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'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff. | '''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff. | ||
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==Table of Contents== | ==Table of Contents== | ||
{{:Counter-Strike: Source/Table of Contents}} | {{:Counter-Strike: Source/Table of Contents}} |