Commander: Conquest of the Americas/Buildings: Difference between revisions

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final list
(cleanup)
(final list)
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* Leather Crafter (produces leatherwares from leather)
* Leather Crafter (produces leatherwares from leather)
* Mill (produces flour from wheat)
* Mill (produces flour from wheat)
* Sawmill (produces lumber from wood)
* Silver Smelter (produces silver from silver ore)
* Sugarcane Mill (produces sugar from sugarcane)
* Tannery (produces leather from hides)
* Trypots (produces oil from blubber)
* Weaver (produces cloth from cotton)
* Whaler (produces blubber from whales)


==[[Commander: Conquest of the Americas/Morale buildings|Morale buildings]]==
==[[Commander: Conquest of the Americas/Morale buildings|Morale buildings]]==
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* Courthouse
* Courthouse
* Palace (only allowed one)
* Palace (only allowed one)
* Tavern
* Theater


==[[Commander: Conquest of the Americas/Base buildings|Base buildings]]==
==[[Commander: Conquest of the Americas/Base buildings|Base buildings]]==
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* Indian Affairs Office (Minor bonus with local natives)
* Indian Affairs Office (Minor bonus with local natives)
* Mission (bonus with local natives)
* Mission (bonus with local natives)
 
* Shipyard (ship construction)
* Smithy (required for other buildings)
* Town Hall (determines population limit)
* Trading Post (determine limit of trade items - Colony)
* Warehouse (determine limit of trade items - Warehouse)


{{Footer Nav|game=Commander: Conquest of the Americas|prevpage=Tier 3 resources|nextpage=# Defense buildings}}
{{Footer Nav|game=Commander: Conquest of the Americas|prevpage=Tier 3 resources|nextpage=# Defense buildings}}