gattling cannon and Battlemaster tanks next to them.  This will help promote your Overlord more quickly, although it is still a somewhat long process.   
* Have your Overlord tanks guard the front of your base with the security of a Gatling cannon and Battlemaster tanks next to them.  This will help promote your Overlord more quickly, although it is still a somewhat long process.   
* Be careful when you are not babysitting your Overlord, as it can be destroyed by a rocket buggy without any form of audio warning of this event.
* Be careful when you are not babysitting your Overlord, as it can be destroyed by a rocket buggy without any form of audio warning of this event.
* Create a dozen or so hackers and hack the Internet for plentiful cash flow.
* Create a dozen or so hackers and hack the Internet for plentiful cash flow.
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==Getting Started==
==Getting Started==
[[Image:CNCGenerals-CHI5F.JPG|thumb|Most attacks will come from the northwest.  Gattling cannons at the back (northeast) of the base can destroy GLA tech vehicles that slip past your forward positions.]]
[[Image:CNCGenerals-CHI5F.JPG|thumb|Most attacks will come from the northwest.  Gatling cannons at the back (northeast) of the base can destroy GLA tech vehicles that slip past your forward positions.]]
You start with a rather extensive base, with a comforting number of gattling cannons and bunkers for initial security.
You start with a rather extensive base, with a comforting number of Gatling cannons and bunkers for initial security.


First build an extra supply truck at the supply center, as cash is a bit tight at the beginning.  Empty the troop carriers and put the soldiers inside bunkers.  Build the Weapons Factory reasonably close to the front of your base for quicker repairs, then a barracks.  Next build an extra Nuclear Reactor or you will go “offline” after further structures are built and the gattling cannons will quit operating.
First build an extra supply truck at the supply center, as cash is a bit tight at the beginning.  Empty the troop carriers and put the soldiers inside bunkers.  Build the Weapons Factory reasonably close to the front of your base for quicker repairs, then a barracks.  Next build an extra Nuclear Reactor or you will go “offline” after further structures are built and the gattling cannons will quit operating.
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Choose the General’s Powers of your choice.  Artillery Barrage, Emergency Repair and Cluster Mines are highly recommended.
Choose the General’s Powers of your choice.  Artillery Barrage, Emergency Repair and Cluster Mines are highly recommended.


Start to build at least five Battlemaster tanks or Gattling tanks to protect your base from varied attacks.  The most “irritating attacks” will come from Rocket Buggies, as they fire from so far away.Build a few MiGs and use these whenever a buggy bugs you.Don't set them on guard in the areas around your base yet-there are stinger sites nearby.  Battlemaster tanks appear much more sturdy and your Gattling Cannons can handle incoming infantry.  Continue to repair and replace as necessary while you research and build your Overlord tanks in the future.
Start to build at least five Battlemaster tanks or Gatling tanks to protect your base from varied attacks.  The most “irritating attacks” will come from Rocket Buggies, as they fire from so far away.Build a few MiGs and use these whenever a buggy bugs you.Don't set them on guard in the areas around your base yet-there are stinger sites nearby.  Battlemaster tanks appear much more sturdy and your Gatling Cannons can handle incoming infantry.  Continue to repair and replace as necessary while you research and build your Overlord tanks in the future.


Build a Propaganda Center for important upgrades.  Build an extra Gattling Cannon in the upper northwest part of your base.  If you place it too near the water edge, a Rocket Buggy on the other side of the water will destroy it.
Build a Propaganda Center for important upgrades.  Build an extra Gatling Cannon in the upper northwest part of your base.  If you place it too near the water edge, a Rocket Buggy on the other side of the water will destroy it.


Although it may seem unusual, it can be handy to build extra Gattling Cannons also on the back side, or northeast side of the base.  The reason for this is the tech vehicles zoom by so fast, sometimes they reach the back of the base.
Although it may seem unusual, it can be handy to build extra Gatling Cannons also on the back side, or northeast side of the base.  The reason for this is the tech vehicles zoom by so fast, sometimes they reach the back of the base.


At every opportunity, lay down your cluster mines to slow down attacks.  Use your Carpet Bombers from the Airfield and the Artillery Barrage to target nearby targets of concern.
At every opportunity, lay down your cluster mines to slow down attacks.  Use your Carpet Bombers from the Airfield and the Artillery Barrage to target nearby targets of concern.
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Research Nationalism and Chain Guns.
Research Nationalism and Chain Guns.


By now, hopefully you can start building your first Overlord tank.  Upgrade all Overlord tanks with gattling cannons.
By now, hopefully you can start building your first Overlord tank.  Upgrade all Overlord tanks with Gatling cannons.


