Contra: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
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(There is no Gryzor in the NES versions. That was just a name used for some European Contra versions. Also, the MSX version has 7 more levels and a new last boss not found on the NES version.)
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{{Series disambig}}
{{Series disambig}}{{game disambig||the [[arcade]] and [[Xbox Live Arcade]] versions|[[Contra (arcade)]]}}
:''For the [[Arcade]] and [[Xbox Live Arcade]] versions, see [[Contra (arcade)]]''.
 
'''Contra''' was released in [[1988]] by [[Konami]]; today it is an absolute [[NES]] classic. It has a few rough edges, but the game play speaks for itself. It isn't "toss-the-controller-against-the-wall" difficult, nor is it easy. It actually has a good balance of difficulty that doesn't have very many cheap points that require a good deal of luck — this game is all about skill…and memorization, but mostly skill. The European version was named '''Probotector''' and changed the human heroes into robots due to censorship laws in some countries that would have restricted the game to people over eighteen.<ref>[[Wikipedia:Contra series#Probotector and censoring]]</ref>
'''Contra''' was released in [[1988]] by [[Konami]]; today it is an absolute [[NES]] classic. It has a few rough edges, but the game play speaks for itself. It isn't "toss-the-controller-against-the-wall" difficult, nor is it easy. It actually has a good balance of difficulty that doesn't have very many cheap points that require a good deal of luck — this game is all about skill…and memorization, but mostly skill. The European version was named '''Probotector''' and changed the human heroes into robots due to censorship laws in some countries that would have restricted the game to people over eighteen.<ref>[[Wikipedia:Contra series#Probotector and censoring]]</ref>