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(Setup controls.)
 
m (Getting Started -> Gameplay)
 
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{{Header Nav|game=Def Jam: Vendetta}}
{{Header Nav|game=Def Jam: Vendetta}}
 
{|{{prettytable}}
This is the default controls for Playstation 2 and Nintendo Gamecube.
! GameCube !! PlayStation 2 !! Action
 
|-
===Gamecube controls===
! {{gc|neutral|control}} !! {{psx|neutral|lstick}}
*{{gc|a}}: Tap for light grapple. Hold for heavy grapple. After grappling someone, you can just press {{gc|a}} for a normal wrestling slam or use {{gc|neutral|control}} in different directions for different effects. Also use it for ropes, turnbuckles and for the opponent lying down or sitting down on the mat.
|  Movement
*{{gc|b}}. Tap for light strike. Hold for heavy strike. After grappling someone, you can just press {{gc|b}} for a grappling attack or use {{gc|neutral|control}} in different directions for different effects. Same with ropes, turnbuckles and the opponent lying down or sitting down on the mat.
*Grappling followup: Variation (per direction)
*{{gc|x}}: Use it to run around opponents, through the ropes or as an attack which follows by {{gc|a}} or {{gc|b}}. Also use for going on turnbuckle. Let go to use the attack.
|-
*{{gc|y}}: Use it to climb through topes and throw opponents out of the ring.
! {{gc|a}} !! {{psx|x}}
*{{gc|z}}: In tag team or up to three opponents against you, use it to switch focus to the opponent closest to you.
|  Grapple Attacks
*{{gc|neutral|control}}: Move your hip hop wrestler around the stage.
*Tap: Light grapple
*{{gc|neutral|cstick}}: Taunt and if you succeed in your momentum, use it to enter blaze mode and after grappling in frond or behind the opponent, use it to release a devastating move which will take a toll on its health.
*Hold: Heavy grapple
*{{gc|l}}: Avoid grapples and use it to pin the opponent if it's in danger. Also to switch from front and behind.
*Grappling: Throw (vary with stick)
*{{gc|r}}: Blocking strikes and bringing a lying opponent on its fit.
*Running: Run throw
*{{gc|start}}: Pause the game.
*Over prone opponent: Submission
 
|-
{{Footer Nav|game=Def Jam: Vendetta|prevpage=Getting Started|nextpage=Walkthrough}}
! {{gc|b}} !! {{psx|s}}
|  Strike Attacks
*Tap: Light strike
*Hold: Heavy strike
*Grappling: Grapple attack (vary with stick)
*Running: Run strike
*Over prone opponent: Ground strike
|-
! {{gc|a}}{{plus}}{{gc|b}} !! {{psx|x}}{{plus}}{{psx|s}}
|  Power Strike
|-
! {{gc|x}} !! {{psx|c}}
|  Run (toward opponent at default)
*Toward ropes (inside ring): Bounce off
*Toward ropes (outside): Jump in
*On ropes: Run along
*Near turnbuckle: Turnbuckle attack (hold to delay)
*Over prone opponent: Hop over
*Grappling: Irish Whip
|-
! {{gc|y}} !! {{psx|t}}
|  Ring Interaction
*Near ropes: Climb on
*On ropes (with stick): Climb in/out of ring
*Grappling near ropes: Throw out opponent
*Tag Team: Tag partner
|-
! {{gc|l}} !! {{psx|l1}}
|  Evade (grapples)
*Grappling: Switch holds (front/back)
*Over prone opponent: Pin
|-
! {{gc|r}} !! {{psx|r1}}
|  Block (strikes)
*Grappling: Release opponent
*Over downed opponent: Stand them up
|-
! {{gc|z}} !! {{psx|l2}}{{psx|r2}}
|  Switch Opponent (3+ fighters, switches to closest foe)
|-
! {{gc|neutral|cstick}} !! {{psx|neutral|rstick}}
|  Taunt (builds Momentum, like attacking)
*Full Momentum: Activate Blazin'
*Grappling: Blazin' Move (KOs foes in "Danger!")
|-
! {{gc|start}} !! {{psx|start}}
Pause/resume game.
|}
{{Footer Nav|game=Def Jam: Vendetta|prevpage=Gameplay|nextpage=Choose your hip hop wrestler}}

Latest revision as of 03:24, 9 June 2021

GameCube PlayStation 2 Action
Neutral control Neutral lstick Movement
  • Grappling followup: Variation (per direction)
A button Cross button Grapple Attacks
  • Tap: Light grapple
  • Hold: Heavy grapple
  • Grappling: Throw (vary with stick)
  • Running: Run throw
  • Over prone opponent: Submission
B button Square button Strike Attacks
  • Tap: Light strike
  • Hold: Heavy strike
  • Grappling: Grapple attack (vary with stick)
  • Running: Run strike
  • Over prone opponent: Ground strike
A button+B button Cross button+Square button Power Strike
X button Circle button Run (toward opponent at default)
  • Toward ropes (inside ring): Bounce off
  • Toward ropes (outside): Jump in
  • On ropes: Run along
  • Near turnbuckle: Turnbuckle attack (hold to delay)
  • Over prone opponent: Hop over
  • Grappling: Irish Whip
Y button Triangle button Ring Interaction
  • Near ropes: Climb on
  • On ropes (with stick): Climb in/out of ring
  • Grappling near ropes: Throw out opponent
  • Tag Team: Tag partner
L button L1 button Evade (grapples)
  • Grappling: Switch holds (front/back)
  • Over prone opponent: Pin
R button R1 button Block (strikes)
  • Grappling: Release opponent
  • Over downed opponent: Stand them up
Z button L2 buttonR2 button Switch Opponent (3+ fighters, switches to closest foe)
Neutral cstick Neutral rstick Taunt (builds Momentum, like attacking)
  • Full Momentum: Activate Blazin'
  • Grappling: Blazin' Move (KOs foes in "Danger!")
Start button Start button Pause/resume game.