As funds permit, start building hackers.  Twelve or more should take stress off the cash flow situation.
As funds permit, start building hackers.  Twelve or more should take stress off the cash flow situation.
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==Offensive Operations==
==Offensive Operations==
[[Image:CNCGenerals-CHI5C.JPG|thumb|Overlord tanks upgraded with gattling cannons and troop carriers can detect demo traps.]]
[[Image:CNCGenerals-CHI5C.JPG|thumb|Overlord tanks upgraded with Gatling cannons and troop carriers can detect demo traps.]]
A frontal assault of the complex of buildings immediately to the northwest of your base (toward the center of the map) can be disastrous, as the counterattack is fierce with RPG troopers and rocket buggies.  Overlord tanks will be lost.  It is suggested to tackle this area later in the game.
A frontal assault of the complex of buildings immediately to the northwest of your base (toward the center of the map) can be disastrous, as the counterattack is fierce with RPG troopers and rocket buggies.  Overlord tanks will be lost.  It is suggested to tackle this area later in the game.


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By now, you should be able to afford more Overlords, and Overlords receiving too much damage can be sent back for repair and replaced by another.
By now, you should be able to afford more Overlords, and Overlords receiving too much damage can be sent back for repair and replaced by another.


Thankfully, with the gattling gun upgrade, you can now spot and destroy demo traps along the street heading due west.  Carefully take out all enemy troops along the way until you come to the oil derricks.  Send a troop carrier to capture these two oil derricks.  Research Capture Building at the Barracks if you have not done so already.
Thankfully, with the Gatling gun upgrade, you can now spot and destroy demo traps along the street heading due west.  Carefully take out all enemy troops along the way until you come to the oil derricks.  Send a troop carrier to capture these two oil derricks.  Research Capture Building at the Barracks if you have not done so already.


Leave sufficient troops at this location to protect the oil derricks.
Leave sufficient troops at this location to protect the oil derricks.
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Mission accomplished!
Mission accomplished!


Note:If you spend a general point on nuke cannons and build one or two you will find it easier to destroy the GLA, although these have to be used carefully and slow things down. It is suggested that when you destroy a GLA base, build airfields on it's ruins, and start making MiGs-you can't build many airfields in your original base as it'll become too clogged. Protect the airfields with gattling cannons. You can use the MiGs to protect your original base so that you don't have to babysit your troops there. You can also use them to hit important enemy structures, or to support your ground troops when they come under heavy fire.
Note:If you spend a general point on nuke cannons and build one or two you will find it easier to destroy the GLA, although these have to be used carefully and slow things down. It is suggested that when you destroy a GLA base, build airfields on it's ruins, and start making MiGs-you can't build many airfields in your original base as it'll become too clogged. Protect the airfields with Gatling cannons. You can use the MiGs to protect your original base so that you don't have to babysit your troops there. You can also use them to hit important enemy structures, or to support your ground troops when they come under heavy fire.


==Alternate strategy==


This strategy has been tested in Brutal mode with minimal losses, so it will work for any mode.
If you are willing to test your multitasking skills, this mission will reward a systematic approach.  This utilizes a simultaneous three-prong advance, but can be done in alternating stages.


1) Task Force West:   Utilizing Black Lotus, clear Demo traps and occupied buildings, capture structures, Oil derricks and Refinery, hack Supply stash for cash, use workers to build Tunnel networks and other structures enabling GLA assets.
2) Task Force North:   Clear and control north region, exploit additional Supply dock while denying it to the GLA.
3) Northwest Diagonal:   Utilizing off-map assets (Cluster mines, Artillery barrage, Carpet bombing run) and MiGs, achieve air control over the diagonal progressively towards the ultimate GLA base in the northwest.
As usual, the early game focuses on defense; the offensive task forces need to wait until you can build Overlords.  Create a 2nd Supply truck immediately (by the time your Supply dock runs out, you should be in control of the dock to the north).  Load bunkers initially with Infantry from the Troop crawlers, then with Rocket soldiers when available and guarded by Gatling tank(s).  Use MiGs to guard area ''immediately'' in front of base, first taking out nearby Stinger sites with Artillery barrage.  Drop Cluster mines and set mines for structures, especially Gatling sites and Bunkers.  Be on the lookout for Rocket buggy stand-off attacks, Technical base-rushing and Suicide bomber attacks (originating from train station to the west).
;Task Force unit disposition
West:
* Black Lotus — Scout ahead identifying threats (especially the ubiquitous Demo traps), capture buildings and structures, hack for cash.
* Gatling tank — Eliminate Demo traps and troops.
* Flame tank — Clear occupied buildings.
* Overlords; one of each variant — Eliminate Stinger sites (and other threats), repair vehicles, and transport and heal troops.  Note:  Overlords have difficulty negotiating the urban terrain here.
* ''Optional'' — An additional Propaganda Overlord bringing up the rear (a "spare", just in case); a hacker (transported in Bunker Overlord) to disable buildings while being captured.
North:
:Note:  These units should advance in formation (''Ctrl'' + ''F'') to avoid exposing Troop crawlers to threats or other units to Demo traps.
* Troop crawler — Expose Demo traps, transport troops.  Recommend loading with a mix of Infantry, Rocket troops and an (''optional'') hacker.
* Overlords; one of each variant — (As above).  Navigation is not as difficult here.  An optional "spare" Propaganda tank recommended at the rear.
* Flame tank — Clear occupied buildings
* Gatling tank — Somewhat optional, but always useful
* Bulldozer — Build Supply depot (''optional''); –or wait for a worker from Task Force West to build a Supply stash and Tunnel network.




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