Command & Conquer: Generals - Zero Hour/China Mission 5: Difference between revisions

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14. you will have liberated POW pilots who you can apply to your best unupgraded units preferably the overlords destroy the rest of the base
14. you will have liberated POW pilots who you can apply to your best unupgraded units preferably the overlords destroy the rest of the base
15. you should of completed the chinese campaign congradulations!
15. you should of completed the chinese campaign congradulations!
==Quick walkthrough==
At the start of the mission, send your Helixes to the first wave entrance. Capture the Oil Derrick with your red guard. Buy the bomb upgrade, then take your Troop Crawler and go to the other side of the map. As you see Oil Derricks or Platforms, capture them. At the same time start dropping it right at the entrance of first wave. Then buy as many Helixes as you can with the money you have, while still saving money for the bomb upgrade. Send those down to the first wave entrance also. Put them a little behind the first group, and start dropping. You should upgrade the Helixes with only bombs – no other upgrade is necessary.
At this time, put your rally point for your Helixes at the center of the map and start building more Helixes. Every time you get the money, build a Helix and upgrade it with the napalm bomb. You should also send your troops that you start with and go to the other side of the map, northeast. Leave the two Overlords, upgrade one with propoganda and one with gatling cannon. Put your nuke cannons on guard behind them. Send your other troops on guard as they get to the other side of the map. You should have a considerable amount of Helixes, but continue to build them throughout the game. Then send groups of six to the right bottom corner to wait for an attack there. They give you enough time to set up your Helixes before the enemy comes out.
You won't even see the enemy, because they burn before they get out. Watch out for the bikes, because they are fast and don't get burned. Put cluster mines for defensive measures where the escape route bottlenecks, then as the waves come, build more Helixes to bomb each wave from the entrance. By the last wave you should be bombing every entrance so there will be no trouble dealing with the random entrances. By the last wave you should have enough Helixes so build at your discretion, but keep in mind if any of there quad cannons  make it out alive, it could wipe out many of your Helixes. The key is to bomb where you think they will be coming out, which they tell you beforehand with dots.
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