Deus Ex: Human Revolution: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m
Add pcgamingwiki link to infobox
m (Add pcgamingwiki link to infobox)
m (Add pcgamingwiki link to infobox)
Line 18: Line 18:
|series=Deus Ex
|series=Deus Ex
|pcgamingwiki=Deus Ex: Human Revolution
|pcgamingwiki=Deus Ex: Human Revolution
|pcgamingwiki=Deus Ex: Human Revolution - Director's Cut
}}
}}
'''Deus Ex: Human Revolution''' (also known as '''Deus Ex 3''') is the third in the {{c|Deus Ex}} [[role-playing game]] series and is a prequel to the award-winning [[Deus Ex]]. The game was developed by [[Eidos Montreal]] in co-production with [[Square Enix]], who was responsible for the CG sequences and publishing. Human Revolution was announced on [[May 17]], [[2007]], in an interview with Patrick Melchior, the director of Eidos France, on the French-Canadian television show M. Net (on MusiquePlus). Neither Warren Spector nor Harvey Smith, who were the main creative directors behind the first two games, were attached to the project.
'''Deus Ex: Human Revolution''' (also known as '''Deus Ex 3''') is the third in the {{c|Deus Ex}} [[role-playing game]] series and is a prequel to the award-winning [[Deus Ex]]. The game was developed by [[Eidos Montreal]] in co-production with [[Square Enix]], who was responsible for the CG sequences and publishing. Human Revolution was announced on [[May 17]], [[2007]], in an interview with Patrick Melchior, the director of Eidos France, on the French-Canadian television show M. Net (on MusiquePlus). Neither Warren Spector nor Harvey Smith, who were the main creative directors behind the first two games, were attached to the project.