Disgaea DS/New features: Difference between revisions

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{{Header Nav|game=Disgaea DS}}
{{Header Nav|game=Disgaea DS}}


'''Disgaea DS''' includes not only the original content of [[Disgaea: Hour of Darkness]], but the extra content from [[Disgaea: Afternoon of Darkness]] as well. The DS controls allow for easier camera control using the {{ds|Stylus}} (zooming, rotation, etc.). However, moving units is often still better using the {{ds|Neutral|Dpad}}, just because accurately choosing a square on the field may be difficult with the {{ds|Stylus}}.
'''Disgaea DS''' includes not only the original content of [[Disgaea: Hour of Darkness]], but the extra content from [[Disgaea: Afternoon of Darkness]] as well. The DS controls allow for camera control (zooming, rotation, etc.), unit and menu selection, and movement using the {{ds|Stylus}}. However, most of the controls are still available through the remainder of the buttons. See [[Disgaea: Hour of Darkness/Controls|Controls]] for more detailed information.


==Navigational aid==
==Navigational aid==
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Units are displayed as arrow-like icons indicating the direction they are facing (blue/green for friendly, red for enemies). A unit's icon will become darker in color when they have completed their turn, making it easy to see in a glance if you can bring other characters in the area into position. Further, the map screen will display the area of a skill effect, often making it much clearer whether or not a particular attack will hit a particular enemy, or which allies may be impacted by a unit's actions. Where the 3D view is sometimes found to be obtrusive in all three versions of the game, the DS' upper screen often makes things clear.
Units are displayed as arrow-like icons indicating the direction they are facing (blue/green for friendly, red for enemies). A unit's icon will become darker in color when they have completed their turn, making it easy to see in a glance if you can bring other characters in the area into position. Further, the map screen will display the area of a skill effect, often making it much clearer whether or not a particular attack will hit a particular enemy, or which allies may be impacted by a unit's actions. Where the 3D view is sometimes found to be obtrusive in all three versions of the game, the DS' upper screen often makes things clear.
==Audio differences==
This is the first {{c|Disgaea}} game released in the US to not include the original Japanese audio. In addition, much of the English audio has been removed. Almost any English audio that was accompanied by English text containing the same lines was removed, which means that most of the cut-scenes contain the soundtrack, sound effects, and the text for the characters' lines, but not the audio for the lines themselves.


==Prinny commentary, dood!==
==Prinny commentary, dood!==
<div class="NavFrame" style="float:right;width:25%;border:1px solid #c1cdcd"><div style="font-weight:bold;font-size:1.2em;background-color:#ecf1ef">New Game+</div><div class="NavContent" style="text-align:left">The easiest way to gain a New Game+ is by losing the fight with Mid-Boss in Episode 1 to achieve the earliest ending and starting the New Game+ from there.{{-}}</div></div>
[[File:Disgaea Prinny team battle small.png|left]]
{{sidebar
|width=300px
|title=New Game+
|contents=The easiest way to gain a New Game+ is by losing the fight with Mid-Boss in Episode 1 to achieve the earliest ending and starting the New Game+ from there.
}}


On a New Game+, this version of the game will give a running commentary from a Prinny. The commentary will only appear on the top screen during existing cut-scenes, so it won't interrupt gameplay. It offers a new approach to a story that you may have already played a few times. The commentary can be removed in the game's Settings menu, and is only available in a New Game+ game.
On a New Game+, this version of the game will give a running commentary from a Prinny. The commentary will only appear on the top screen during existing cut-scenes, so it won't interrupt gameplay. It offers a new approach to a story that you may have already played a few times. The commentary can be removed in the game's Settings menu, and is only available in a New Game+ game.


Note that the Prinny commentary will not appear in a normal game even if the option is enabled in the Settings menu and another save exists with the feature unlocked and enabled. It only appears in a game started with the New Game+ option in the main menu.
Note that the Prinny commentary will not appear in a normal game even if the option is enabled in the Settings menu and another save exists with the feature unlocked and enabled. It only appears in a game started with the New Game+ option in the main menu.
 
{{-}}
==New playable character==
==New playable character==
{{Spoilers}}
{{Spoilers}}
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Transmigrating Pleinair involves significant extra cost versus transmigrating other characters. It shouldn't be enough to stop you from doing so when the time comes, but it's something to consider anyway.
Transmigrating Pleinair involves significant extra cost versus transmigrating other characters. It shouldn't be enough to stop you from doing so when the time comes, but it's something to consider anyway.


<div class="NavFrame" style="border:1px solid #c1cdcd"><div style="font-weight:bold;font-size:1.2em;background-color:#ecf1ef">Pleinair</div><div class="NavContent" style="text-align:left">
<div class="mw-collapsible" style="border:1px solid #c1cdcd"><div style="font-weight:bold;font-size:1.2em;background-color:#ecf1ef">Pleinair [[File:Disgaea Pleinair profile.png|left]]{{-}}</div><div class="mw-collapsible-content">
Mascot<br />Human Female
Mascot<br />Human Female
{| {{prettytable}}
{| {{prettytable}}
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|-
|-
!Aptitude
!Aptitude
|100%||100%||100%||80%||100%||150%||120%||100%
| || || || ||100%||100%||100%||80%||100%||150%||120%||100%
|}  
|}  


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{{-}}</div></div>
{{-}}</div></div>


{{Footer Nav|game=Disgaea DS}}
{{Footer Nav|game=Disgaea DS|nextpage=Walkthrough}}